EGK Blessed
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17
Videos / Re: GM Selene fail montage
March 17, 2015, 09:30:17 PM
Lmao. I actually laughed at the one Yz posted.
18
Spam / Re: Anyone think they can beat me in Chess?
March 16, 2015, 05:13:33 PM
I woulda rekt if i didnt misclick.
**** chess
**** chess
19
Suggestions / Re: bunch of ideas?
March 10, 2015, 07:39:35 PM
Wipe the game.
Fix things that shouldn't have happened (stake bug that ruined economy and free coins to members)
Ridiculous ease of leveling
Extremely OP armor/gear
Make sector a challenge.
Agree with completely. Not entirely sure if this can be done, but make the mobs more difficult. Add elite levels like bots, but obviously scale the exp so its rewarding, and a fraction more than a "base" level. Also, keep it non-grindable. Make it feel like an accomplishment when you beat a level, instead of the amount of time you do it.
As for members, sure this would be a set-back for their money, but it'd also be rewarding. If you start out brand new, perm items could be a thing of the past. Make them temporary, with lower stats. Obviously when you put scaling into the factor, it'd still give you a "boost" but it wouldn't be an absolute rape train. The benefits could truly be endless.
As for level cap, it depends on the scale you'd set the exp bonuses to. Make it a slight grind, but blind it by the gameplay so it wouldn't feel fast or boring.
Gigas and coins. I honestly can't say how hard it is to achieve them as I haven't played in awhile, but make buying items from the shop pack a punch. Skill prices need to be increased along with coin purchases. Also, it's possible to make a new currency for members only, including mods of already made gear either for cosmetic or slight stat increase.
PvP and Base. Make these modes have a purpose. Please.
Guilds would also start fresh too. If you can time this "update" maybe a few weeks into the summer, when the most players come online it'd create some new, desperately needed competition.
These are just all my opinions on some ways to potentially change the game. I also realize that I went somewhat off-topic but it happens.
Fix things that shouldn't have happened (stake bug that ruined economy and free coins to members)
Ridiculous ease of leveling
Extremely OP armor/gear
Make sector a challenge.
Quote from: FalseProphet on March 10, 2015, 10:47:12 AM
Firstly, the game should get harder as you level. Not easier. Hard mode? more like free xp. Things should be a challenge to complete with good rewards, to the point people have to discuss ways of going through the levels and tactics.
Agree with completely. Not entirely sure if this can be done, but make the mobs more difficult. Add elite levels like bots, but obviously scale the exp so its rewarding, and a fraction more than a "base" level. Also, keep it non-grindable. Make it feel like an accomplishment when you beat a level, instead of the amount of time you do it.
As for members, sure this would be a set-back for their money, but it'd also be rewarding. If you start out brand new, perm items could be a thing of the past. Make them temporary, with lower stats. Obviously when you put scaling into the factor, it'd still give you a "boost" but it wouldn't be an absolute rape train. The benefits could truly be endless.
As for level cap, it depends on the scale you'd set the exp bonuses to. Make it a slight grind, but blind it by the gameplay so it wouldn't feel fast or boring.
Gigas and coins. I honestly can't say how hard it is to achieve them as I haven't played in awhile, but make buying items from the shop pack a punch. Skill prices need to be increased along with coin purchases. Also, it's possible to make a new currency for members only, including mods of already made gear either for cosmetic or slight stat increase.
PvP and Base. Make these modes have a purpose. Please.
Guilds would also start fresh too. If you can time this "update" maybe a few weeks into the summer, when the most players come online it'd create some new, desperately needed competition.
These are just all my opinions on some ways to potentially change the game. I also realize that I went somewhat off-topic but it happens.
21
Announcements / Re: Welcoming the new staff members to BoutCheetah
March 05, 2015, 09:19:30 PM
Congratulations guys
25
GFX / Re: gif i made
February 25, 2015, 08:43:27 PMQuote from: Cooky on February 25, 2015, 09:30:38 AM
thanks i am glad to help out
but he not even thank me
Typical of him. He's a user!
Thanks for saving BoutCheetah, Cooky!
29
Spam / Re: Boutcheetah's Next Top Model ft. host KillerPig
January 19, 2015, 12:50:29 AMQuote from: Vobck on January 19, 2015, 12:47:37 AM
i vote autism
btw robo code has a penis
no dont ruin my chances!!