Quote from: Allie on March 25, 2014, 08:22:35 PMBan them by adding them to the no OP items tag.
I agree +4 is too op. I intended them to be incredibly rare drops from a map almost noone does.
I might see what I can do about them, as it goes against the spirit of choice. But it'd piss off a lot of people to outright remove it.
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61
General Discussion / Re: future of bc
March 25, 2014, 08:33:34 PM62
General Discussion / Re: future of bc
March 25, 2014, 08:07:09 PM
^By gear, I mean +4 shoulders and shields. The TG and TD benefits help surges out a ridiculous amount. If that were fixed, things would be closer to balanced. Also, the fact that EFs give TG messes things up even more. However, the canister drop rates are still messed up and stuff. That is another really huge issue with the game mode atm.
On BC, my surge with a bladium +7 set and the +4 gear and **** has nearly 2k TG. This is using items that are not banned on the OP tag. In Bots, I used a +3 Triplater TG and +3 Frontguard TG, and my surge had somewhere between 1300 and 1400 TG. It's a big difference. In BC, rams have too little TG to make a difference, and they have those stupid SPs that make SP not worth using.
On BC, my surge with a bladium +7 set and the +4 gear and **** has nearly 2k TG. This is using items that are not banned on the OP tag. In Bots, I used a +3 Triplater TG and +3 Frontguard TG, and my surge had somewhere between 1300 and 1400 TG. It's a big difference. In BC, rams have too little TG to make a difference, and they have those stupid SPs that make SP not worth using.
63
General Discussion / Re: future of bc
March 25, 2014, 07:54:02 PMQuote from: Allie on March 25, 2014, 07:41:00 PMIn Bots, a TA Plasmodium +5 patch could not kill the base in 10-15 hits in a 4v4 or a 3v3. We are assuming the game is being played without II skills (lol). In fact, only a small number of basers even used patches effectively (one of those basers being me ). When the other team sees the opposing patch, that team plays a lot more carefully than it might otherwise. Most patches had a tendency to be overly aggressive; as such, they would run out of lives before almost everyone else in the match.
A tunneling patch with TA would win in BOTS any time, any game, regardless of what the composition of the other team is.
The same is said here at BC. The op patch is why bombz got an unrealistic ego in thinking he was base king. It's a simple undisputable fact no matter how much you remember BOTS. If you can kill the base in 10-15 hits, and you throw yourself at the base until you do, you're gonna win.
And in BC, nobody good ever played with anything above +7 Bladess/Rapid/CPU armor. Nobody wants to play a game where a match can be won in 1 minute with little strategy or thought. This is why BC basers opted for +7 Bladess/Rapid/CPU over the other high level armor. +7 Bladess/Rapid/CPU gives the Bots the right amount of their special stats without going overboard. The only thing that prevents a more balanced game is the +4 gear. Anyways, a TA +7 CPU patch is not OP. Against good players, it could be effective, but it must be played very carefully and skillfully. However, surges are still much better because they have a ****load of TD and TG and can punish patches. Every good baser who has played BC would agree that surges are definitely the best when there are no OP items involved.
64
General Discussion / Re: future of bc
March 25, 2014, 07:29:47 PMQuote from: Allie on March 25, 2014, 04:49:07 PMLol, what? Surges were the best overall in Bots BvB. This alone explains why every single good player had a strong surge in their back pocket. Patches were only OP when there were more than 1 per team, which was something that most people never really did. Rams definitely had their niche uses in Bots, but they were not superior to Surges by any means.
Bots BvB: Surge was probably the worst overall, with patches being op and rams having more trans time
Yours is blatantly wrong for bvb, and biased in pvp. I don't see the difference in mine.
Provided that there was only one patch per team allowed:
Surge > (slightly) Ram/Patch
65
General Discussion / Re: future of bc
March 24, 2014, 11:46:09 PM
Bots PvP: Surge was OP
Bots BvB: Surge was probably the best overall, but all the types were roughly equal in potential
BC PvP: Surge is OP (more so than in Bots)
BC BvB: Surge is OP
Bots BvB: Surge was probably the best overall, but all the types were roughly equal in potential
BC PvP: Surge is OP (more so than in Bots)
BC BvB: Surge is OP
66
General Discussion / Re: future of bc
March 23, 2014, 08:01:57 PMQuote from: Shadow on March 22, 2014, 05:34:25 PM
No one plays it and it's still not the same.
Quote from: KillerPig on March 23, 2014, 05:22:13 PMYup, the game is still messed up. If it wasn't messed up, I'd consider playing it.
is a lie
if the game was exactly like bots (barring all the bugs, hourly lag, all that other bad **** that made the game gay) people would play
but stuff is messed up
69
ScreenShots / Re: just chilling here
February 28, 2014, 03:12:38 PM
nice observation, professor iridion. its pretty hypocritical lulz
IRI FOR PRESIDENT
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IRI FOR PRESIDENT
ヽ༼ຈل͜ຈ༽ノ RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
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70
ScreenShots / Re: Old pic beating Mod Oreos
February 24, 2014, 07:17:36 PM
THE LEGEND HAS DONE IT AGAIN~~~
71
Normal Server / Re: ZeaL || {Rank 1 in GW and BvB} - #ZWAG | TURN DOWN FOR WHAT
February 22, 2014, 08:00:15 PM
^he was on yesterday idiot
72
Player Sponsored Events / Re: Pvp tournament by Vish
February 19, 2014, 11:52:25 PMQuote from: qolderman on February 17, 2014, 10:26:02 AMThis is one of the best questions anyone has asked ever.
We can fight random people or only people from the list?
73
Off Topic / Re: Quitin
February 19, 2014, 11:50:07 PM
^dam its just a game kid calm down
ya w/e cya don't care 'bout time u quit hopping on the bandwaggon l0l
ya w/e cya don't care 'bout time u quit hopping on the bandwaggon l0l
74
Normal Server / Re: ZeaL || {Rank 1 in GW and BvB} - #ZWAG | TURN DOWN FOR WHAT
February 19, 2014, 11:43:08 PM
corr r u stupid or wat