May 03, 2024, 08:24:12 PMLatest Member: soaka455

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - daluzman123

16
Spam / Quick question.
March 15, 2014, 03:22:25 AM
If a gaming company gives you a choice to use a 3rd party program that THEY support and THEY supply you with to download their game, then later the 3rd party program is hacked, and used as a gateway to keylog you.

Who's at fault?
17
Topic basically states.


Trading...

Perm Jack / Perm Miasma / Halloween Set for items on Low.
18
Spam / I heard you don't like me.
March 11, 2014, 12:36:21 AM
Well then.. Too bad.

Ily Vish <3


This entire topic is built around this wonderful picture of Kuzco I found.
19
Suggestions / Economical Idea / Suggestion.
March 05, 2014, 03:01:16 AM
I've talked about this Suggestion awhile back with Allie on MSN, nearly 2-3 years ago I suppose, more or so 2 years. The time of the date which it was discussed is none of importance as of right now.


This suggestion I make will Impact both Trading & Economy. It will better the amount of trades, as well as the Economy will rise and prices will inflate, deflate, as well stay nutural and continue to make the Economy more... Healthy.


The Suggestion:


It's quite simple and a very complex but plain idea in itself. I've seen that A LOT of people no longer trade, or trades are quite slow, and items are quite depressed.

What if we added an Item a new Currency with a Seperate Shop, It could be called "Trade Coins" which could be given out when a Successful trade of an "X" Amount has been successfully traded, or when "100,000" trades have been made in the Time Lapsed all players that part-took in "Trading" will Recieve an X amount of the "Trade Coins"

The 100,000 trades idea could be an event, or could be a 2 day routine that if it's not reached within the 2 days, It'll reset from 0 and start another 2 day clock duration.


There's many different ways to give out these coins as a 1:100,000 ratio when trading. I know this is easily to be farmed, but this is why it's a Suggestion, It will always be a work in progess.


I will add more detail and get more indepth with this if I see curiosity.

Much thanks~
20
Off Topic / Bringing back some memories~
March 04, 2014, 11:01:01 PM
These are some VERY old pictures from Boutcheetah a few year(s) back




























I'll post more if I find more.
21
Marketplace / Selling 1.76Million Low-rate coins.
March 03, 2014, 04:58:37 PM
Looking for normal server stuff, or more Low-rate stuff.

Offer away~
22
Off Topic / Getting an odd error.
February 27, 2014, 07:33:18 PM
http://prntscr.com/2wfizw


Any suggestions why this occurs on my Windows 7? Gateway Pcu if any other Specs are needed just ask, I believe the Graphics card is intergrated.


23
Off Topic / Heeeeeeeeey.
February 27, 2014, 06:33:37 PM
I feel like playing this again 24/7 and bugging Selene.

I'm just bored so I wanna make er cri cus i love her so much.

What's up people, It's been awhile (;
24
Spam / I'm bored.
January 10, 2014, 06:58:53 PM
It's too cold to do anything outside other than look out the window and laugh at those who are cold.


Someone tell me a joke, and not about MedChill's IQ. <3
25
Normal Server / The Rainbow Room.
December 06, 2013, 12:14:30 AM
Welcome to the Guild thread, home of the Rainbow Room members.



What's the Rainbow Room about:

The Rainbow Room is a room full of Boutcheetah members that are striving to become the most active, as well "best" players, in the "best" guild, in all of Boutcheetah. We are kind, friendly, and we are a brand new guild welcoming those who'd like to join.


What's the Requirements to join the Rainbow Room?

  • To be active, at least 2-4 hours of Gameplay daily.
  • To respect all members of the guild, and all players of Boutcheetah.
  • Have played Boutcheetah for at least 2-3 Months.
  • Must be willing to "grind" Guild Points without being asked to.
  • Level 172+ is a MUST to join the guild.

What makes the Rainbow Room different from other Guilds?
We will try our best to do daily, weekly, and Seasonal events for our Guild members. We will always be willing to give a helping hand to our Guild members, as well we will have a Guild "Vault" that will store +4, +5, +6 Gear, EFs, Items, Coins, and Gigas donated whenever a Guild member feels like it, and when a Guild member needs help, it will be taken from the vault, as well as the Events, those items and etc will be taken straight from the vault.

We hope to see you within our lovely guild, you can just apply down below, or ask to "join" for the time being while I create a "Application" template.

26
Suggestions / A little Suggestion.
December 04, 2013, 09:43:15 PM
I was wondering and talking to Medchill about the level cap that is in-game.

Why not remove the level cap, and allow it so that players can just level, and level.



Why should this be implemented?


Simply for bragging rights, and showing players how much of a "Sector King" you are, and how much a person may enjoy grinding.


Main idea to this?

For non-members, they'll have the level cap of 224-225.

But for members, just use the experience from level 269-270, and let it repeat itself, but after 270 no Stats gained, etc, Just the level itself.

Any comments, feedback, suggestions? Drop it below.
27
Spam / Lolwut.
September 08, 2013, 10:09:47 PM
Guess who's back, for a little bit. Tell a friend.
28
Spam / A Pokemon RPG.
June 17, 2013, 11:44:55 AM
http://www.pokemonjourney.net/rpg/conquest/register-1


It's well built, basically brand new, More things are being added to it everyday, all it needs is a good and decent community, So hit that link and join up.

29
Spam / Is anybody still alive.
April 09, 2013, 11:06:13 PM
Seen the last "News" update, and I thought if the Game had died.

Who's still alive.

~Johnny
30
Off Topic / Need a tad of JS help.
February 19, 2013, 08:54:01 AM
script>
document.onmousemove = fxy; // when mouse moves call function "xy"

var st = new Date().getTime(), // start time
w = screen.width, // get the width (my website is a center-layout so width/2 will give me the center of the page wich will make it possible to show the replay from different window sizes)
x = 0, // x position of mouse
y = 0, // y position of mouse
a = new Array(); // store mouse movement


function fxy(e) {

var ex = e.pageX,
ey = e.pageY; // since they will be used more than once below I put them in a variable

if (ex > x+30 || ex < x-30 || ey > y+30 || ey < y-30){ // I don't need to log every pixel since it will return a huge string, 30 px in difference is enough


// make the numbers smaller for the string (approximately is enough for this application), they will later be multiplied by 10
x = Math.round(ex/10);
y = Math.round(ey/10);

// get the curent time for the position to be able to record it later (start time - time now)
var t = new Date().getTime() - st;



// array that will be sent to PHP to create a replay of the mouse movement (a image will move with the same cordinates)
// x-position , y-position, curent time on page
a.push(x + "," + y + "," + t);



// only to show
document.Show.onlyforstackoverflow.value = a;

// to be able to se difference in pixels later in if (ex > x+30 || ex < x-30 || ey > y+30 || ey < y-30)
x = ex;
y = ey;

} // end if
} //end function

</script>


This is a Record mouse movement with javascript, I was wondering if anyone was able to shrink the Sequences for less usage,
If not, Thanks anyways.

~Johnny
Copyright © ZylonGaming 2009 - 2024
-Terms of Use-