BoutCheetah

Other BoutCheetah Stuff => Report A Bug => Solved Bug Reports => Topic started by: tryer1234 on September 05, 2010, 01:17:17 PM

Title: lvl 100 & 104
Post by: tryer1234 on September 05, 2010, 01:17:17 PM
this glitch has been here since bots. Its the one of the airship, once you blow up the core, any boxes it drops are unreachable because an invisable wall that remains after destroying it keeps from the getting there, I've lost some dam useful items to that glitch. Please fix it.
Title: Re: lvl 100 & 104
Post by: Fyah on September 05, 2010, 01:22:27 PM
Quote from: tryer1234 on September 05, 2010, 01:17:17 PM
this glitch has been here since bots. Its the one of the airship, once you blow up the core, any boxes it drops are unreachable because an invisable wall that remains after destroying it keeps from the getting there, I've lost some dam useful items to that glitch. Please fix it.
You wouldn't know if it was useful, it could've been +1, you never know.
For the problem, I don't think its possible to fix it. Just don't worry about it.
Title: Re: lvl 100 & 104
Post by: Iridion on September 05, 2010, 01:26:26 PM
I'm sure that invisible wall is the core itself and it's just blank without textures so it looks broken ;o
Title: Re: lvl 100 & 104
Post by: Mr_V on September 05, 2010, 01:27:17 PM
yes
Title: Re: lvl 100 & 104
Post by: tryer1234 on September 05, 2010, 01:34:50 PM
Quote from: iridion3 on September 05, 2010, 01:26:26 PM
I'm sure that invisible wall is the core itself and it's just blank without textures so it looks broken ;o

Well its needs fixing, atleast make the items shoot past the core. And it doesn't matter if it was level 1 still coulda been useful
Title: Re: lvl 100 & 104
Post by: Fyah on September 05, 2010, 01:45:09 PM
Quote from: tryer1234 on September 05, 2010, 01:34:50 PM
Well its needs fixing, atleast make the items shoot past the core. And it doesn't matter if it was level 1 still coulda been useful
Don't worry.
You are on my annoying list now.
Title: Re: lvl 100 & 104
Post by: Mr_V on September 05, 2010, 01:48:48 PM
what "important" items u could find there? ::)
Title: Re: lvl 100 & 104
Post by: tryer1234 on September 05, 2010, 02:20:00 PM
Quote from: Mr_V on September 05, 2010, 01:48:48 PM
what "important" items u could find there? ::)

LykanLauncherCRT(+4)
LykanLauncherCRT(+5)
Byte-BlasterMIS(+4)
Byte-BlasterMIS(+5)
SynapseSP(+4)
SynapseSP(+5)
LykanLauncherTA(+4)
LykanLauncherTA(+5)
Byte-BlasterBST(+4)
Byte-BlasterBST(+5)
SynapseMX(+4)
SynapseMX(+5)
LykanLauncherTD(+4)
LykanLauncherTD(+5)
Byte-BlasterGUN(+4)
Byte-BlasterGUN(+5)
SynapseTG(+4)
SynapseTG(+5)

copied from drop list guide. I coulda used the lykan launcher when i was at that level, past it now. And the rest go for alot when you sell it to those people that buy ANY +4/5 items.
Title: Re: lvl 100 & 104
Post by: Fyah on September 05, 2010, 02:23:36 PM
Quote from: tryer1234 on September 05, 2010, 02:20:00 PM
LykanLauncherCRT(+4)
LykanLauncherCRT(+5)
Byte-BlasterMIS(+4)
Byte-BlasterMIS(+5)
SynapseSP(+4)
SynapseSP(+5)
LykanLauncherTA(+4)
LykanLauncherTA(+5)
Byte-BlasterBST(+4)
Byte-BlasterBST(+5)
SynapseMX(+4)
SynapseMX(+5)
LykanLauncherTD(+4)
LykanLauncherTD(+5)
Byte-BlasterGUN(+4)
Byte-BlasterGUN(+5)
SynapseTG(+4)
SynapseTG(+5)

copied from drop list guide. I coulda used the lykan launcher when i was at that level, past it now. And the rest go for alot when you sell it to those people that buy ANY +4/5 items.

........................................Srsly?
Title: Re: lvl 100 & 104
Post by: tryer1234 on September 05, 2010, 02:27:22 PM
Quote from: Fyah on September 05, 2010, 02:23:36 PM
........................................Srsly?

Yeah srsly
Title: Re: lvl 100 & 104
Post by: Mr_V on September 05, 2010, 02:34:02 PM
oh, c'mon, there r more important items...u don't need those shiz +5...-_- u lvl up very easy at start if u play all the time at lv172...-_-' only if u're smart, duh...
Title: Re: lvl 100 & 104
Post by: Iridion on September 05, 2010, 02:36:21 PM
^So yeah lets remove all the items cept bladium and elektra "cuz u level so fast"...:(
Title: Re: lvl 100 & 104
Post by: Mr_V on September 05, 2010, 02:40:37 PM
yea, good idea ;D anyway, if the boxes from core cant be touched, u can take those from the big box... ::)
Title: Re: lvl 100 & 104
Post by: Allie on September 05, 2010, 03:18:41 PM
This bug happens because of how we originally coded box drops.
I doubt we could possibly fix it without recoding drops AGAIN.
Title: Re: lvl 100 & 104
Post by: tryer1234 on September 05, 2010, 10:29:03 PM
Quote from: Allie on September 05, 2010, 03:18:41 PM
This bug happens because of how we originally coded box drops.
I doubt we could possibly fix it without recoding drops AGAIN.

And Im sure you wouldn't want to do that. Just reading about it makes it sound like a pain >_>

Title: Re: lvl 100 & 104
Post by: Allie on September 05, 2010, 11:01:33 PM
I'll give you a little feel of how much of a pain it'd be:
We recoded box drops a total of around 15 times in order to get it right.
Title: Re: lvl 100 & 104
Post by: tryer1234 on September 05, 2010, 11:08:20 PM
Quote from: Allie on September 05, 2010, 11:01:33 PM
I'll give you a little feel of how much of a pain it'd be:
We recoded box drops a total of around 15 times in order to get it right.

Oh god, oh and btw nice new sig.
Title: Re: lvl 100 & 104
Post by: Allie on September 06, 2010, 12:18:44 AM
I'm using something Gavin uses to alternate between three sigs.
But it's likely you're thinking of Kevin's Skitty sig.
o.O.