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BoutCheetah » Forum » BoutCheetah Community » ScreenShots » Successful model conversion (with textures)

Successful model conversion (with textures)

Started by Redshadow, June 18, 2011, 05:43:41 PM

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Redshadow

Quote from: Tekimoto on June 22, 2011, 03:48:24 PM
Red, how did you open the bout.obj format as a wavefront.obj format? :o

I used my own program to convert Bout's format to Wavefront .obj.



Tekimoto

Umm if not to much to ask, could you share it with me over PM? :p

NoS

The number of vertices... it is ridiculously low.
take the breath we breathe for granted

handle with care.

Tekimoto


Meteor

June 27, 2011, 03:32:27 AM #49 Last Edit: June 27, 2011, 03:39:39 AM by Meteor
Quote from: Tekimoto on June 26, 2011, 05:49:00 PM
Quote from: Tekimoto on June 22, 2011, 04:58:46 PM
Umm if not to much to ask, could you share it with me over PM? :p
He can't.I asked already,but for the time being it is private.

(click to show/hide)

Tekimoto

Oh k :o bummer, thennnnn can you get me the kilohawk converted? :p

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