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Messages - Pein

106
Suggestions / Re: Balance the BOTs
May 04, 2014, 07:07:28 PM
Quote from: JustRK on May 04, 2014, 06:55:21 PM
They would need to use a more complex algorithm than that  :P a static percentage will either always be too much or too little considering that 270 levels is a broad spectrum stat wise.

I would make an example formula, but I'm on my mobile device  :P
item formula is easy

x=constant
y=variable (item's different stat)
a=BOT's total stat of a particular stat (the 3 advantage stats of every BOT)

a/y=x

i will come up with the bot type stat later, its 2 am here
107
Suggestions / Re: Balance the BOTs
May 04, 2014, 06:33:08 PM
i will sum up the bot idea in an example

if ram and patch have 1000 speed then surge has a certain % more of 1000 speed. lets take 10% (example) as the %. so surges will have 1110
speed.

so the same % must be taken to every bot (10% example here)

like that^, if rams & surges have 500 TA, patches should have the same 10% more of 500 TA than rams & surge ie 550 TA.

and about the item idea

lets taken an ef as an example

assume a same bot is transformed into different bot type and the values (examples) of
surge- 3000 speed
patch- 750 TA
ram- 1000 TG

if an ef has 500
speed then, 3000/500 of speed = 6

this no 6 is the ratio which is to be applied to TA/TG

by this method, ef should have 125 TA (750/6 = 125)

and apply same for tg too (nearly 166)

the values and bot stats are just an example
108
Off Topic / Re: theifs are in my house now!
May 04, 2014, 04:15:21 PM
Quote from: medchiller on May 04, 2014, 04:13:29 PM
Grab the gun out of my cabinet, point and shoot if they aren't out within 15 seconds.
o.0 do u really have a gun?!
109
Off Topic / theifs are in my house now!
May 04, 2014, 04:10:09 PM
lol no... joking^

if they come in my house and know they are in, i will hide under my bed.

what will u guys do?
110
Suggestions / Re: Balance the BOTs
May 04, 2014, 03:54:48 PM
i just played with a surge of lv 240 or something

his speed was...

Quote from: BlackStickre on May 04, 2014, 03:42:43 PM
Altough I think you should get more xp/game
wat u mean??
111
Suggestions / Balance the BOTs
May 04, 2014, 11:46:06 AM
The recent system of the BOT type and their stats aren't balanced; Sugre's stats are way too boosted than others.

My theory is:
Stats should be distributed equally to their respective BOT's advantage.

To clarify this, I'll say how it should be done. Each BOT type should have the same ratio of their BOT's respective stat advantages which is to be increased. In this way, keeping the stats in a fixed ratio same for each of the BOT type, every BOT shall be balanced.
For an example; let's say a BOT type will have "X" value (X= basic stat without regarding the BOT's advantage stats). So surges will have 10% (% is an example) more (only evade, speed, and gun damage) of "X"  than Rams and Patches. Likewise, Rams and Patches should also have 10% more (only of their respective BOT advantage) of "X".

There's one more thing. Normal/OP items should have stats in an equal ratio of the BOT's advantages. Every item should be equally benefited to all the BOT type.
112
GFX / Pein's free GFX shop
May 04, 2014, 05:53:16 AM
Post your request here and I'll be doing GFX for free for all of you.
113
Off Topic / Re: Free **** for free
May 04, 2014, 05:42:15 AM
New items are: +4 ice minibot and +4 dicuss
114
Off Topic / Free **** for free
May 04, 2014, 05:19:25 AM
I'm giving away free **** and I may give it to someone I like.

Items are: walkerbro (worth 80m gigas) and +7 Elektra parts.

Post your IGN below and I may gift it to someone.
115
Off Topic / Re: your friends
May 03, 2014, 12:33:12 PM
Quote from: Scythe on May 03, 2014, 07:35:30 AM
gee i wish i had a friend like yz
freak him out and he will be ur enemy!
116
Suggestions / Re: Wedding system
May 03, 2014, 05:50:34 AM
Quote from: Cooky on May 03, 2014, 04:42:37 AM
Quote from: Pein on May 03, 2014, 04:39:03 AM
i have another idea too

(click to show/hide)

-1

complicated, not worth taking the time to add

would add pretty much nothing to the game
maybe one could have 10-20 mentee

and there will be a best mentor each month who helps the most

the prize can be something like a 30 day liger head or something modded which isn't op
117
Suggestions / Re: Wedding system
May 03, 2014, 04:39:03 AM
i have another idea too

1) when the newbies come they can choose a mentor and the other person may or mayn't accept it

when they play together the mentor & mentees may recieve a certain exp (like 1% more) from the game.

the mentors can have a max 5 mentes or whatever

2)the mentors can recieve a certain % (less than 5) of exp of the mente (eg- mente is lv 100, mentor gets 5% of lv 100's exp without reducing the mentee's 5%) from which they have/haven't (according to what u guys think) played together. this wont work after your mentees reaches a certain lv (like lv 100)

and since u can have 5/whatever mentes at a time, u can delete a mentee and add a new mentee only after a month or so
118
Koreans created the game, 'nuff said.
119
Suggestions / Re: Wedding system
May 01, 2014, 02:49:13 PM
Quote from: Iridion on May 01, 2014, 02:44:40 PM
please
it's there in many popular games

it's in fiesta online too and that game is very fun u should try playing it
120
Suggestions / Wedding system
May 01, 2014, 02:35:10 PM
if we want, we can wed someone. im not joking, many other games have this system, if u don't believe u can look fiesta online they have this system so why can't we bring it here?

as a benefit, u would recieve some buff or something after wedding
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