BoutCheetah

Other BoutCheetah Stuff => Suggestions => Topic started by: Cooky on November 22, 2012, 01:10:53 AM

Title: new staff names
Post by: Cooky on November 22, 2012, 01:10:53 AM
my idea is to put a symbol like an exclimation point in front of all staff members in-game name so that   a) they appear at the top of the userlist in the lobby  which makes it easy to see if any staff are online  b) you will see them all grouped together instead of having to look for Admins, GMs, and then mods as you scroll down the list this would be helpful for all players and i see a lot of people ask `is there any staff online?` now u can just see at a glance right when you are in the lobby
Title: Re: new staff names
Post by: MagicXR on November 22, 2012, 01:15:37 AM
I like
Title: Re: new staff names
Post by: Selene on November 22, 2012, 01:15:44 AM
I like the idea.
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 01:19:01 AM
sorry i ment admins not adins (i cant edit posts on my phone)
Title: Re: new staff names
Post by: Selene on November 22, 2012, 01:19:49 AM
Quote from: Cooky on November 22, 2012, 01:19:01 AM
sorry i ment admins not adins (i cant edit posts on my phone)
Want me to fix it for you?
Title: Re: new staff names
Post by: MagicXR on November 22, 2012, 01:24:10 AM
Quote from: Selene on November 22, 2012, 01:19:49 AM
Quote from: Cooky on November 22, 2012, 01:19:01 AM
sorry i ment admins not adins (i cant edit posts on my phone)
Want me to fix it for you?
Yea probably
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 01:26:29 AM
yes selene u can fix it for me thankyou :)
Title: Re: new staff names
Post by: spiderstar on November 22, 2012, 03:17:31 AM
It's a good idea. 
Title: Re: new staff names
Post by: Xx Itz Ian on November 22, 2012, 03:56:38 AM
Crowns like on runescape pls
Title: Re: new staff names
Post by: cybercjt on November 22, 2012, 08:00:10 AM
this +1
Title: Re: new staff names
Post by: Selene on November 22, 2012, 08:03:31 AM
We shouldn't have any symbol, we should just be at the top of lobby list.
Title: Re: new staff names
Post by: etoyh1 on November 22, 2012, 08:44:48 AM
I LIKEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE IT :D
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 08:51:12 AM
Quote from: Selene on November 22, 2012, 08:03:31 AM
We shouldn't have any symbol, we should just be at the top of lobby list.
yea but im not sure if thats possible or not

my suggestion would be the next best thing though
Title: Re: new staff names
Post by: ZxEnvyxZ on November 22, 2012, 03:00:30 PM
+11111111111111111111111111111111111111111111111111  :D
or we could get a list for online staff members if the staff members don't like the look of the exclamation point at the start of their name
Title: Re: new staff names
Post by: KillerPig on November 22, 2012, 03:03:35 PM
who cares if the staff dont like it
Title: Re: new staff names
Post by: spiderstar on November 22, 2012, 03:04:11 PM
Quote from: ZxEnvyxZ on November 22, 2012, 03:00:30 PM
+11111111111111111111111111111111111111111111111111  :D
or we could get a list for online staff members if the staff members don't like the look of the exclamation point at the start of their name

I don't think that's possible unless we have the source.

If the list/staff on top doesn't work out then maybe a command?  

@staffon- Would list all the staff members we have online.
Title: Re: new staff names
Post by: ZeroUH on November 22, 2012, 03:08:43 PM
Quote from: KillerPig on November 22, 2012, 03:03:35 PM
who cares if the staff dont like it
Mr. Popo> Kami Sama > Staff > Community > Other animals > Worms > KillerPig . That's how it works.  ;D


+1 for this suggestion.
Title: Re: new staff names
Post by: mikenny on November 22, 2012, 03:36:19 PM
Quote from: spiderstar on November 22, 2012, 03:04:11 PM
Quote from: ZxEnvyxZ on November 22, 2012, 03:00:30 PM
+11111111111111111111111111111111111111111111111111  :D
or we could get a list for online staff members if the staff members don't like the look of the exclamation point at the start of their name

I don't think that's possible unless we have the source.

If the list/staff on top doesn't work out then maybe a command?  

@staffon- Would list all the staff members we have online.

I second this big time cuz i know some staff aren't gonna like the exclamation mark and a command isn't that hard.
Title: Re: new staff names
Post by: DarkShadow89 on November 22, 2012, 04:01:22 PM
A command would make this a little harder then it has to be, just put them at the top.
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 05:01:22 PM
Quote from: DarkShadow89 on November 22, 2012, 04:01:22 PM
A command would make this a little harder then it has to be, just put them at the top.
Title: Re: new staff names
Post by: Toast on November 22, 2012, 05:57:54 PM
+1, as long as we don't have a symbol infront of our names, because it'll look pretty bad if the name is like !Admin Allie or `FM Toast
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 06:00:11 PM
Quote from: Toast on November 22, 2012, 05:57:54 PM
+1, as long as we don't have a symbol infront of our names, because it'll look pretty bad if the name is like !Admin Allie or `FM Toast
'looks pretty bad' ?

huh? how does that look bad? lol

also im not sure that this would get added to FM's since they dont have any in-game powers

!Admin Allie
!Admin Santa
!Admin Yz
!GM Selene
!GM Zero
!GM Optimism
!Mod Spiderstar
!Mod Materger
!Mod Nik
!Mod Zom

looks fine to me

Title: Re: new staff names
Post by: Selene on November 22, 2012, 06:01:12 PM
Quote from: Cooky on November 22, 2012, 06:00:11 PM
Quote from: Toast on November 22, 2012, 05:57:54 PM
+1, as long as we don't have a symbol infront of our names, because it'll look pretty bad if the name is like !Admin Allie or `FM Toast
'looks pretty bad' ?

huh? how does that look bad? lol

also im not sure that this would get added to FM's since they dont have any in-game powers

!Admin Allie
!Admin Santa
!Admin Yz
!GM Selene
!GM Zero
!GM Optimism
!Mod Spiderstar
!Mod Materger
!Mod Nik
!Mod Zom

looks fine to me


Ugly. There is probably a way to just put us at the top.
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 06:02:48 PM
something that would help all players is getting rejected because it 'looks ugly' ? I think you should get your prioritys straight

staffs job is not to look pretty its to help players
Title: Re: new staff names
Post by: Fat Matt on November 22, 2012, 06:05:19 PM
Quote from: Cooky on November 22, 2012, 06:00:11 PM
Quote from: Toast on November 22, 2012, 05:57:54 PM
+1, as long as we don't have a symbol infront of our names, because it'll look pretty bad if the name is like !Admin Allie or `FM Toast
'looks pretty bad' ?

huh? how does that look bad? lol

also im not sure that this would get added to FM's since they dont have any in-game powers

!Admin Allie
!Admin Santa
!Admin Yz
!GM Selene
!GM Zero
!GM Optimism
!Mod Spiderstar
!Mod Materger
!Mod Nik
!Mod Zom

looks fine to me



Looks kind've dumb imo. Would a space infront of their name move them to the top of the list?
Title: Re: new staff names
Post by: KillerPig on November 22, 2012, 06:05:28 PM
most online games actually do something similar to this

!Mod Pig for mods
#GM Pig for gms
@Admin Pig for admin

u guys are always harping about how you wanna be more professional soo
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 06:13:10 PM
lol im smh at people saying yea good idea but 'it looks bad'

who cares? What? Are you gonna hate this game because the staff has a symbol in front of their name? How is it going to effect you?

this will help a lot of people including me 
Title: Re: new staff names
Post by: Xx Itz Ian on November 22, 2012, 06:34:51 PM
❖Admin Allie
❖Admin Santa
❖Admin Yz
❖GM Selene
❖GM Zero
❖GM Optimism
❖Mod Spiderstar
❖Mod Materger
❖Mod Nik
❖Mod Zom

Title: Re: new staff names
Post by: Fat Matt on November 22, 2012, 06:46:00 PM
Quote from: Xx Itz Ian on November 22, 2012, 06:34:51 PM
❖Admin Allie
❖Admin Santa
❖Admin Yz
❖GM Selene
❖GM Zero
❖GM Optimism
❖Mod Spiderstar
❖Mod Materger
❖Mod Nik
❖Mod Zom

❖ ♦ ♣ ♠ ♥  ☺ ☻  •

Better than "!" =P

~Edit: Also you forgot sir madprox
Title: Re: new staff names
Post by: ZeroUH on November 22, 2012, 07:03:16 PM
Quote from: Xx Itz Ian on November 22, 2012, 06:34:51 PM
❖Admin Allie
❖Admin Santa
❖Admin Yz
❖GM Selene
❖GM Zero
❖GM Optimism
❖Mod Spiderstar
❖Mod Materger
❖Mod Nik
❖Mod Zom


This is something good!

Quote from: KillerPig on November 22, 2012, 06:05:28 PM
most online games actually do something similar to this

!Mod Pig for mods
#GM Pig for gms
@Admin Pig for admin

u guys are always harping about how you wanna be more professional soo

This is lame, in special the "Pig" part.
Title: Re: new staff names
Post by: DarkShadow89 on November 22, 2012, 08:24:19 PM
There should be no need for a symbol. Im sure theres a way to log mods/gms/admins names at the top of the lobby list.

Symbols look unprofessional and could be mislead for someone impersonating if you're new, and used to play old BOTS!!

Quote from: KillerPig on November 22, 2012, 06:05:28 PM
most online games actually do something similar to this

!Mod Pig for mods
#GM Pig for gms
@Admin Pig for admin

u guys are always harping about how you wanna be more professional soo

No need to attack the mods by comparing other games, infact I have yet to know/remember a game i've played where they have symbols in there name to be logged in at the top of the list. Most games can do it without tricking the order of syntax.

Why the need to attack staff by the false accusation that they brag about professionalism?
Title: Re: new staff names
Post by: Selene on November 22, 2012, 08:31:35 PM
Quote from: Selene on November 22, 2012, 08:03:31 AM
We shouldn't have any symbol, we should just be at the top of lobby list.
Title: Re: new staff names
Post by: KillerPig on November 22, 2012, 09:36:01 PM
Quote from: DarkShadow89 on November 22, 2012, 08:24:19 PM
There should be no need for a symbol. Im sure theres a way to log mods/gms/admins names at the top of the lobby list.

Symbols look unprofessional and could be mislead for someone impersonating if you're new, and used to play old BOTS!!

Quote from: KillerPig on November 22, 2012, 06:05:28 PM
most online games actually do something similar to this

!Mod Pig for mods
#GM Pig for gms
@Admin Pig for admin

u guys are always harping about how you wanna be more professional soo

No need to attack the mods by comparing other games, infact I have yet to know/remember a game i've played where they have symbols in there name to be logged in at the top of the list. Most games can do it without tricking the order of syntax.

Why the need to attack staff by the false accusation that they brag about professionalism?
that was in no way an attack wtfffff

this would make everything more organized an professional
i said since they are always saying they want to be professional, they should do this
Title: Re: new staff names
Post by: DarkShadow89 on November 22, 2012, 10:01:29 PM
Harp is usually derogative.

Anywho, symbols make it messy and look bad.
Title: Re: new staff names
Post by: spiderstar on November 22, 2012, 10:21:29 PM
For the people who said the command idea was bad and it makes it more ridiculous.

I said if the top of the list thing didn't work then maybe a command would work. 

Not that a command idea was better than putting the names at the top of the list.

Just to clarify.
Title: Re: new staff names
Post by: DarkShadow89 on November 22, 2012, 10:26:13 PM
^ Indeed, i believe i have played a game before where if you needed help of a gm, you could /help and it would warn all the gm's online (or admins or mods in this case) and therefore you could only pm them once you had been replied to.

Or you could do a WoW type thing, and make a ticket to PM mods and what not.

But a @command to show the status seems useless, I would make it so if you need help, you can just @help and it would message all the online staff with your name therefore, a staff could whisper you.

Only because, I dont think there would be a problem with just putting the staff at the top of the list.

EDIT: Or you could be twice as professional, and make santa code a TAB next to the "Guild" and "Friends" thing, that says like, "Online Staff" or maybe just "Staff"

Which would take you to another little window where it only shows the log for staff members. (This is only if you cant find a way to put staff at top of lobby list)
Title: Re: new staff names
Post by: Selene on November 22, 2012, 10:37:32 PM
"All"
"Whisper"
"Guild"
"Help"

If you need help you just go to the "help"option and write your message and whatever staff(s) are on they can answer it for you right there.
Title: Re: new staff names
Post by: spiderstar on November 22, 2012, 10:44:25 PM
Quote from: DarkShadow89 on November 22, 2012, 10:26:13 PM
^ Indeed, i believe i have played a game before where if you needed help of a gm, you could /help and it would warn all the gm's online (or admins or mods in this case) and therefore you could only pm them once you had been replied to.

Or you could do a WoW type thing, and make a ticket to PM mods and what not.

But a @command to show the status seems useless, I would make it so if you need help, you can just @help and it would message all the online staff with your name therefore, a staff could whisper you.

Only because, I dont think there would be a problem with just putting the staff at the top of the list.

EDIT: Or you could be twice as professional, and make santa code a TAB next to the "Guild" and "Friends" thing, that says like, "Online Staff" or maybe just "Staff"

Which would take you to another little window where it only shows the log for staff members. (This is only if you cant find a way to put staff at top of lobby list)

It's impossible to add another window without the source code. 

Also if there was a command that whispered the users name to all staff members we would most likely get flooded with a billion people.  Another problem would be that 6 staff members might be helping 1 person which is kind of redundant when the other 5 staff members could be helping 5 other people. 

Quote from: Selene on November 22, 2012, 10:37:32 PM
"All"
"Whisper"
"Guild"
"Help"

If you need help you just go to the "help"option and write your message and whatever staff(s) are on they can answer it for you right there.

+1

@The Main Suggestion: 
In all seriousness it's not that hard to scroll down the lobby list and find a staff members name.  But I guess it would help people find the staff more easily.
Title: Re: new staff names
Post by: Cooky on November 22, 2012, 10:45:36 PM
but new players dont know who is staff and who isnt , which is another problem
Title: Re: new staff names
Post by: DarkShadow89 on November 22, 2012, 11:14:30 PM
This isnt even a big problem, but I thought it would be more "professional" to have something like WoW like a place where you can place a ticket and it would be reviewed by GM's. Not that this game is big enough, and theres only 2 places you could be, the lobby and in a game like sector/pvp/base. Which means, you could just message them, but I think it would still be a bit more efficient to have players WRITE out whats wrong and have a ticket waiting, so a GM/Mod could go and read them all and answer them accordingly.

But its not a necessity, and dont think it will be considered. ^ Btw this would make the "report-a-rule breaker" section useless.
Title: Re: new staff names
Post by: Nucleaon on November 23, 2012, 12:22:47 AM
Quote from: Selene on November 22, 2012, 10:37:32 PM
"All"
"Whisper"
"Guild"
"Help"

If you need help you just go to the "help"option and write your message and whatever staff(s) are on they can answer it for you right there.

This is awesome.
Title: Re: new staff names
Post by: Vobck on November 23, 2012, 12:31:16 AM
Quote from: Selene on November 22, 2012, 10:37:32 PM
"All"
"Whisper"
"Guild"
"Help"

If you need help you just go to the "help"option and write your message and whatever staff(s) are on they can answer it for you right there.
If this was possible it would be "neater".
But im wondering, if alot of people keep asking and asking alot in the "help" chat it would become a little annoying to see who needs help. :/
Title: Re: new staff names
Post by: ghostkid17 on November 23, 2012, 12:33:39 AM
Quote from: Selene on November 22, 2012, 10:37:32 PM
"All"
"Whisper"
"Guild"
"Help"

If you need help you just go to the "help"option and write your message and whatever staff(s) are on they can answer it for you right there.
This ^
Title: Re: new staff names
Post by: Cooky on November 23, 2012, 01:01:10 AM
the `help` chat option wouldnt work.. Far too often there are no staff online or they are afk, people would get mad when their requests for help arent answered. I think that would be overkill.
Title: Re: new staff names
Post by: spiderstar on November 23, 2012, 01:13:52 AM
Quote from: Cooky on November 23, 2012, 01:01:10 AM
the `help` chat option wouldnt work.. Far too often there are no staff online or they are afk, people would get mad when their requests for help arent answered. I think that would be overkill.

Actually it really wouldn't make that much of a difference.

If people whispered a mod and he didn't respond the person would still get mad anyways.

Honestly if there was a help option and a staff member was afk.  When the staff member came back he could look through the help section and talk to the person later.  Whilst looking through whispers can be more difficult because whispers are used for idol chats as well. 

It would be more efficient imo. 
Title: Re: new staff names
Post by: Cooky on November 23, 2012, 01:22:46 AM
i guess youre right
Title: Re: new staff names
Post by: ZxEnvyxZ on November 23, 2012, 02:33:47 AM
Quote from: Xx Itz Ian on November 22, 2012, 06:34:51 PM
❖Admin Allie
❖Admin Santa❖
❖Admin Yz❖
❖GM Selene❖
❖GM Zero❖
❖GM Optimism❖
❖Mod Spiderstar❖
❖Mod Materger❖
❖Mod Nik❖
❖Mod Zom❖


Title: Re: new staff names
Post by: Yz on November 23, 2012, 05:08:34 AM
don't think it's possible to add a new chat
Title: Re: new staff names
Post by: Cooky on November 23, 2012, 05:10:48 AM
thats what i thought too tricky
Title: Re: new staff names
Post by: NeoKiller on November 23, 2012, 06:26:26 AM
dats actually a pretty good idea. (only read first post)
Title: Re: new staff names
Post by: hawk5005 on November 23, 2012, 09:15:00 AM
You guys are thinking too much for a simple solution. No need for special symbols that you can't use when you're in lobby.
[GM]
[Admin]
[Mod]
Easy to see, easy to use.
Title: Re: new staff names
Post by: Cooky on November 23, 2012, 09:19:44 AM
Quote from: hawk5005 on November 23, 2012, 09:15:00 AM
No need for special symbols that you can't use when you're in lobby.


since when can u not use exclimation points in the lobby lol
Title: Re: new staff names
Post by: hawk5005 on November 23, 2012, 09:21:25 AM
I was referring to Ian's symbols.❖
Title: Re: new staff names
Post by: szabolcs on November 23, 2012, 03:58:21 PM
Quote from: Fat Matt on November 22, 2012, 06:46:00 PM
Quote from: Xx Itz Ian on November 22, 2012, 06:34:51 PM
❖Admin Allie
❖Admin Santa
❖Admin Yz
❖GM Selene
❖GM Zero
❖GM Optimism
❖Mod Spiderstar
❖Mod Materger
❖Mod Nik
❖Mod Zom

❖ ♦ ♣ ♠ ♥  ☺ ☻  •

Better than "!" =P

~Edit: Also you forgot sir madprox
and meteor
Title: Re: new staff names
Post by: Yz on November 23, 2012, 04:00:46 PM
Quote from: hawk5005 on November 23, 2012, 09:15:00 AM
You guys are thinking too much for a simple solution. No need for special symbols that you can't use when you're in lobby.
[GM]
[Admin]
[Mod]
Easy to see, easy to use.

1. people can already use it i thought

2. [[FM] Grim] is how it would appear in chat lol
Title: Re: new staff names
Post by: szabolcs on November 23, 2012, 04:11:11 PM
make a group in lobby. the group would be on the top of the list. if a staff member logging in, his/her name would be displayed in that group
Title: Re: new staff names
Post by: Iridion on November 24, 2012, 01:56:04 PM
Quote from: hawk5005 on November 23, 2012, 09:15:00 AM
You guys are thinking too much for a simple solution. No need for special symbols that you can't use when you're in lobby.
[GM]
[Admin]
[Mod]
Easy to see, easy to use.
actually smart suggestion
Title: Re: new staff names
Post by: Yz on November 24, 2012, 01:56:56 PM
Quote from: Yz on November 23, 2012, 04:00:46 PM
Quote from: hawk5005 on November 23, 2012, 09:15:00 AM
You guys are thinking too much for a simple solution. No need for special symbols that you can't use when you're in lobby.
[GM]
[Admin]
[Mod]
Easy to see, easy to use.

1. people can already use it i thought

2. [[FM] Grim] is how it would appear in chat lol

iridiot
Title: Re: new staff names
Post by: Iridion on November 24, 2012, 02:04:11 PM
Quote from: Yz on November 24, 2012, 01:56:56 PM
Quote from: Yz on November 23, 2012, 04:00:46 PM
Quote from: hawk5005 on November 23, 2012, 09:15:00 AM
You guys are thinking too much for a simple solution. No need for special symbols that you can't use when you're in lobby.
[GM]
[Admin]
[Mod]
Easy to see, easy to use.

1. people can already use it i thought

2. [[FM] Grim] is how it would appear in chat lol

iridiot

who gives a shit ???
Title: Re: new staff names
Post by: Yz on November 24, 2012, 02:04:43 PM
makes it bad idea
Title: Re: new staff names
Post by: DarkShadow89 on November 24, 2012, 11:51:04 PM
If they wanted all they have to do is add a group to the lobby list in which it only signs in admins/mods/gms/fms at the top.
Title: Re: new staff names
Post by: spiderstar on November 25, 2012, 01:17:28 AM
Quote from: DarkShadow89 on November 24, 2012, 11:51:04 PM
If they wanted all they have to do is add a group to the lobby list in which it only signs in admins/mods/gms/fms at the top.

Again, I'm pretty sure this is impossible without the source.
Title: Re: new staff names
Post by: Jeffalo13 on November 26, 2012, 05:34:51 PM
Another tab would be cool.

[Lobby] [Staff] [Friends] [Guild]

prob wouldn't fit though
Title: Re: new staff names
Post by: Iridion on November 26, 2012, 06:35:31 PM
Quote from: Jeffalo13 on November 26, 2012, 05:34:51 PM
Another tab would be cool.

[Lobby] [Staff] [Friends] [Guild]

prob wouldn't fit though

wat if the gfxers did a restyling of the skin and make a custom one plsplz
Title: Re: new staff names
Post by: KillerPig on November 26, 2012, 11:48:23 PM
when pigs fly hawhaw
Title: Re: new staff names
Post by: Jeffalo13 on November 27, 2012, 05:08:40 PM
Quote from: KillerPig on November 26, 2012, 11:48:23 PM
when pigs fly hawhaw

Ur name pig l0l
Title: Re: new staff names
Post by: Madprox on November 27, 2012, 05:12:48 PM
Quote from: Toast on November 22, 2012, 05:57:54 PM
+1, as long as we don't have a symbol infront of our names, because it'll look pretty bad if the name is like !Admin Allie or `FM Toast
Title: Re: new staff names
Post by: Cooky on December 24, 2012, 06:08:18 AM
this made me think of this suggestion and how much it should be added

(http://puu.sh/1EGga)
Title: Re: new staff names
Post by: Cooky on September 22, 2013, 09:37:34 PM
why hasn't this been added yet? so easy to do and would be so helpful..

Title: Re: new staff names
Post by: Cooky on October 21, 2013, 03:09:33 PM
Quote from: kulvinder on October 21, 2013, 03:07:22 PM
As I have posted just a few hours ago...but it got deleted. :-\
It would be easier for hackersrule breakers to look out for Staff.

im sure they already know how to look out for staff
Title: Re: new staff names
Post by: Cooky on October 21, 2013, 03:20:39 PM
if this doesn't get added cuz it 'makes it easier for rulebreakers' then we are letting the rulebreakers win

this would help players 100x more then it would 'make it easier for rulebreakers'

Title: Re: new staff names
Post by: Madprox on October 21, 2013, 03:32:16 PM
Quote from: Jeffalo13 on November 26, 2012, 05:34:51 PM
Another tab would be cool.

[Lobby] [Staff] [Friends] [Guild]

prob wouldn't fit though

Quote from: Selene on November 22, 2012, 10:37:32 PM
"All"
"Whisper"
"Guild"
"Help"

If you need help you just go to the "help"option and write your message and whatever staff(s) are on they can answer it for you right there.

Either of these ideas is very intresting.
Title: Re: new staff names
Post by: Iridion on October 21, 2013, 03:41:48 PM
Quote from: Cooky on October 21, 2013, 03:20:39 PM
if this doesn't get added cuz it 'makes it easier for rulebreakers' then we are letting the rulebreakers win

this would help players 100x more then it would 'make it easier for rulebreakers'



if a player can recognize a gm, so does a rulebreaker and vice versa even if this suggestion was implemented