Level 1:
Armor:
Hammer-HeadCRT(+1)
Hammer-HeadCRT(+2)
SpikerMIS(+1)
SpikerMIS(+2)
MohawkSP(+1)
MohawkSP(+2)
Hammer-HeadTA(+1)
Hammer-HeadTA(+2)
SpikerBST(+1)
SpikerBST(+2)
MohawkMX(+1)
MohawkMX(+2)
Hammer-HeadTD(+1)
Hammer-HeadTD(+2)
SpikerGUN(+1)
SpikerGUN(+2)
MohawkTG(+1)
MohawkTG(+2)
Mini-bots/EFs/Guns:
Bi-pad(+1)
Bi-pad(+2)
Cyclone(+1)
Cyclone(+2)
BIT-Cannon(+1)
BIT-Cannon(+2)
Shields/Shoulders:
Aegis(+1)
Aegis(+2)
GuardShoulder(+1)
GuardShoulder(+2)
Level 6:
Armor:
Hammer-HeadCRT(+1)
Hammer-HeadCRT(+2)
SpikerMIS(+1)
SpikerMIS(+2)
MohawkSP(+1)
MohawkSP(+2)
Hammer-HeadTA(+1)
Hammer-HeadTA(+2)
SpikerBST(+1)
SpikerBST(+2)
MohawkMX(+1)
MohawkMX(+2)
Hammer-HeadTD(+1)
Hammer-HeadTD(+2)
SpikerGUN(+1)
SpikerGUN(+2)
MohawkTG(+1)
MohawkTG(+2)
Mini-bots/EFs/Guns:
Bi-pad(+1)
Bi-pad(+2)
Cyclone(+1)
Cyclone(+2)
BIT-Cannon(+1)
BIT-Cannon(+2)
Shields/Shoulders:
Aegis(+1)
Aegis(+2)
GuardShoulder(+1)
GuardShoulder(+2)
Level 11:
Armor:
Hammer-HeadCRT(+1)
Hammer-HeadCRT(+2)
Hammer-HeadCRT(+3)
SpikerMIS(+1)
SpikerMIS(+2)
SpikerMIS(+3)
MohawkSP(+1)
MohawkSP(+2)
MohawkSP(+3)
Hammer-HeadTA(+1)
Hammer-HeadTA(+2)
Hammer-HeadTA(+3)
SpikerBST(+1)
SpikerBST(+2)
SpikerBST(+3)
MohawkMX(+1)
MohawkMX(+2)
MohawkMX(+3)
Hammer-HeadTD(+1)
Hammer-HeadTD(+2)
Hammer-HeadTD(+3)
SpikerGUN(+1)
SpikerGUN(+2)
SpikerGUN(+3)
MohawkTG(+1)
MohawkTG(+2)
MohawkTG(+3)
Mini-bots/EFs/Guns:
Bi-pad(+2)
Bi-pad(+3)
Cyclone(+2)
Cyclone(+3)
BIT-Cannon(+2)
BIT-Cannon(+3)
Shields/Shoulders:
Aegis(+2)
Aegis(+3)
GuardShoulder(+2)
GuardShoulder(+3)
Level 17:
Armor:
Hammer-HeadCRT(+5)
C.A.T.CRT(+1)
SpikerMIS(+5)
ReacularMIS(+1)
MohawkSP(+5)
Davey-CrocSP(+1)
Hammer-HeadTA(+5)
C.A.T.TA(+1)
SpikerBST(+5)
ReacularBST(+1)
MohawkMX(+5)
Davey-CrocMX(+1)
Hammer-HeadTD(+5)
C.A.T.TD(+1)
SpikerGUN(+5)
ReacularGUN(+1)
MohawkTG(+5)
Davey-CrocTG(+1)
Mini-bots/EFs/Guns:
Bislider(+1)
Bislider(+2)
CloudBlue(+1)
CloudBlue(+2)
Proc-Ray(+1)
Proc-Ray(+2)
Shields/Shoulders:
HonorShield(+1)
HonorShield(+2)
HeavyShoulder(+1)
HeavyShoulder(+2)
Level 26:
Armor:
Hammer-HeadCRT(+3)
C.A.T.CRT(+1)
C.A.T.CRT(+2)
SpikerMIS(+3)
ReacularMIS(+1)
ReacularMIS(+2)
MohawkSP(+3)
Davey-CrocSP(+1)
Davey-CrocSP(+2)
Hammer-HeadTA(+3)
C.A.T.TA(+1)
C.A.T.TA(+2)
SpikerBST(+3)
ReacularBST(+1)
ReacularBST(+2)
MohawkMX(+3)
Davey-CrocMX(+1)
Davey-CrocMX(+2)
Hammer-HeadTD(+3)
C.A.T.TD(+1)
C.A.T.TD(+2)
SpikerGUN(+3)
ReacularGUN(+1)
ReacularGUN(+2)
MohawkTG(+3)
Davey-CrocTG(+1)
Davey-CrocTG(+2)
Mini-bots/EFs/Guns:
Bislider(+1)
Bislider(+2)
CloudBlue(+1)
CloudBlue(+2)
Proc-Ray(+1)
Proc-Ray(+2)
Shields/Shoulders:
HonorShield(+1)
HonorShield(+2)
HeavyShoulder(+1)
HeavyShoulder(+2)
Level 31:
Armor:
C.A.T.CRT(+1)
C.A.T.CRT(+2)
ReacularMIS(+1)
ReacularMIS(+2)
Davey-CrocSP(+1)
Davey-CrocSP(+2)
C.A.T.TA(+1)
C.A.T.TA(+2)
ReacularBST(+1)
ReacularBST(+2)
Davey-CrocMX(+1)
Davey-CrocMX(+2)
C.A.T.TD(+1)
C.A.T.TD(+2)
ReacularGUN(+1)
ReacularGUN(+2)
Davey-CrocTG(+1)
Davey-CrocTG(+2)
Mini-bots/EFs/Guns:
Bislider(+2)
Bislider(+3)
CloudBlue(+2)
CloudBlue(+3)
Proc-Ray(+2)
Proc-Ray(+3)
Shields/Shoulders:
HonorShield(+2)
HonorShield(+3)
HeavyShoulder(+2)
HeavyShoulder(+3)
Level 37:
Armor:
C.A.T.CRT(+1)
C.A.T.CRT(+2)
C.A.T.CRT(+3)
ReacularMIS(+1)
ReacularMIS(+2)
ReacularMIS(+3)
Davey-CrocSP(+1)
Davey-CrocSP(+2)
Davey-CrocSP(+3)
C.A.T.TA(+1)
C.A.T.TA(+2)
C.A.T.TA(+3)
ReacularBST(+1)
ReacularBST(+2)
ReacularBST(+3)
Davey-CrocMX(+1)
Davey-CrocMX(+2)
Davey-CrocMX(+3)
C.A.T.TD(+1)
C.A.T.TD(+2)
C.A.T.TD(+3)
ReacularGUN(+1)
ReacularGUN(+2)
ReacularGUN(+3)
Davey-CrocTG(+1)
Davey-CrocTG(+2)
Davey-CrocTG(+3)
Mini-bots/EFs/Guns:
Spike-Sat(+1)
Spike-Sat(+2)
Circler(+1)
Circler(+2)
G60-Core Blaster(+1)
G60-Core Blaster(+2)
Shields/Shoulders:
Buckler(+1)
Buckler(+2)
SoftShoulder(+1)
SoftShoulder(+2)
Level 44:
Armor:
C.A.T.CRT(+2)
C.A.T.CRT(+3)
ReacularMIS(+2)
ReacularMIS(+3)
Davey-CrocSP(+2)
Davey-CrocSP(+3)
C.A.T.TA(+2)
C.A.T.TA(+3)
ReacularBST(+2)
ReacularBST(+3)
Davey-CrocMX(+2)
Davey-CrocMX(+3)
C.A.T.TD(+2)
C.A.T.TD(+3)
ReacularGUN(+2)
ReacularGUN(+3)
Davey-CrocTG(+2)
Davey-CrocTG(+3)
Mini-bots/EFs/Guns:
Spike-Sat(+1)
Spike-Sat(+2)
Circler(+1)
Circler(+2)
G60-Core Blaster(+1)
G60-Core Blaster(+2)
Shields/Shoulders:
Buckler(+1)
Buckler(+2)
SoftShoulder(+1)
SoftShoulder(+2)
Level 48:
Armor:
C.A.T.CRT(+4)
C.A.T.CRT(+5)
Hazard-HexCRT(+1)
ReacularMIS(+4)
ReacularMIS(+5)
SinderMIS(+1)
Davey-CrocSP(+4)
Davey-CrocSP(+5)
Solar-BusterSP(+1)
C.A.T.TA(+4)
C.A.T.TA(+5)
Hazard-HexTA(+1)
ReacularBST(+4)
ReacularBST(+5)
SinderBST(+1)
Davey-CrocMX(+4)
Davey-CrocMX(+5)
Solar-BusterMX(+1)
C.A.T.TD(+4)
C.A.T.TD(+5)
Hazard-HexTD(+1)
ReacularGUN(+4)
ReacularGUN(+5)
SinderGUN(+1)
Davey-CrocTG(+4)
Davey-CrocTG(+5)
Solar-BusterTG(+1)
Mini-bots/EFs/Guns:
Spike-Sat(+2)
Spike-Sat(+3)
Circler(+2)
Circler(+3)
G60-Core Blaster(+2)
G60-Core Blaster(+3)
Shields/Shoulders:
Buckler(+2)
Buckler(+3)
SoftShoulder(+2)
SoftShoulder(+3)
Level 51:
Armor:
Hazard-HexCRT(+1)
SinderMIS(+1)
Solar-BusterSP(+1)
Hazard-HexTA(+1)
SinderBST(+1)
Solar-BusterMX(+1)
Hazard-HexTD(+1)
SinderGUN(+1)
Solar-BusterTG(+1)
Mini-bots/EFs/Guns:
Mini-Bit(+1)
Mini-Bit(+2)
TwilightBeacon(+1)
TwilightBeacon(+2)
PaletteGun(+1)
PaletteGun(+2)
Shields/Shoulders:
Heavy(+1)
Heavy(+2)
Blocker(+1)
Blocker(+2)
Level 57:
Armor:
Hazard-HexCRT(+1)
Hazard-HexCRT(+2)
Hazard-HexCRT(+3)
SinderMIS(+1)
SinderMIS(+2)
SinderMIS(+3)
Solar-BusterSP(+1)
Solar-BusterSP(+2)
Solar-BusterSP(+3)
Hazard-HexTA(+1)
Hazard-HexTA(+2)
Hazard-HexTA(+3)
SinderBST(+1)
SinderBST(+2)
SinderBST(+3)
Solar-BusterMX(+1)
Solar-BusterMX(+2)
Solar-BusterMX(+3)
Hazard-HexTD(+1)
Hazard-HexTD(+2)
Hazard-HexTD(+3)
SinderGUN(+1)
SinderGUN(+2)
SinderGUN(+3)
Solar-BusterTG(+1)
Solar-BusterTG(+2)
Solar-BusterTG(+3)
Mini-bots/EFs/Guns:
Mini-Bit(+1)
Mini-Bit(+2)
TwilightBeacon(+1)
TwilightBeacon(+2)
PaletteGun(+1)
PaletteGun(+2)
Shields/Shoulders:
Heavy(+1)
Heavy(+2)
Blocker(+1)
Blocker(+2)
Level 61:
Armor:
Hazard-HexCRT(+2)
Hazard-HexCRT(+3)
SinderMIS(+2)
SinderMIS(+3)
Solar-BusterSP(+2)
Solar-BusterSP(+3)
Hazard-HexTA(+2)
Hazard-HexTA(+3)
SinderBST(+2)
SinderBST(+3)
Solar-BusterMX(+2)
Solar-BusterMX(+3)
Hazard-HexTD(+2)
Hazard-HexTD(+3)
SinderGUN(+2)
SinderGUN(+3)
Solar-BusterTG(+2)
Solar-BusterTG(+3)
Mini-bots/EFs/Guns:
Mini-Bit(+2)
Mini-Bit(+3)
TwilightBeacon(+2)
TwilightBeacon(+3)
PaletteGun(+2)
PaletteGun(+3)
Shields/Shoulders:
Heavy(+2)
Heavy(+3)
Blocker(+2)
Blocker(+3)
Level 66:
Armor:
Hazard-HexCRT(+5)
Crash-BoltCRT(+1)
SinderMIS(+5)
Jet-PeakMIS(+1)
Solar-BusterSP(+5)
Dusk-RunnerSP(+1)
Hazard-HexTA(+5)
Crash-BoltTA(+1)
SinderBST(+5)
Jet-PeakBST(+1)
Solar-BusterMX(+5)
Dusk-RunnerMX(+1)
Hazard-HexTD(+5)
Crash-BoltTD(+1)
SinderGUN(+5)
Jet-PeakGUN(+1)
Solar-BusterTG(+5)
Dusk-RunnerTG(+1)
Mini-bots/EFs/Guns:
Sat-Aux(+1)
Sat-Aux(+2)
Proto-Beam(+1)
Proto-Beam(+2)
LightningShot(+1)
LightningShot(+2)
Shields/Shoulders:
Tower(+1)
Tower(+2)
SpectrePad(+1)
SpectrePad(+2)
Level 72:
Armor:
Crash-BoltCRT(+1)
Jet-PeakMIS(+1)
Dusk-RunnerSP(+1)
Crash-BoltTA(+1)
Jet-PeakBST(+1)
Dusk-RunnerMX(+1)
Crash-BoltTD(+1)
Jet-PeakGUN(+1)
Dusk-RunnerTG(+1)
Mini-bots/EFs/Guns:
Sat-Aux(+1)
Sat-Aux(+2)
Proto-Beam(+1)
Proto-Beam(+2)
LightningShot(+1)
LightningShot(+2)
Shields/Shoulders:
Tower(+1)
Tower(+2)
SpectrePad(+1)
SpectrePad(+2)
Level 76:
Armor:
Crash-BoltCRT(+1)
Crash-BoltCRT(+2)
Jet-PeakMIS(+1)
Jet-PeakMIS(+2)
Dusk-RunnerSP(+1)
Dusk-RunnerSP(+2)
Crash-BoltTA(+1)
Crash-BoltTA(+2)
Jet-PeakBST(+1)
Jet-PeakBST(+2)
Dusk-RunnerMX(+1)
Dusk-RunnerMX(+2)
Crash-BoltTD(+1)
Crash-BoltTD(+2)
Jet-PeakGUN(+1)
Jet-PeakGUN(+2)
Dusk-RunnerTG(+1)
Dusk-RunnerTG(+2)
Mini-bots/EFs/Guns:
Sat-Aux(+2)
Sat-Aux(+3)
Proto-Beam(+2)
Proto-Beam(+3)
LightningShot(+2)
LightningShot(+3)
Shields/Shoulders:
Tower(+2)
Tower(+3)
SpectrePad(+2)
SpectrePad(+3)
Level 81:
Armor:
Crash-BoltCRT(+2)
Crash-BoltCRT(+3)
Jet-PeakMIS(+2)
Jet-PeakMIS(+3)
Dusk-RunnerSP(+2)
Dusk-RunnerSP(+3)
Crash-BoltTA(+2)
Crash-BoltTA(+3)
Jet-PeakBST(+2)
Jet-PeakBST(+3)
Dusk-RunnerMX(+2)
Dusk-RunnerMX(+3)
Crash-BoltTD(+2)
Crash-BoltTD(+3)
Jet-PeakGUN(+2)
Jet-PeakGUN(+3)
Dusk-RunnerTG(+2)
Dusk-RunnerTG(+3)
Mini-bots/EFs/Guns:
Orbiter(+1)
Orbiter(+2)
Spark(+1)
Spark(+2)
HeloBlazer(+1)
HeloBlazer(+2)
Shields/Shoulders:
Bludger(+1)
Bludger(+2)
Scapular(+1)
Scapular(+2)
Level 86:
Armor:
Crash-BoltCRT(+5)
LykanLauncherCRT(+1)
Jet-PeakMIS(+5)
Byte-BlasterMIS(+1)
Dusk-RunnerSP(+5)
SynapseSP(+1)
Crash-BoltTA(+5)
LykanLauncherTA(+1)
Jet-PeakBST(+5)
Byte-BlasterBST(+1)
Dusk-RunnerMX(+5)
SynapseMX(+1)
Crash-BoltTD(+5)
LykanLauncherTD(+1)
Jet-PeakGUN(+5)
Byte-BlasterGUN(+1)
Dusk-RunnerTG(+5)
SynapseTG(+1)
Mini-bots/EFs/Guns:
Orbiter(+1)
Orbiter(+2)
Spark(+1)
Spark(+2)
HeloBlazer(+1)
HeloBlazer(+2)
Shields/Shoulders:
Bludger(+1)
Bludger(+2)
Scapular(+1)
Scapular(+2)
Level 94:
Armor:
LykanLauncherCRT(+1)
Byte-BlasterMIS(+1)
SynapseSP(+1)
LykanLauncherTA(+1)
Byte-BlasterBST(+1)
SynapseMX(+1)
LykanLauncherTD(+1)
Byte-BlasterGUN(+1)
SynapseTG(+1)
Mini-bots/EFs/Guns:
Orbiter(+2)
Orbiter(+3)
Spark(+2)
Spark(+3)
HeloBlazer(+2)
HeloBlazer(+3)
Shields/Shoulders:
Bludger(+2)
Bludger(+3)
Scapular(+2)
Scapular(+3)
Level 100:
Armor:
LykanLauncherCRT(+1)
LykanLauncherCRT(+2)
Byte-BlasterMIS(+1)
Byte-BlasterMIS(+2)
SynapseSP(+1)
SynapseSP(+2)
LykanLauncherTA(+1)
LykanLauncherTA(+2)
Byte-BlasterBST(+1)
Byte-BlasterBST(+2)
SynapseMX(+1)
SynapseMX(+2)
LykanLauncherTD(+1)
LykanLauncherTD(+2)
Byte-BlasterGUN(+1)
Byte-BlasterGUN(+2)
SynapseTG(+1)
SynapseTG(+2)
Mini-bots/EFs/Guns:
Micro-Sat(+1)
Micro-Sat(+2)
Infra-Field(+1)
Infra-Field(+2)
AuraBlazer(+1)
AuraBlazer(+2)
Shields/Shoulders:
GemGuard(+1)
GemGuard(+2)
Tri-Plater(+1)
Tri-Plater(+2)
Level 104:
Armor:
LykanLauncherCRT(+4)
LykanLauncherCRT(+5)
HyperboreCRT(+1)
Byte-BlasterMIS(+4)
Byte-BlasterMIS(+5)
SkimmerMIS(+1)
SynapseSP(+4)
SynapseSP(+5)
SpikeEMTSP(+1)
LykanLauncherTA(+4)
LykanLauncherTA(+5)
HyperboreTA(+1)
Byte-BlasterBST(+4)
Byte-BlasterBST(+5)
SkimmerBST(+1)
SynapseMX(+4)
SynapseMX(+5)
SpikeEMTMX(+1)
LykanLauncherTD(+4)
LykanLauncherTD(+5)
HyperboreTD(+1)
Byte-BlasterGUN(+4)
Byte-BlasterGUN(+5)
SkimmerGUN(+1)
SynapseTG(+4)
SynapseTG(+5)
SpikeEMTTG(+1)
Mini-bots/EFs/Guns:
Micro-Sat(+1)
Micro-Sat(+2)
Infra-Field(+1)
Infra-Field(+2)
AuraBlazer(+1)
AuraBlazer(+2)
Shields/Shoulders:
GemGuard(+1)
GemGuard(+2)
Tri-Plater(+1)
Tri-Plater(+2)
Level 111:
Armor:
HyperboreCRT(+1)
HyperboreCRT(+2)
HyperboreCRT(+3)
SkimmerMIS(+1)
SkimmerMIS(+2)
SkimmerMIS(+3)
SpikeEMTSP(+1)
SpikeEMTSP(+2)
SpikeEMTSP(+3)
HyperboreTA(+1)
HyperboreTA(+2)
HyperboreTA(+3)
SkimmerBST(+1)
SkimmerBST(+2)
SkimmerBST(+3)
SpikeEMTMX(+1)
SpikeEMTMX(+2)
SpikeEMTMX(+3)
HyperboreTD(+1)
HyperboreTD(+2)
HyperboreTD(+3)
SkimmerGUN(+1)
SkimmerGUN(+2)
SkimmerGUN(+3)
SpikeEMTTG(+1)
SpikeEMTTG(+2)
SpikeEMTTG(+3)
Mini-bots/EFs/Guns:
Micro-Sat(+2)
Micro-Sat(+3)
Infra-Field(+2)
Infra-Field(+3)
AuraBlazer(+2)
AuraBlazer(+3)
Shields/Shoulders:
GemGuard(+2)
GemGuard(+3)
Tri-Plater(+2)
Tri-Plater(+3)
Level 115:
Armor:
HyperboreCRT(+4)
HyperboreCRT(+5)
SkimmerMIS(+4)
SkimmerMIS(+5)
SpikeEMTSP(+4)
SpikeEMTSP(+5)
HyperboreTA(+4)
HyperboreTA(+5)
SkimmerBST(+4)
SkimmerBST(+5)
SpikeEMTMX(+4)
SpikeEMTMX(+5)
HyperboreTD(+4)
HyperboreTD(+5)
SkimmerGUN(+4)
SkimmerGUN(+5)
SpikeEMTTG(+4)
SpikeEMTTG(+5)
Mini-bots/EFs/Guns:
Hi-Comm(+1)
Hi-Comm(+2)
Electronos(+1)
Electronos(+2)
Launcher(+1)
Launcher(+2)
Shields/Shoulders:
FrontGuard(+1)
FrontGuard(+2)
BroadArm(+1)
BroadArm(+2)
Level 121:
Armor:
HyperboreCRT(+4)
HyperboreCRT(+5)
FirewallCRT(+1)
SkimmerMIS(+4)
SkimmerMIS(+5)
CybladeMIS(+1)
SpikeEMTSP(+4)
SpikeEMTSP(+5)
Neg-VoltSP(+1)
HyperboreTA(+4)
HyperboreTA(+5)
FirewallTA(+1)
SkimmerBST(+4)
SkimmerBST(+5)
CybladeBST(+1)
SpikeEMTMX(+4)
SpikeEMTMX(+5)
Neg-VoltMX(+1)
HyperboreTD(+4)
HyperboreTD(+5)
FirewallTD(+1)
SkimmerGUN(+4)
SkimmerGUN(+5)
CybladeGUN(+1)
SpikeEMTTG(+4)
SpikeEMTTG(+5)
Neg-VoltTG(+1)
Mini-bots/EFs/Guns:
Hi-Comm(+1)
Hi-Comm(+2)
Electronos(+1)
Electronos(+2)
Launcher(+1)
Launcher(+2)
Shields/Shoulders:
FrontGuard(+1)
FrontGuard(+2)
BroadArm(+1)
BroadArm(+2)
Level 126:
Armor:
FirewallCRT(+1)
FirewallCRT(+2)
FirewallCRT(+3)
CybladeMIS(+1)
CybladeMIS(+2)
CybladeMIS(+3)
Neg-VoltSP(+1)
Neg-VoltSP(+2)
Neg-VoltSP(+3)
FirewallTA(+1)
FirewallTA(+2)
FirewallTA(+3)
CybladeBST(+1)
CybladeBST(+2)
CybladeBST(+3)
Neg-VoltMX(+1)
Neg-VoltMX(+2)
Neg-VoltMX(+3)
FirewallTD(+1)
FirewallTD(+2)
FirewallTD(+3)
CybladeGUN(+1)
CybladeGUN(+2)
CybladeGUN(+3)
Neg-VoltTG(+1)
Neg-VoltTG(+2)
Neg-VoltTG(+3)
Mini-bots/EFs/Guns:
Hi-Comm(+2)
Hi-Comm(+3)
Electronos(+2)
Electronos(+3)
Launcher(+2)
Launcher(+3)
Shields/Shoulders:
FrontGuard(+2)
FrontGuard(+3)
BroadArm(+2)
BroadArm(+3)
Level 133:
Armor:
FirewallCRT(+4)
FirewallCRT(+5)
BlazerCRT(+1)
CybladeMIS(+4)
CybladeMIS(+5)
TrilicorMIS(+1)
Neg-VoltSP(+4)
Neg-VoltSP(+5)
ScritterSP(+1)
FirewallTA(+4)
FirewallTA(+5)
BlazerTA(+1)
CybladeBST(+4)
CybladeBST(+5)
TrilicorBST(+1)
Neg-VoltMX(+4)
Neg-VoltMX(+5)
ScritterMX(+1)
FirewallTD(+4)
FirewallTD(+5)
BlazerTD(+1)
CybladeGUN(+4)
CybladeGUN(+5)
TrilicorGUN(+1)
Neg-VoltTG(+4)
Neg-VoltTG(+5)
ScritterTG(+1)
Mini-bots/EFs/Guns:
Hover-Pad(+1)
Hover-Pad(+2)
Swirlon(+1)
Swirlon(+2)
PolarSpike(+1)
PolarSpike(+2)
Shields/Shoulders:
GreatWard(+1)
GreatWard(+2)
OgrePak(+1)
OgrePak(+2)
Level 142:
Armor:
BlazerCRT(+1)
BlazerCRT(+2)
BlazerCRT(+3)
TrilicorMIS(+1)
TrilicorMIS(+2)
TrilicorMIS(+3)
ScritterSP(+1)
ScritterSP(+2)
ScritterSP(+3)
BlazerTA(+1)
BlazerTA(+2)
BlazerTA(+3)
TrilicorBST(+1)
TrilicorBST(+2)
TrilicorBST(+3)
ScritterMX(+1)
ScritterMX(+2)
ScritterMX(+3)
BlazerTD(+1)
BlazerTD(+2)
BlazerTD(+3)
TrilicorGUN(+1)
TrilicorGUN(+2)
TrilicorGUN(+3)
ScritterTG(+1)
ScritterTG(+2)
ScritterTG(+3)
Mini-bots/EFs/Guns:
Hover-Pad(+1)
Hover-Pad(+2)
Swirlon(+1)
Swirlon(+2)
PolarSpike(+1)
PolarSpike(+2)
Shields/Shoulders:
GreatWard(+1)
GreatWard(+2)
OgrePak(+1)
OgrePak(+2)
Level 153:
Armor:
BlazerCRT(+4)
BlazerCRT(+5)
UltrabashCRT(+1)
TrilicorMIS(+4)
TrilicorMIS(+5)
KilohawkMIS(+1)
ScritterSP(+4)
ScritterSP(+5)
Frost-GrapperSP(+1)
BlazerTA(+4)
BlazerTA(+5)
UltrabashTA(+1)
TrilicorBST(+4)
TrilicorBST(+5)
KilohawkBST(+1)
ScritterMX(+4)
ScritterMX(+5)
Frost-GrapperMX(+1)
BlazerTD(+4)
BlazerTD(+5)
UltrabashTD(+1)
TrilicorGUN(+4)
TrilicorGUN(+5)
KilohawkGUN(+1)
ScritterTG(+4)
ScritterTG(+5)
Frost-GrapperTG(+1)
Mini-bots/EFs/Guns:
Hover-Pad(+2)
Hover-Pad(+3)
Swirlon(+2)
Swirlon(+3)
PolarSpike(+2)
PolarSpike(+3)
Shields/Shoulders:
GreatWard(+2)
GreatWard(+3)
OgrePak(+2)
OgrePak(+3)
Level 161:
Armor:
UltrabashCRT(+1)
UltrabashCRT(+2)
UltrabashCRT(+3)
KilohawkMIS(+1)
KilohawkMIS(+2)
KilohawkMIS(+3)
Frost-GrapperSP(+1)
Frost-GrapperSP(+2)
Frost-GrapperSP(+3)
UltrabashTA(+1)
UltrabashTA(+2)
UltrabashTA(+3)
KilohawkBST(+1)
KilohawkBST(+2)
KilohawkBST(+3)
Frost-GrapperMX(+1)
Frost-GrapperMX(+2)
Frost-GrapperMX(+3)
UltrabashTD(+1)
UltrabashTD(+2)
UltrabashTD(+3)
KilohawkGUN(+1)
KilohawkGUN(+2)
KilohawkGUN(+3)
Frost-GrapperTG(+1)
Frost-GrapperTG(+2)
Frost-GrapperTG(+3)
Mini-bots/EFs/Guns:
Mozap(+1)
Mozap(+2)
Zephyr(+1)
Zephyr(+2)
ShockSpike(+1)
ShockSpike(+2)
Shields/Shoulders:
Discus(+1)
Discus(+2)
OverGuard(+1)
OverGuard(+2)
Level 172:
Armor:
UltrabashCRT(+4)
UltrabashCRT(+5)
CGS-CRT(+1)
KilohawkMIS(+4)
KilohawkMIS(+5)
SabercronMIS(+1)
Frost-GrapperSP(+4)
Frost-GrapperSP(+5)
Plasma-DasherSP(+1)
UltrabashTA(+4)
UltrabashTA(+5)
CGS-TA(+1)
KilohawkBST(+4)
KilohawkBST(+5)
SabercronBST(+1)
Frost-GrapperMX(+4)
Frost-GrapperMX(+5)
Plasma-DasherMX(+1)
UltrabashTD(+4)
UltrabashTD(+5)
CGS-TD(+1)
KilohawkGUN(+4)
KilohawkGUN(+5)
SabercronGUN(+1)
Frost-GrapperTG(+4)
Frost-GrapperTG(+5)
Plasma-DasherTG(+1)
Mini-bots/EFs/Guns:
Mozap(+1)
Mozap(+2)
Zephyr(+1)
Zephyr(+2)
ShockSpike(+1)
ShockSpike(+2)
Shields/Shoulders:
Discus(+1)
Discus(+2)
OverGuard(+1)
OverGuard(+2)
Level 186:
Armor:
CGS-CRT(+1)
CGS-CRT(+2)
SabercronMIS(+1)
SabercronMIS(+2)
Plasma-DasherSP(+1)
Plasma-DasherSP(+2)
CGS-TA(+1)
CGS-TA(+2)
SabercronBST(+1)
SabercronBST(+2)
Plasma-DasherMX(+1)
Plasma-DasherMX(+2)
CGS-TD(+1)
CGS-TD(+2)
SabercronGUN(+1)
SabercronGUN(+2)
Plasma-DasherTG(+1)
Plasma-DasherTG(+2)
Mini-bots/EFs/Guns:
Mozap(+2)
Mozap(+3)
Zephyr(+2)
Zephyr(+3)
ShockSpike(+2)
ShockSpike(+3)
Shields/Shoulders:
Discus(+2)
Discus(+3)
OverGuard(+2)
OverGuard(+3)
Level 193:
Armor:
CGS-CRT(+4)
PlasmodiumCRT(+1)
PlasmodiumCRT(+2)
SabercronMIS(+4)
BladiumMIS(+1)
BladiumMIS(+2)
Plasma-DasherSP(+4)
IlluminumSP(+1)
IlluminumSP(+2)
CGS-TA(+4)
PlasmodiumTA(+1)
PlasmodiumTA(+2)
SabercronBST(+4)
BladiumBST(+1)
BladiumBST(+2)
Plasma-DasherMX(+4)
IlluminumMX(+1)
IlluminumMX(+2)
CGS-TD(+4)
PlasmodiumTD(+1)
PlasmodiumTD(+2)
SabercronGUN(+4)
BladiumGUN(+1)
BladiumGUN(+2)
Plasma-DasherTG(+4)
IlluminumTG(+1)
IlluminumTG(+2)
Mini-bots/EFs/Guns:
Ice Mini-bot(+1)
Ice Mini-bot(+2)
Zephyr(+2)
Zephyr(+3)
ShockSpike(+2)
ShockSpike(+3)
Shields/Shoulders:
MacroTop(+1)
MacroTop(+2)
DarkProtector(+1)
DarkProtector(+2)
Level 200:
Armor:
CGS-CRT(+5)
PlasmodiumCRT(+3)
PlasmodiumCRT(+4)
PlasmodiumCRT(+5)
SabercronMIS(+5)
BladiumMIS(+3)
BladiumMIS(+4)
BladiumMIS(+5)
Plasma-DasherSP(+5)
IlluminumSP(+3)
IlluminumSP(+4)
IlluminumSP(+5)
CGS-TA(+5)
PlasmodiumTA(+3)
PlasmodiumTA(+4)
PlasmodiumTA(+5)
SabercronBST(+5)
BladiumBST(+3)
BladiumBST(+4)
BladiumBST(+5)
Plasma-DasherMX(+5)
IlluminumMX(+3)
IlluminumMX(+4)
IlluminumMX(+5)
CGS-TD(+5)
PlasmodiumTD(+3)
PlasmodiumTD(+4)
PlasmodiumTD(+5)
SabercronGUN(+5)
BladiumGUN(+3)
BladiumGUN(+4)
BladiumGUN(+5)
Plasma-DasherTG(+5)
IlluminumTG(+3)
IlluminumTG(+4)
IlluminumTG(+5)
CPU-CRT(+1)
CPU-CRT(+2)
CPU-CRT(+3)
CPU-CRT(+4)
CPU-CRT(+5)
CPU-TA(+1)
CPU-TA(+2)
CPU-TA(+3)
CPU-TA(+4)
CPU-TA(+5)
CPU-TD(+1)
CPU-TD(+2)
CPU-TD(+3)
CPU-TD(+4)
CPU-TD(+5)
Bladess CoreMIS(+1)
Bladess CoreMIS(+2)
Bladess CoreMIS(+3)
Bladess CoreMIS(+4)
Bladess CoreMIS(+5)
Bladess CoreBST(+1)
Bladess CoreBST(+2)
Bladess CoreBST(+3)
Bladess CoreBST(+4)
Bladess CoreBST(+5)
Bladess CoreGUN(+1)
Bladess CoreGUN(+2)
Bladess CoreGUN(+3)
Bladess CoreGUN(+4)
Bladess CoreGUN(+5)
Rapid ImpalerSP(+1)
Rapid ImpalerSP(+2)
Rapid ImpalerSP(+3)
Rapid ImpalerSP(+4)
Rapid ImpalerSP(+5)
Rapid ImpalerMX(+1)
Rapid ImpalerMX(+2)
Rapid ImpalerMX(+3)
Rapid ImpalerMX(+4)
Rapid ImpalerMX(+5)
Rapid ImpalerTG(+1)
Rapid ImpalerTG(+2)
Rapid ImpalerTG(+3)
Rapid ImpalerTG(+4)
Rapid ImpalerTG(+5)
Mini-bots/EFs/Guns:
Ice Mini-bot(+1)
Ice Mini-bot(+2)
Ice Mini-bot(+3)
Minibell(+1)
Minibell(+2)
Minibell(+3)
Zephyr(+2)
Zephyr(+3)
Candy(+1)
Candy(+2)
Candy(+3)
Candy(+4)
Shields/Shoulders:
MacroTop(+1)
MacroTop(+2)
MacroTop(+3)
Centurian(+1)
Centurian(+2)
Centurian(+3)
DarkProtector(+1)
DarkProtector(+2)
DarkProtector(+3)
OmniKeeper(+1)
OmniKeeper(+2)
OmniKeeper(+3)
Level 215:
Armor:
(none)
Mini-bots/EFs/Guns:
(none)
Shields/Shoulders:
(none)
Level X:
Armor:
(none)
Mini-bots/EFs/Guns:
(none)
Shields/Shoulders:
(none)
Etc:
Gold Bars
lol thx. Can't WAIT till it fininshes.
SAY THANKS TO IRI THAT GOT YOU GUIDE
Quote from: iridion3 on September 02, 2010, 07:55:47 AM
SAY THANKS TO IRI THAT GOT YOU GUIDE
^true true. That's a really big guide even if it's not finished yet.
Tell me if you see any mistakes, other than that level 1 +4 is not dropped.
This is an extremely time consuming job, so I might make some mistakes.
10x
Allie is finished.
nice
Quote from: Allie on September 02, 2010, 10:03:02 AM
Allie is finished.
Thanks, Allie :).That's really helpful. Now i know what i have to do to get a plasma dasher set +5.
wow! cool!
This will be a tremendous help. Thanks lady.
It would help more if the you told us the stats of the shield/shoulders, like what does Discus +3 give?
Quote from: Meta on September 03, 2010, 02:00:32 AM
It would help more if the you told us the stats of the shield/shoulders, like what does Discus +3 give?
I am going to
slap you until you faint.
thanks Allie.
Quote from: Allie on September 03, 2010, 02:01:26 AM
I am going to slap you until you faint.
I always get slapped for my stupidity. :'(
..This is ridiculously awesome.
Thanks! This should help a lot of people (including me) find what they want without having to jump between levels repeatedly.
Quote from: Meta on September 03, 2010, 02:57:43 AM
I always get slapped for my stupidity. :'(
ffs man. 20mil back to u. Next time
Caveat Emptor plz... srsly.
Quote from: Meta on September 03, 2010, 02:57:43 AM
I always get slapped for my stupidity. :'(
*hugs* *SLAPS*
Quote from: iridion3 on September 03, 2010, 04:27:34 AM
*hugs* *SLAPS*
EVERYONE SLAPS ME FOR MY STUPIDITY </3 :'( :'(
Quote from: Meta on September 03, 2010, 04:29:15 AM
EVERYONE SLAPS ME FOR MY STUPIDITY </3 :'( :'(
read the first part D:
or mini-corrs cannot read yet? ;D
rofl
-_- ****u iri.
It was a joke
Quote from: iridion3 on September 03, 2010, 04:30:45 AM
or mini-corrs cannot read yet? ;D
look theres a happy face there >3
Off-Topic much?
1. No swearing, or in any way bypassing the filter.
2. No flaming
3. No ****ography
4. No reviving topics older than 3 months (unless it's a suggestion topic)
5. No staff impersonation
6. No personal attacks against another person; a rant is allowed
7. No releasing someone's personal information without permission
8. No using proxies
9. No flooding threads/topics, even in spam
10. No account sharing*
Note: Deleting your thread does not mean hiding it from the GMs: we can see and review deleted topics.
*Any rules broken on your account will count as you breaking the rule yourself.
I don't see any rule against offtopic. I'm not bragging/begging either. ;D
Thankyou.
Will you be adding drops to lvl x and 215?
Probably not level X, dunno yet.
I will 215.
Quote from: Allie on September 03, 2010, 08:47:07 PM
Probably not level X, dunno yet.
I will 215.
Thats good news.
what about making a drop rate?
^How will that affect your actions >_>?
Quote from: Jeffalo13 on September 21, 2010, 07:37:31 PM
^How will that affect your actions >_>?
your mod now.. o_o, what happened to your popo job?
Quote from: Surgeypurgey on September 21, 2010, 10:57:26 PM
your mod now.. o_o, what happened to your popo job?
Promotion?
Quote from: Surgeypurgey on September 21, 2010, 10:57:26 PM
your mod now.. o_o, what happened to your popo job?
You're a mod now. o_o. What happened you your popo job?Moderating is my third job, after Mod GFX Team and, of course, Grammar Police. I'm not done with my popo job, though.
mmmm, drop rate, will tell us what is rare to get, and how much rate for getting it... also rate the items, rare or not that rare to get...
understanding what i mean?
btw it can tell you that the items is hard to get too.
Quote from: leiholm93 on September 22, 2010, 01:18:01 PM
mmmm, drop rate, will tell us what is rare to get, and how much rate for getting it... also rate the items, rare or not that rare to get...
understanding what i mean?
btw it can tell you that the items is hard to get too.
This guide took 4 hours.
Take a guess as to how long it'd take to also write the percentage of each box, calculating not only how often it'd drop, how often a red/brown/blue box falls on each map, the chances of getting it from that box.
That'll take days if not weeks, maybe months if you're lazy.
Quote from: Meta on September 22, 2010, 07:01:17 PM
That'll take days if not weeks, maybe months if you're lazy.
This deserves one of Trooper's "bahahaha" crap.
Lol drop rate no pliz. Bots Acclaim didn't do this for us, so be grateful 0-o.
Quote from: Styx666 on September 23, 2010, 01:34:12 AM
Lol drop rate no pliz. Bots Acclaim didn't do this for us, so be grateful 0-o.
QFT.
we still are for that you put thi out for us ^^
Ty for what/where the boxs drop! ;)
But how long would it take to make box rate?
Quote from: Meta on September 22, 2010, 07:01:17 PM
That'll take days if not weeks, maybe months if you're lazy.
BÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂH
Quote from: iridion3 on September 23, 2010, 04:09:42 PM
BÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂH
BÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂH
That A is epic.
Quote from: Styx666 on September 24, 2010, 02:10:15 AM
BÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂHÂH
That A is epic.
spam? :O
Quote from: leiholm93 on September 24, 2010, 08:36:20 PM
spam? :O
Box rate won't be put up, it's as good as it is now. The drop list shows where the things drop. You should be able to determine if it's hard to find or easy. I did this on my own, very easily, just grind the level 5 times to see what is the most common item you got from there.
mmm, i know that, but for new peoples, but they can badly find out by them selfs ;D
Updated.
What are the stats of the Candy +4?
Get it and find out.
It is just a test EF anyway, and it is as hard to get as a +5 part.
>;o
Except that blue boxes drop more often than red.
o.O.
Someone has WAY too much time.
in level 172 i don't see any +4/5 ultrabash only +1/2
Quote from: Painkiller on October 09, 2010, 11:33:18 PM
in level 172 i don't see any +4/5 ultrabash only +1/2
i think theres like a 1% chance of getting +5 and a 5% chance of getting +4?
takes a while..
It's gonna take exactly 100 games of getting a +4 or +5.
not sure if this is the right place - just a question for allie
in the shop /gear/minibot Mozap is lvl 140
in sector game dropped in lvl 172 Mozap(+1) lvl 146 and Mozap(+2) lvl 147
following the principle for all other items dropped, shouldn't be Mozap(+1) lvl 136 and Mozap(+2) lvl 137
bye, thematic
I'll see about that getting fixed.
I'll look into it, thank you for informing me.
nop
happy if helped
bye, thematic
there's no sabercron +3 on here o.o
This is a good list thx!
hmm the drop list says swiron+3 is in lvl 153.... but i drop there only zephyr and no swiron and in 142 i only drop swiron +1 +2 so whereis it now ?^^
The drop list can't be wrong as I copied it right out of the database (though that took hours..)
The only way it can be wrong is if I made a mistake, which I totally doubt cause I'm Allie.
>;\
Either way, I'll look into it.
yes but drop list says swirlon+3 is in lvl 153 but there you can drop onl zephyrs,.or you can drop different E.F. from one lvl ?
surely with the increase in the power of mobs.. it would be appropriate to alter the drop list items ._.
candy +4..?
Sorry, but what do Gold Bars do? The description says that if you sell it, you get gigas, but when i sold it, i didn't get any.... Perhaps make it such that you're able to get gigas if you sell them?
Hmm..? Doesn't the Gold Bars are always 1000 gigas?? or maybe 100 gigas?? sorry if i wrong.. :-X
but... Boohoo why are there no trans drop :'(
No, i said in the post, i tried selling them, and got no gigas. And why did you double post?
allie it would be cool if you can make a drop list for low server. cause the drops in the servers arent the same.
thx in advance.
Quote from: Vlad7 on December 18, 2010, 11:09:16 AM
allie it would be cool if you can make a drop list for low server. cause the drops in the servers arent the same.
thx in advance.
and another one interested
thematic
Outdated.