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Messages - Styx

76
Future Updates / Re: Hint of some likely [Future Updates]
November 10, 2012, 06:02:34 AM
Quote from: etoyh1 on November 10, 2012, 04:35:45 AM
so what is bascially updating?


"Hint of some likely [Future Updates]"

lrn2read
77
General Discussion / Re: Debug.
November 10, 2012, 04:49:16 AM
it's not a program, it's just a small function you can enable via registries, not sure if it's removed or something tho, it's doable in Ugly ***gy Waggle Dingle Berrys i kno for sure.

Pretty much it shows a list of players and mobs on map, it shows the player's details in terms of IP, HP, Ping and FPS, it shows the current Special Transformation value, it shows the Sent and Received packets and a little more stuff.

It does get in the way, but it's useful in some ways, like surveying for mob HP and a player's ping.

edit: 4got about censoring l0l.

anyways,

To enable Debug text:

Open Regedit, just go to "Run" and type in regedit.exe or however you want to open it, it's just how I do it.
Go HKEY_LOCAL_MACHINE>Software>(For windows vista and above it's wow6432Node I think, so just go there if you can, otherwise just skip this)>N-LogSoft>bots

Then on the left section of regedit, you should see a list of 20+ registries. Just look for "Debug Text Active", double click that and change the Hexdecimal value to "1", which activates it, now open BC, start a game and the text will be all over your screen.
78
General Discussion / Re: GM Selene Fail Montage
November 09, 2012, 08:55:05 PM
l0l whoever this gm sleene person is they fail alot in ur races xD
79
General Discussion / Re: BOUT Cheetah Rap Song
November 09, 2012, 06:59:55 AM
lol wow, how long did this take you to write and compose?
80
Introductions / Re: You might hate me BUT!
November 08, 2012, 08:17:07 AM
I'm sure these racenata and muncay would've reflected on their actions here in the past and turned a new page, welcome back and have fun. =).
81
ScreenShots / Re: Flop lag glitch backfire ;D
November 08, 2012, 08:14:45 AM
in my past experiences, a little delay at least between players, so that there's enough time when 1 player blocks and the other doesn't see the animation at the same time, but at a small delay. i usually jump attack when they've blocked on their side while i haven't seen the animation yet. if done right, i'll chain with the jump attack, it'll hit with 1 part of the chain and then, the following hit in the chain will generate a block damage value on both clients, which then you can follow up with a combo or if your in trans, with a fast enough jump attack, you can just spam jump attacks.

83
Feedback/Rants / Re: Opinions about the new promotions??
November 05, 2012, 06:08:16 AM
Your opinions won't affect much, if anything at all. I'm sure they'll all become active since they're staff, it's what usually happens in any situation upon becoming a  staff member for a game.
84
GFX / Re: New background for site, thoughts?
November 04, 2012, 07:43:45 AM
Too much color, but then again, it's only a forum background, so it won't be very visible with the rest of the forum UI.

Chernobyl looks cray.

Kowbat shooting rainbows out of his head, uh, that's scary xD..

85
GFX / Re: ITT Post your current wallpaper
November 04, 2012, 07:36:05 AM
I have the exact same Rainmeter as mo.

I feel as if I'm being stalked xD.
86
GFX / Re: dat mod
November 04, 2012, 07:32:14 AM
Quote from: Jeffalo13 on November 04, 2012, 02:11:16 AM
@all who hate

Can we cut down on one word posts, and maybe add a comment or two on why you don't like the mod?  Especially on a comments and criticism topic?  What the good does the post 'Ugly' do in a GFX topic?  That's one opinion with absolutely no other info.  


Also

I really like it, mo.  Even though it wasn't super advanced of a mod, I think it looks really clean and slick.  Sometimes color changes are just fine tbh.  

If there was Like butto.. xD

I agree, it's these one word posts that give no constructive criticism that put potential artists down. I remember when I used to make sigs, it was the constructive feedback that helped, not posts like "it looks like my poo from last night on paper" that kept me going and practicing.

Simplicity is a great skill that I need to learn when I make mods, same with color choice.

I'm not sure, but I think people dislike it mainly because of the color. Some of you people might be just a tad insecure about your sexuality.. xD.

The color imo looks great, violet is my favorite color, it's really eye catching and it's a different spin on colors for mods, the usual colors would be red, yellow and blue.

edit: I looked it again, it's seeming more blue every time I look at it O_o. I must be getting color blind..

87
Quote from: Santa on November 03, 2012, 12:34:09 PM
Quote from: bontit123 on November 03, 2012, 12:31:57 PM
do the hallo maps still drop hallo items?

Yes.

Quote from: NeoKiller on November 03, 2012, 12:26:09 PM
can someone post screenshots of the stats pls?


Quote from: Santa on November 03, 2012, 11:09:23 AM
Furthermore, we have modified several colors of Armour.

+4 is now dark.
+5 is now a green flash.
+6 is now a red flash.
+7 is the same blue flash.
^dont like dis idea, kinda ruins the sense of rarer sets, you might as well give every set a different color now...

The main reason this was implemented is because ragebawt from evo said we were jealous of their new update, and BC couldn't do this.  So, I did it.  Probably won't be permanent, since I kinda agree with you.  Was just making a point.  8)

Omg, I'm famous.

fyi. I never said you couldn't do this o_O.

Nonetheless, your green flash is better than the current one we have xD.
88
Normal Server / Re: RiCE's Halloween Shop
November 04, 2012, 04:31:57 AM
Dark Bot 76mil
89
Suggestions / Re: Confirm purchase for marketplace button
November 04, 2012, 02:19:26 AM
+1, before you buy it, it should show the details of the item again.
90
Suggestions / Re: Good Suggestion
November 03, 2012, 09:21:57 AM
Suggested this in the closed beta period of this game.
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