About the pvp idea- its nice tho u REALLY need to nerf rt2 and rt1 before doing so because rt2 patch with upper II (that know how to play) is almost unstoppable in small maps.
Imo the t3 stats are perfect and should be the max stats for pvp. (generally)
Also make the 40 selected players be chosen by playing some specific maps coz ppl will start "farming" that- playing holo for 5 secounds each game in order to get points.
A better idea would be that the player (from the 40) who lost the least times will get the flag and then ppl will want to pvp him more in order to beat him to make his loses increase, because the win rate can be manipulated and the factor of how many games played will also take in concideration.
Anyway, if you continue with your idea as it is now ,the future of pvp will be 2342345 rooms of ppl suicideing to help some1 get the flag like any other event ever made for pvp.
Im sure that your point was to make pvp active in a competative way and not in a "suicide to win" way like all the other events so imo you should to change your idea.