BoutCheetah

Other BoutCheetah Stuff => Suggestions => Topic started by: Demonhalf5 on July 23, 2011, 08:10:20 PM

Title: A Brand New Skill.
Post by: Demonhalf5 on July 23, 2011, 08:10:20 PM
I think that a good idea would be a Brand New Skill where you can disappear for 5Secs, if you land a hit on some thing you automatic reappear, if someone has ion wave and the person that invisible gets hit by its radius they reappear and also I think it should be a Passive Skill.
Title: Re: A New Brand Skill.
Post by: Insaniity on July 23, 2011, 08:11:36 PM
Quote from: Demonhalf5 on July 23, 2011, 08:10:20 PM
I think that a good idea would be a Brand New Skill where you can disappear for 5Secs, if you land a hit on some thing you automatic reappear, if someone has ion wave and the person that invisible gets hit by its radius they reappear and also I think it should be a Passive Skill.
You already suggested this last night in lobby. I think you should stop bugging Allie about it and it will get put in? :) Just my opinion.
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on July 23, 2011, 08:13:04 PM
I know I just want to see what people think about it lol :P
Title: Re: A Brand New Skill.
Post by: hawk5005 on July 23, 2011, 08:25:58 PM
Lol I thought about this skill once, but I don't think it's possible to make it.
Title: Re: A Brand New Skill.
Post by: Insaniity on July 23, 2011, 08:27:05 PM
Its possible.
Title: Re: A Brand New Skill.
Post by: Pokeh on July 23, 2011, 10:34:14 PM
If you attempted it, even if you tried to change the transparency of all the items, I believe theirs still a black layer underneath. So you can't really be invisible.
Title: Re: A Brand New Skill.
Post by: Optimism on July 23, 2011, 10:36:40 PM
This is totally possible  ::).
Title: Re: A Brand New Skill.
Post by: asmit10 on July 23, 2011, 10:37:38 PM
.
Quote from: Pokeh on July 23, 2011, 10:34:14 PM
If you attempted it, even if you tried to change the transparency of all the items, I believe theirs still a black layer underneath. So you can't really be invisible.
No but they could code it so that you're "not there" to the enemies in sector.... might also work that way in pvp
Title: Re: A Brand New Skill.
Post by: Pokeh on July 23, 2011, 10:46:59 PM
Quote from: asmit10 on July 23, 2011, 10:37:38 PM
.
Quote from: Pokeh on July 23, 2011, 10:34:14 PM
If you attempted it, even if you tried to change the transparency of all the items, I believe theirs still a black layer underneath. So you can't really be invisible.
No but they could code it so that you're "not there" to the enemies in sector.... might also work that way in pvp

Enemies have artificial intelligence. You can program them to attack each other if you want. People in PvP have brains. They know their enemies hopefully;
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on July 23, 2011, 10:59:31 PM
@Pokeh. Who care if people in P.V.P. have brains ( Lol ) the point is that people who buy the skill are going to be invisible and if your lucky enough to hit them they will reappear. I just want to know if it would ever be made and/or if you guys like the idea?
Title: Re: A Brand New Skill.
Post by: asmit10 on July 23, 2011, 11:02:23 PM
Quote from: Pokeh on July 23, 2011, 10:46:59 PM
Quote from: asmit10 on July 23, 2011, 10:37:38 PM
.
Quote from: Pokeh on July 23, 2011, 10:34:14 PM
If you attempted it, even if you tried to change the transparency of all the items, I believe theirs still a black layer underneath. So you can't really be invisible.
No but they could code it so that you're "not there" to the enemies in sector.... might also work that way in pvp

Enemies have artificial intelligence. You can program them to attack each other if you want. People in PvP have brains. They know their enemies hopefully;

._. It would work the same way is in sector, just take a bit longer to code.....or just make the armor transparent.
Title: Re: A New Brand Skill.
Post by: zeddy132 on July 24, 2011, 01:01:22 AM
i think its a good idea it gets my woooooo and i hope they make it. ;D ;D ;D ;D
Title: Re: A Brand New Skill.
Post by: hawk5005 on July 24, 2011, 10:31:42 AM
There's a problem, bots in sector don't have eyes and they aren't controlled, so it would be pretty much useless in sector because they would see you even if you are invisible.
Title: Re: A Brand New Skill.
Post by: BoutRoodi on July 24, 2011, 11:47:15 AM
I remember a game that had something like this! Anyway I SUPPORT THIS!
Title: Re: A Brand New Skill.
Post by: Pokeh on July 24, 2011, 06:06:40 PM
Quote from: Demonhalf5 on July 23, 2011, 10:59:31 PM
@Pokeh. Who care if people in P.V.P. have brains ( Lol ) the point is that people who buy the skill are going to be invisible and if your lucky enough to hit them they will reappear. I just want to know if it would ever be made and/or if you guys like the idea?

The main problem is it isn't even possible. Forget how overpowered it is.
Title: Re: A Brand New Skill.
Post by: asmit10 on July 25, 2011, 07:09:17 AM
Quote from: hawk5005 on July 24, 2011, 10:31:42 AM
There's a problem, bots in sector don't have eyes and they aren't controlled, so it would be pretty much useless in sector because they would see you even if you are invisible.

dude

x is the variable in this k?

They code it so its like this: If player presses x key while having x skill equiped then monsters ignore the player for x ammount of time..k?
Title: Re: A Brand New Skill.
Post by: hawk5005 on July 25, 2011, 07:26:31 AM
Quote from: asmit10 on July 25, 2011, 07:09:17 AM
Quote from: hawk5005 on July 24, 2011, 10:31:42 AM
There's a problem, bots in sector don't have eyes and they aren't controlled, so it would be pretty much useless in sector because they would see you even if you are invisible.

dude

x is the variable in this k?

They code it so its like this: If player presses x key while having x skill equiped then monsters ignore the player for x ammount of time..k?
dude

i was being sarcastic k?

That would mean even more work for a skill that would be useless in sector, because this skill gives you a bigger chance to push, while in sector if you push you get less xp and anyone would chose rush II or any other skill in sector except this..k?
Title: Re: A Brand New Skill.
Post by: asmit10 on July 25, 2011, 11:21:23 AM
Quote from: hawk5005 on July 25, 2011, 07:26:31 AM
Quote from: asmit10 on July 25, 2011, 07:09:17 AM
Quote from: hawk5005 on July 24, 2011, 10:31:42 AM
There's a problem, bots in sector don't have eyes and they aren't controlled, so it would be pretty much useless in sector because they would see you even if you are invisible.

dude

x is the variable in this k?

They code it so its like this: If player presses x key while having x skill equiped then monsters ignore the player for x ammount of time..k?
dude

i was being sarcastic k?

That would mean even more work for a skill that would be useless in sector, because this skill gives you a bigger chance to push, while in sector if you push you get less xp and anyone would chose rush II or any other skill in sector except this..k?

didnt
sound
like
saracasm
and i already thought it was useless.
Title: Re: A Brand New Skill.
Post by: KillerPig on July 25, 2011, 10:10:03 PM
Couldn't you just spam this skill? I don't like this.
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on July 27, 2011, 07:31:43 PM
Quote from: KillerPig on July 25, 2011, 10:10:03 PM
Couldn't you just spam this skill? I don't like this.
You could just put a timer like in Stun but longer
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on July 27, 2011, 07:35:13 PM
Quote from: hawk5005 on July 25, 2011, 07:26:31 AM
Quote from: asmit10 on July 25, 2011, 07:09:17 AM
Quote from: hawk5005 on July 24, 2011, 10:31:42 AM
There's a problem, bots in sector don't have eyes and they aren't controlled, so it would be pretty much useless in sector because they would see you even if you are invisible.

dude

x is the variable in this k?

They code it so its like this: If player presses x key while having x skill equiped then monsters ignore the player for x ammount of time..k?
dude

i was being sarcastic k?

That would mean even more work for a skill that would be useless in sector, because this skill gives you a bigger chance to push, while in sector if you push you get less xp and anyone would chose rush II or any other skill in sector except this..k?
But remember if you land a hit on some thing you reappear and your gonna get jumped may be gonna get jumped
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 04, 2011, 08:12:12 PM
Quote from: Demonhalf5 on July 23, 2011, 08:10:20 PM
I think that a good idea would be a Brand New Skill where you can disappear for 5Secs, if you land a hit on some thing you automatic reappear, if someone has ion wave and the person that invisible gets hit by its radius they reappear and also I think it should be a Passive Skill.
Would this even be possible??? Because I hear some people say that Allie can't mess around with the game only the features that it already had and other people say that Allie can but she can be a bit lazy.
Title: Re: A Brand New Skill.
Post by: KillerPig on August 04, 2011, 08:24:50 PM
Quote from: Demonhalf5 on August 04, 2011, 08:12:12 PM
Quote from: Demonhalf5 on July 23, 2011, 08:10:20 PM
I think that a good idea would be a Brand New Skill where you can disappear for 5Secs, if you land a hit on some thing you automatic reappear, if someone has ion wave and the person that invisible gets hit by its radius they reappear and also I think it should be a Passive Skill.
Would this even be possible??? Because I hear some people say that Allie can't mess around with the game only the features that it already had and other people say that Allie can but she can be a bit lazy.

Lol why would you question your own suggestion?
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 04, 2011, 08:30:27 PM
Quote from: KillerPig on August 04, 2011, 08:24:50 PM
Quote from: Demonhalf5 on August 04, 2011, 08:12:12 PM
Quote from: Demonhalf5 on July 23, 2011, 08:10:20 PM
I think that a good idea would be a Brand New Skill where you can disappear for 5Secs, if you land a hit on some thing you automatic reappear, if someone has ion wave and the person that invisible gets hit by its radius they reappear and also I think it should be a Passive Skill.
Would this even be possible??? Because I hear some people say that Allie can't mess around with the game only the features that it already had and other people say that Allie can but she can be a bit lazy.

Lol why would you question your own suggestion?
Lol i just want to know if it possible
Title: Re: A Brand New Skill.
Post by: inb4lyfe on August 04, 2011, 09:15:28 PM
My idea for a brand new skill is to get full health if you avoid being hit for 2 minutes.
Title: Re: A Brand New Skill.
Post by: Toast on August 04, 2011, 09:16:29 PM
Quote from: inb4lyfe on August 04, 2011, 09:15:28 PM
My idea for a brand new skill is to get full health if you avoid being hit for 2 minutes.

We have enough campers already. :3
Title: Re: A Brand New Skill.
Post by: Meta on August 05, 2011, 03:17:39 AM
Quote from: Toast on August 04, 2011, 09:16:29 PM
Quote from: inb4lyfe on August 04, 2011, 09:15:28 PM
My idea for a brand new skill is to get full health if you avoid being hit for 2 minutes.

We have enough campers already. :3

People only camp when they play hover or holo. It's rare to find a flop camper.
Title: Re: A Brand New Skill.
Post by: Allie on August 05, 2011, 05:48:14 AM
Quote from: Meta on August 05, 2011, 03:17:39 AM
Quote from: Toast on August 04, 2011, 09:16:29 PM
Quote from: inb4lyfe on August 04, 2011, 09:15:28 PM
My idea for a brand new skill is to get full health if you avoid being hit for 2 minutes.

We have enough campers already. :3

People only camp when they play hover or holo. It's rare to find a flop camper.

LOLOLOLOLOLk.
Title: Re: A Brand New Skill.
Post by: Yz on August 05, 2011, 06:45:23 AM
Locked, this won't happen; only things left to say is spam
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 05, 2011, 07:13:24 PM
One more thing I want to say so the skill wont be overpowered is, if you haven't notice the affects when you run, jump, or use rush you kinda leave a trail behind. If my idea gets made I say to leave those affects so people can know where you might be when your jumping around etc while being invisible.

;D ;D ;D
Title: Re: A Brand New Skill.
Post by: Yz on August 05, 2011, 07:14:37 PM
Quote from: Demonhalf5 on August 05, 2011, 07:13:24 PM
One more thing I want to say so the skill wont be overpowered is, if you haven't notice the affects when you run, jump, or use rush you kinda leave a trail behind. If my idea gets made I say to leave those affects so people can know where you might be when your jumping around etc while being invisible.

;D ;D ;D

now its definitely impossible
Title: Re: A Brand New Skill.
Post by: hawk5005 on August 05, 2011, 08:09:46 PM
Quote from: Demonhalf5 on August 05, 2011, 07:13:24 PM
One more thing I want to say so the skill wont be overpowered is, if you haven't notice the affects when you run, jump, or use rush you kinda leave a trail behind. If my idea gets made I say to leave those affects so people can know where you might be when your jumping around etc while being invisible.

;D ;D ;D
That makes the whole skill useless.
The point of this skill was to make you invisible, if people can see the trail and realize where you are, whats the point of it?
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 05, 2011, 08:11:42 PM
Quote from: Tricky on August 05, 2011, 07:14:37 PM
Quote from: Demonhalf5 on August 05, 2011, 07:13:24 PM
One more thing I want to say so the skill wont be overpowered is, if you haven't notice the affects when you run, jump, or use rush you kinda leave a trail behind. If my idea gets made I say to leave those affects so people can know where you might be when your jumping around etc while being invisible.

;D ;D ;D

now its definitely impossible
I actually think it would be less work all you have to code is making the E.F. invisible, the armor invisible, and the Bots' shadow/accessories invisible.
Title: Re: A Brand New Skill.
Post by: Yz on August 05, 2011, 08:17:07 PM
That's not all you'd have to do, you have no idea how this works bro and coding isnt necessarily easy
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 05, 2011, 08:41:17 PM
Quote from: hawk5005 on August 05, 2011, 08:09:46 PM
Quote from: Demonhalf5 on August 05, 2011, 07:13:24 PM
One more thing I want to say so the skill wont be overpowered is, if you haven't notice the affects when you run, jump, or use rush you kinda leave a trail behind. If my idea gets made I say to leave those affects so people can know where you might be when your jumping around etc while being invisible.

;D ;D ;D
That makes the whole skill useless.
The point of this skill was to make you invisible, if people can see the trail and realize where you are, whats the point of it?
Its only a trail if there was no trail it would be really overpowered and at the same time I kinda agree with you because it would only last you 5 seconds unless the skill would be 10 seconds. I say that if it was 10 seconds on the 5Th second you should start blinking for about 1.5 seconds or 2 seconds so at least people can know where you might  be
Title: Re: A Brand New Skill.
Post by: mhj on August 05, 2011, 08:47:07 PM
To epic for BoutCheetah, I don't think this will be accepted in any costs.
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 05, 2011, 08:48:08 PM
Quote from: mhj on August 05, 2011, 08:47:07 PM
To epic for BoutCheetah, I don't think this will be accepted in any costs.
;D lol
Title: Re: A Brand New Skill.
Post by: mhj on August 05, 2011, 08:53:26 PM
But i think we could use some new skills :)
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 05, 2011, 08:56:23 PM
Quote from: mhj on August 05, 2011, 08:53:26 PM
But i think we could use some new skills :)
That's what I'm trying to accomplish here.  :D
Title: Re: A Brand New Skill.
Post by: mhj on August 05, 2011, 09:03:13 PM
Your's is too ninja..
Title: Re: A Brand New Skill.
Post by: koolwolf2 on August 06, 2011, 08:04:36 AM
Could work

But it can be op

Ex:

Shadow on pane in hover Grimmy doesn't notice

Shadow uses skill grimmy jumps to pane

Shadow PUSH

WIN!!!!
Title: Re: A Brand New Skill.
Post by: hawk5005 on August 06, 2011, 10:26:41 AM
Yep, it would be over used ( like lanternman ) on every single map where you can easily push.
As koolwolf2s example suggested, it would be OP on pushing maps.
It's true we feel like we need a new skill, but even if this skill is cool, it wouldn't be any helpful in sector or base ( in base you need a skill to spam on the others team base to destroy it quickly ).
If you want a new skill, think of a skill that could be used in sector, base and pvp and it wouldn't be too OP in any of those.
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 10, 2011, 09:13:43 PM
Quote from: koolwolf2 on August 06, 2011, 08:04:36 AM
Could work

But it can be op

Ex:

Shadow on pane in hover Grimmy doesn't notice

Shadow uses skill grimmy jumps to pane

Shadow PUSH

WIN!!!!
Its would only be OP if you can spam this skill other word I really don't think its that OP if it last you 10secs in the 5fh sec you start to blink  for about 1.5 secs
Title: Re: A Brand New Skill.
Post by: BoutRoodi on August 11, 2011, 11:23:03 AM
This isn't World of Warcraft.
Title: Re: A Brand New Skill.
Post by: Demonhalf5 on August 12, 2011, 05:51:37 PM
Quote from: BoutRoodi on August 11, 2011, 11:23:03 AM
This isn't World of Warcraft.
Lol I don't even play that even have never will