God's Requiem should be replaced by Jura's Requiem. For God's Requiem, there will be 5 bosses. (all the 5 pvp gods) You will have to battle the god's trans, [(Number of people in the room x2) If possible] from the weakest god to the strongest god. After you finished beating the guards to the god, you'll have to actually fight the god itself. (If possible, if not make a bigger and stronger version of the trans) Then last boss would be Zeon, and digidragons. Every time you face a different god, the map scene would change. Time limit would be 40 minutes.
No because the current map is already really hard.
impossible for map to change
god's req should replace jura's req, not be replaced by
sounds okay tho
Bump.
More like Zeon's requiem
Tho aren't they called "Pvp Gods" Not "Sector Gods"
I like the idea, would be nice to have a new challenge :)
Quote from: Tricky on August 28, 2011, 10:58:31 AM
impossible for map to change
god's req should replace jura's req, not be replaced by
sounds okay tho
I don't think that is impossible
Game command shit (am just assumin don't know shiz)
After killing the boss
End game
Send player to room
Start new game
Next boss
Etc
Tho there should only be 1 visible map and 4 hidden ones
Where the visible map sends the command (when boss is killed) To start the 2nd hidden one
Btw I think that is A LOT OF CODING
That is exactly what I was thinking; if the server cooperates with ZylonShield, it is completely possible for you to finish the first map, get 0 exp/gigas/etc for it, or return to room as soon as you kill the boss with a delay of course, then immediately start the new map, but the problem here is that it wouldn't have an ID unless we added it to the others.
AKA, the sector list which you select, we can't start a new map unless the map is there, because it'd have to send the planet ID.
Quote from: Allie on August 30, 2011, 01:37:20 AM
That is exactly what I was thinking; if the server cooperates with ZylonShield, it is completely possible for you to finish the first map, get 0 exp/gigas/etc for it, or return to room as soon as you kill the boss with a delay of course, then immediately start the new map, but the problem here is that it wouldn't have an ID unless we added it to the others.
AKA, the sector list which you select, we can't start a new map unless the map is there, because it'd have to send the planet ID.
So this isnt going to happen right ?
Quote from: Allie on August 30, 2011, 01:37:20 AM
That is exactly what I was thinking; if the server cooperates with ZylonShield, it is completely possible for you to finish the first map, get 0 exp/gigas/etc for it, or return to room as soon as you kill the boss with a delay of course, then immediately start the new map, but the problem here is that it wouldn't have an ID unless we added it to the others.
AKA, the sector list which you select, we can't start a new map unless the map is there, because it'd have to send the planet ID.
It might be in the sector list tho make it unclickable or sumthin
+1 for gods requiem!
+1 :) i already wanted a new map lol
Quote from: koolwolf2 on August 30, 2011, 11:19:37 AM
Quote from: Allie on August 30, 2011, 01:37:20 AM
That is exactly what I was thinking; if the server cooperates with ZylonShield, it is completely possible for you to finish the first map, get 0 exp/gigas/etc for it, or return to room as soon as you kill the boss with a delay of course, then immediately start the new map, but the problem here is that it wouldn't have an ID unless we added it to the others.
AKA, the sector list which you select, we can't start a new map unless the map is there, because it'd have to send the planet ID.
It might be in the sector list tho make it unclickable or sumthin
What I was going to say. :P
+1. I think it would be fun to have an amazing boss map (even if I am currently in the 50's XP )