The @kick command doesnt work
Bump
Maybe because the "@kick" command is for mods/GMs/admins only?
The commands you can use are:
a.) @exit
b.) @lobby
c.) @suicide
d.) @tags
Go make a room in pvp, When someone joins type @commands
DO YOU NOT SEE @KICK
Quote from: deathraper on September 25, 2011, 05:12:43 AM
Go make a room in pvp, When someone joins type @commands
DO YOU NOT SEE @KICK
Kick isn't there.
Quote from: Toast on September 25, 2011, 10:28:34 AM
Quote from: deathraper on September 25, 2011, 05:12:43 AM
Go make a room in pvp, When someone joins type @commands
DO YOU NOT SEE @KICK
Kick isn't there.
YOU have to make to make the room AND you have to be room masterthen there is a @KICKWhen you type @commands
That command is for mods/gms.
Quote from: mhj on September 27, 2011, 11:26:57 AM
That command is for mods/gms.
No, that command can be used by the roommaster, however you can only use it while in the room, not in-game.
Quote from: hawk5005 on September 27, 2011, 11:30:17 AM
Quote from: mhj on September 27, 2011, 11:26:57 AM
That command is for mods/gms.
No, that command can be used by the roommaster, however you can only use it while in the room, not in-game.
Only in pvp or also in sector?
Quote from: hawk5005 on September 27, 2011, 11:30:17 AM
Quote from: mhj on September 27, 2011, 11:26:57 AM
That command is for mods/gms.
No, that command can be used by the roommaster, however you can only use it while in the room, not in-game.
aw that sucks however when i write example @kick Grim it says Grim has been kicked but he didnt get kicked
/edit ingame
It works in all game modes, but it's basically the same thing as manual kick ( clicking the X ) because they still can come back in, so it's pretty pointless.
Quote from: hawk5005 on September 27, 2011, 11:35:15 AM
It works in all game modes, but it's basically the same thing as manual kick ( clicking the X ) because they still can come back in, so it's pretty pointless.
So pointless.. Should be added in-game. But there have already been a suggestion.
Hello, this will be fixed shortly. I never actually tried it in-game.
Thanks for the report.
~RedEyes.
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly. I never actually tried it in-game.
Thanks for the report.
~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.
Quote from: hawk5005 on September 27, 2011, 01:44:05 PM
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly. I never actually tried it in-game.
Thanks for the report.
~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.
True, but I could add a check to not kick if their still alive maybe?
Quote from: Santa on September 27, 2011, 01:45:17 PM
Quote from: hawk5005 on September 27, 2011, 01:44:05 PM
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly. I never actually tried it in-game.
Thanks for the report.
~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.
True, but I could add a check to not kick if their still alive maybe?
That would be a great idea. :)
Quote from: Santa on September 27, 2011, 01:45:17 PM
Quote from: hawk5005 on September 27, 2011, 01:44:05 PM
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly. I never actually tried it in-game.
Thanks for the report.
~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.
True, but I could add a check to not kick if their still alive maybe?
But dont add that check in sector because when you are training noobs and they keep pushing mobs or mooching off my mob you could kick the living part out of his bot :)
This issue has been successfully resolved. Thanks for the report!