BoutCheetah

Other => GFX => Topic started by: zepher2211 on November 07, 2011, 09:40:27 AM

Title: New Sig
Post by: zepher2211 on November 07, 2011, 09:40:27 AM
(http://img641.imageshack.us/img641/2423/myrender.png)

(http://img208.imageshack.us/img208/2423/myrender.png)

I recorded a video of me making it, mostly testing my recorder: (it's at 2x speed)

The Creation of a Signature (http://www.youtube.com/watch?v=PytNkqsBqY0#ws)
Title: Re: New Sig
Post by: hawk5005 on November 07, 2011, 10:00:35 AM
13:37
lul
Pretty cool sig.
Title: Re: New Sig
Post by: koolwolf2 on November 07, 2011, 10:09:50 AM
Nice sig

You made he render too eh
Title: Re: New Sig
Post by: Click on November 07, 2011, 10:19:51 AM
Hm, looks pretty nice.
Title: Re: New Sig
Post by: mhj on November 07, 2011, 01:19:26 PM
Nice. Keep recording them too please :3
Title: Re: New Sig
Post by: mo9 on November 07, 2011, 02:19:04 PM
the **** did u smudge without ur mouse ?
but yeah its pretty good ;D
Title: Re: New Sig
Post by: Leki on November 07, 2011, 05:20:16 PM
If I may be honest, its lacking focus.
Title: Re: New Sig
Post by: zepher2211 on November 07, 2011, 06:36:19 PM
Quote from: mo9 on November 07, 2011, 02:19:04 PM
the **** did u smudge without ur mouse ?
but yeah its pretty good ;D


When I put the clip speed on the recording to 2x the mouse stayed slower than the rest of it, I was using my mouse lol.

@Leki: You can be honest lol, but please expand on what you mean, like it's not focused on the render?

@koolwolf: http://boutcheetah.zylongaming.com/index.php/topic,18311.0.html (http://boutcheetah.zylongaming.com/index.php/topic,18311.0.html) (I used the most updated version I've yet to post though)
Title: Re: New Sig
Post by: Yz on November 07, 2011, 06:38:43 PM
Basically there's no focal. I see a sig and nothing really special to look at inside the sig. The text and effects around it are pretty good but as the render is separate from that they fail to really catch the eye's attention... just imo :P Focus is about one point catching your attention while still making the rest of the sig look good.
Title: Re: New Sig
Post by: antisickness on November 07, 2011, 06:40:39 PM
If you got rid of the render, it'd make an awesome abstract sig o_O
Title: Re: New Sig
Post by: zepher2211 on November 07, 2011, 06:45:58 PM
Ah ok I get it, I'll try to add more focus to the render without making it look like shit lol
Title: Re: New Sig
Post by: kaos555 on November 07, 2011, 07:11:22 PM
render Angela so i can make a whole bunch of sigs with it until i get a outcome that is good.
Title: Re: New Sig
Post by: Leki on November 07, 2011, 07:49:14 PM
Quote from: Yz on November 07, 2011, 06:38:43 PM
Basically there's no focal. I see a sig and nothing really special to look at inside the sig. The text and effects around it are pretty good but as the render is separate from that they fail to really catch the eye's attention... just imo :P Focus is about one point catching your attention while still making the rest of the sig look good.

What TRIXIE said,
Title: Re: New Sig
Post by: Zack66775 on November 07, 2011, 09:25:41 PM
Quote from: Yz on November 07, 2011, 06:38:43 PM
Basically there's no focal. I see a sig and nothing really special to look at inside the sig. The text and effects around it are pretty good but as the render is separate from that they fail to really catch the eye's attention... just imo :P Focus is about one point catching your attention while still making the rest of the sig look good.

Yea. No central point. Cool and can tell what your trying to get across but..... Make the guy stand out more or something?
Title: Re: New Sig
Post by: zepher2211 on November 08, 2011, 12:21:55 AM
I tried using a dark shade around it to make it popup, and put that in the main post, what you think
Title: Re: New Sig
Post by: OG ICE COLD on November 08, 2011, 01:30:12 AM
I don't know much about making sigs, but i like Zepher  :D
Title: Re: New Sig
Post by: Yoshi91 on November 08, 2011, 02:20:30 AM
try making the render shiny compared to the dark tone of the bg. I think that would do better for focus, as your eye skips over dark, mushy, pewpy bg onto the shinee, contrasting render.

lol.

nvm. I just looked at the updated second-darker render version. I like it  ;D
though i still would maybe change the purple color of the bg to a dark blue hue that would match with the render more, so you eye don't wander at the two main focus