BoutCheetah

Other => GFX => Topic started by: tanqq on December 30, 2011, 11:23:05 AM

Title: Followed AntiSickness's video...
Post by: tanqq on December 30, 2011, 11:23:05 AM
I know what you are thinking right now.... this sig is basically a copy of what Anti's video showed. But I promise I did a few changes of my own to spice it up a bit. It ain't as good as Anti's but..here it is

(http://sadpanda.us/images/793536-DKZXQUO.png)

CnC plz
Title: Re: Followed AntiSickness's video...
Post by: antisickness on December 30, 2011, 11:43:19 AM
This would have been kick ass if the render wasn't as blurred (not sure if its your fault) and if some things was a bit sharper.
Ya need to work a bit more on the gradient maps aswell but that comes to you as you progress.

They key to this depth thing is blurring and keeping focus on the right places. It seems alot of things here are blurred but not much is in focus. 

Keep at it :]
Title: Re: Followed AntiSickness's video...
Post by: mhj on December 30, 2011, 11:43:39 AM
Kinda like the second border. It's good.
Anita will be the new GFX Tutorial ::)
Title: Re: Followed AntiSickness's video...
Post by: tanqq on December 30, 2011, 11:50:49 AM
Quote from: antisickness on December 30, 2011, 11:43:19 AM
This would have been kick ass if the render wasn't as blurred (not sure if its your fault) and if some things was a bit sharper.
Ya need to work a bit more on the gradient maps aswell but that comes to you as you progress.

They key to this depth thing is blurring and keeping focus on the right places. It seems alot of things here are blurred but not much is in focus. 

Keep at it :]
I tried to fix the oversharpening on his head but I failed to do so and screwed up big time D:  I basically copied you like blurring the front and back, sharpening the render and pentool stuff. The gradient map stuff is so damn hard to use lol, I have to duplicate it like 10 times and set them on different opacities and modes to add the desired effect on specific places. I am actually quite happy how the sharpening of the body works but not the head :(

@ mhj - The 2nd border is actually a screw up but if you like it...
Title: Re: Followed AntiSickness's video...
Post by: mhj on December 30, 2011, 11:54:39 AM
I think it would look better if the second border was main border. But donno.
Title: Re: Followed AntiSickness's video...
Post by: antisickness on December 30, 2011, 11:56:27 AM
Quote from: tanqq on December 30, 2011, 11:50:49 AM
Quote from: antisickness on December 30, 2011, 11:43:19 AM
This would have been kick ass if the render wasn't as blurred (not sure if its your fault) and if some things was a bit sharper.
Ya need to work a bit more on the gradient maps aswell but that comes to you as you progress.

They key to this depth thing is blurring and keeping focus on the right places. It seems alot of things here are blurred but not much is in focus. 

Keep at it :]
I tried to fix the oversharpening on his head but I failed to do so and screwed up big time D:  I basically copied you like blurring the front and back, sharpening the render and pentool stuff. The gradient map stuff is so damn hard to use lol, I have to duplicate it like 10 times and set them on different opacities and modes to add the desired effect on specific places. I am actually quite happy how the sharpening of the body works but not the head :(

@ mhj - The 2nd border is actually a screw up but if you like it...

Gradient mapping might be harder on GIMP... On PS, there's an adjustment layer which you can have a separate gradient map. I have a feeling on gimp, you gotta apply the image then gradient map it. You can do that on PS but it's much more difficult (in my past experience)
Title: Re: Followed AntiSickness's video...
Post by: tanqq on December 30, 2011, 12:00:01 PM
Quote from: antisickness on December 30, 2011, 11:56:27 AM
Quote from: tanqq on December 30, 2011, 11:50:49 AM
Quote from: antisickness on December 30, 2011, 11:43:19 AM
This would have been kick ass if the render wasn't as blurred (not sure if its your fault) and if some things was a bit sharper.
Ya need to work a bit more on the gradient maps aswell but that comes to you as you progress.

They key to this depth thing is blurring and keeping focus on the right places. It seems alot of things here are blurred but not much is in focus. 

Keep at it :]
I tried to fix the oversharpening on his head but I failed to do so and screwed up big time D:  I basically copied you like blurring the front and back, sharpening the render and pentool stuff. The gradient map stuff is so damn hard to use lol, I have to duplicate it like 10 times and set them on different opacities and modes to add the desired effect on specific places. I am actually quite happy how the sharpening of the body works but not the head :(

@ mhj - The 2nd border is actually a screw up but if you like it...

Gradient mapping might be harder on GIMP... On PS, there's an adjustment layer which you can have a separate gradient map. I have a feeling on gimp, you gotta apply the image then gradient map it. You can do that on PS but it's much more difficult (in my past experience)
Never knew you could do that lol....more stuff to learn from you I guess   :)