Another person made my avatar, and what do you think of this sig:
(http://i44.tinypic.com/112536x.png)
O_O awesome
Avatar > sig. I can't really figure out, what you were trying to do with the sig. It looks a bit clumsy, or maybe it's just me.
Quote from: Dewo on March 03, 2012, 06:20:19 PM
Avatar > sig. I can't really figure out, what you were trying to do with the sig. It looks a bit clumsy, or maybe it's just me.
I don't believe there was anything clumsy about the sig O-o, the only thing I hate about it is the text
avatars really nice...
sig would look better without the text imo
Quote from: zepher2211 on March 03, 2012, 06:27:32 PM
Quote from: Dewo on March 03, 2012, 06:20:19 PM
Avatar > sig. I can't really figure out, what you were trying to do with the sig. It looks a bit clumsy, or maybe it's just me.
I don't believe there was anything clumsy about the sig O-o, the only thing I hate about it is the text
text is good.
it's the c4d's. they basically overlapped instead of being blended in. try light screening them then double layering and smudging a bit
Good C4D spam in avatar.
Bad C4D spam in sig.
Never use Lighten/Linear Dodge/Screen mode on C4D Renders.
epic avvy
sig needs work though c4d's dont blend at all
the sig would be good if someone didn't vomit c4ds on it
<3 the avvy.
As for the sig, tbh I hate most of it.
nice avy, ewwy sig
Avy looks hawt, sig looks ew.
Quote from: hawk5005 on March 03, 2012, 06:37:59 PMNever use Lighten/Linear Dodge/Screen mode on C4D Renders.
I find that funny to read
Not that it's against the rules, but if all you're going to put is "good, and ew" without why or how to improve, and the same things been said like 3 times already by people doing the same thing, then your post is completely useless to me as a gfx'r o-o (No negativity towards those of you that gave me more insight lol)
@Hawk: I have to disagree about not using those layer modes, and I also have to tell you I didn't use those layer modes lol
ok if I were you; use the "sun" or light coming from the bg of the sig as a focal point, and then revolve your linear dodge around it and blend it in. Change transparency's and give it a natural look.
If what i'm saying makes sense, and you do it properly, I think it'll look way better :/
For the sig:
Fix ya lighting mang. Text isn't bad, just misplaced and maybe too much of it :-X
Looks like the sig can go further; like it's half finished. Maybe work on the things above and perhaps use clipping masks and cut the sig up some? Idk just some extra jazz. Also, a texture on top maybe?
Like I said it looks half finished.
The avvy is aight. Personally, I don't like the two colours but that's just me. Apart from that, it's ace.
Quote from: hawk5005 on March 03, 2012, 06:37:59 PM
Never use Lighten/Linear Dodge/Screen mode on C4D Renders.
You're joking right?
Quote from: kev453 on March 06, 2012, 03:37:52 AM
Quote from: hawk5005 on March 03, 2012, 06:37:59 PM
Never use Lighten/Linear Dodge/Screen mode on C4D Renders.
You're joking right?
No he is as serious as you can be.
Quote from: spiderstar on March 06, 2012, 04:03:15 AM
Quote from: kev453 on March 06, 2012, 03:37:52 AM
Quote from: hawk5005 on March 03, 2012, 06:37:59 PM
Never use Lighten/Linear Dodge/Screen mode on C4D Renders.
You're joking right?
No he is as serious as you can be.
Idk how hawk uses C4D's but that's certainly not how I use mine.
I said C4D renders, not effects. As In solid color C4D's. Like this one (http://fc02.deviantart.net/fs19/f/2007/246/0/f/C4D_Render_Vector_by_ayerun.png).
i still diss-agree , sometimes u want the faded bright light effect which can easily be obtained using those modes
Ohh right now I see where you're coming from.
But I agree with mo9.