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Other => GFX => Topic started by: zepher2211 on March 26, 2012, 10:32:35 PM

Title: nature
Post by: zepher2211 on March 26, 2012, 10:32:35 PM
(http://i44.tinypic.com/r9g4lj.png)
Title: Re: nature
Post by: Pokeh on March 26, 2012, 10:50:02 PM
vintage, different.

just try to stick to a max of 2 (rare circumstances 3) styles or filters/themes in anything this small sized. (shit changes when it gets to wallpapers/etc.)
Title: Re: nature
Post by: zepher2211 on March 26, 2012, 11:13:46 PM
Trying different styles (Such as messing with vintage stuff) is the only real way to improve, getting better and better at the same thing won't do you any good, unless it's in an area such as ui development, that's my biggest problem with the gfx community here (Everybody wants to work on the same style and never try anything new) Plus the tendency to be short sighted in what they consider art
Title: Re: nature
Post by: Jeffalo13 on March 27, 2012, 12:15:31 AM
FLOWERS MAKE IT STUPID

OTHERWISE COOL
Title: Re: nature
Post by: Pokeh on March 27, 2012, 12:16:05 AM
Quote from: zepher2211 on March 26, 2012, 11:13:46 PM
Trying different styles (Such as messing with vintage stuff) is the only real way to improve, getting better and better at the same thing won't do you any good, unless it's in an area such as ui development, that's my biggest problem with the gfx community here (Everybody wants to work on the same style and never try anything new) Plus the tendency to be short sighted in what they consider art

More like one global/broad effect (or filter) usually looks a lot better than something split in 3 styles.

I get you're experimenting, and I think you do know it'd look 100x better with just the vintage filter. So I acknowledge the fact that you're going out of your comfort zone and trying new styles lol


and flowers were gr8 wtf
Title: Re: nature
Post by: -PeaceLover- on March 27, 2012, 12:16:51 AM
Fk bro thats sexy
Title: Re: nature
Post by: antisickness on March 27, 2012, 10:06:51 PM
Text is kinda bad and badly placed :|
Agreed, the flowers look odd especially the one on the top right.
I do not like the drop shadow nor do I think the border fits.
Colours contrast a bit too much on the lower right imo.
I think too much is going on here. Sometimes less is more.

However, I see the thought behind the sig. Perhaps you did all this shiz on purpose? Random weather/cloud formation idk.
Anyhow, I think the execution didn't really follow through the throught process.
Keep tryin!

+
Try a strongish texture over the final product. Film grains maybe? Or those lines on the screen from old movies.  :o
Title: Re: nature
Post by: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete

Title: Re: nature
Post by: KillerPig on March 28, 2012, 09:57:30 AM
comprete

wat is that nonsense
Title: Re: nature
Post by: Nucleaon on March 28, 2012, 10:02:36 AM
Quote from: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete


(http://jpgdump.com/files/20921.jpg)
Title: Re: nature
Post by: zepher2211 on March 28, 2012, 11:23:24 PM
Quote from: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete



Wrong, nub non gfx'rs shouldn't ever post in my thread again (you specifically)

@Anti: yeah it was an inspiration sig, wanted to illustrate randomness of nature
Title: Re: nature
Post by: 123bomb123 on March 28, 2012, 11:57:08 PM
Quote from: zepher2211 on March 28, 2012, 11:23:24 PM
Quote from: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete



Wrong, nub non gfx'rs shouldn't ever post in my thread again (you specifically)

@Anti: yeah it was an inspiration sig, wanted to illustrate randomness of nature

y u post in thred then. jajajaja

Title: Re: nature
Post by: zepher2211 on March 28, 2012, 11:58:41 PM
Quote from: zepher2211 on March 28, 2012, 11:23:24 PM
Quote from: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete



you specifically


Can't read??
Title: Re: nature
Post by: 123bomb123 on March 29, 2012, 12:02:49 AM
.."you specifically"

yas, becuse that ruleseverybody elz 0ut.

jajajaja
Title: Re: nature
Post by: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Title: Re: nature
Post by: zepher2211 on March 29, 2012, 12:19:00 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D

Idk who that dude is but he ruins all my threads
Title: Re: nature
Post by: Pokeh on March 29, 2012, 01:40:56 AM
Quote from: Jeffalo13 on March 27, 2012, 12:15:31 AM
FLOWERS MAKE IT STUPID

OTHERWISE COOL

theres your man
Title: Re: nature
Post by: 123bomb123 on March 29, 2012, 03:08:23 AM
looks ugly.
Title: Re: nature
Post by: Nucleaon on March 29, 2012, 08:57:11 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Aren't all of his threads?
Before I get qq'd again, its lq.
It looks ugly on the bottom right and the b&w on the left shouldn't be there, Idk what you were doing... The flowers are horrible. 0/10. What you can do to improve it is remove the flowers, make everything either colorful or the whole thing b&w. Adding effects would be nice to add some spunk.
Title: Re: nature
Post by: zepher2211 on April 03, 2012, 07:22:51 PM
Quote from: Nucleaon on March 29, 2012, 08:57:11 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Aren't all of his threads?
Before I get qq'd again, its lq.
It looks ugly on the bottom right and the b&w on the left shouldn't be there, Idk what you were doing... The flowers are horrible. 0/10. What you can do to improve it is remove the flowers, make everything either colorful or the whole thing b&w. Adding effects would be nice to add some spunk.

Your problem is you're stuck doing the same shit and won't open to anything else, makes you terrible cnc'r, and a very closed minded gfx'r, you like shit a certain way, and when it's not that way say, someone uses a whole bunch of c4d's but meant to, you hate the sig, and you give no thought to the work actually put into it, and that it's actually a good sig except for your skewed vision of what gfx is. 3/4 of the community needs to start trying new shit, it's a very boring gfx section to see the same things over and over.

You aren't getting qq'd, or flamed, or any of the other shit you've ever claimed, you just fail to ever get the point through your thick ass skull. Don't. Be. So. Close. Minded. It's. Art. The sig was obviously vintage, all you got out of that was that it was lq "skewed Vision."

@123bomb123: No seriously stay out of this thread, you don't belong posting where you have no experience, start making sigs, then try to tell me how I make mine. o-o

@Poke: Thanks for not being so close minded. Lol.
Title: Re: nature
Post by: 123bomb123 on April 03, 2012, 09:44:39 PM
Yes, because people have to have expierence gfx'ing to know whether something looks good to them or not. Joke more.

Title: Re: nature
Post by: Pokeh on April 03, 2012, 09:46:53 PM
Quote
Your problem is you're stuck doing the same shit and won't open to anything else, makes you terrible cnc'r, and a very closed minded gfx'r, you like shit a certain way, and when it's not that way say, someone uses a whole bunch of c4d's but meant to, you hate the sig, and you give no thought to the work actually put into it, and that it's actually a good sig except for your skewed vision of what gfx is. 3/4 of the community needs to start trying new shit, it's a very boring gfx section to see the same things over and over.

Spot on. That's the whole world's problem.
Title: Re: nature
Post by: RedNeon on April 03, 2012, 10:41:29 PM
hey muncay I think one of your rotating sigs are removed 
Title: Re: nature
Post by: zepher2211 on April 04, 2012, 12:07:28 AM
Quote from: RedNeon on April 03, 2012, 10:41:29 PM
hey muncay I think one of your rotating sigs are removed 

Yeah I noticed earlier, I'm about to go in and clean up my rota sig lol.

@123bomb123: No you don't need to be experienced in gfx to say "In my opinion blablabla" you do need experience to come up and try to tell me my sig was made in like 6 steps, and that it sucks, when you don't even have the ability to make anything close.
Title: Re: nature
Post by: asmit10 on April 04, 2012, 12:13:20 AM
Quote from: zepher2211 on April 04, 2012, 12:07:28 AM
Quote from: RedNeon on April 03, 2012, 10:41:29 PM
hey muncay I think one of your rotating sigs are removed 

Yeah I noticed earlier, I'm about to go in and clean up my rota sig lol.

@123bomb123: No you don't need to be experienced in gfx to say "In my opinion blablabla" you do need experience to come up and try to tell me my sig was made in like 6 steps, and that it sucks, when you don't even have the ability to make anything close.


Personally I dislike it. Though I see why others might like it.

pls dont rage on me :(
Title: Re: nature
Post by: zepher2211 on April 04, 2012, 11:37:16 AM
Quote from: asmit10 on April 04, 2012, 12:13:20 AM
Quote from: zepher2211 on April 04, 2012, 12:07:28 AM
Quote from: RedNeon on April 03, 2012, 10:41:29 PM
hey muncay I think one of your rotating sigs are removed 

Yeah I noticed earlier, I'm about to go in and clean up my rota sig lol.

@123bomb123: No you don't need to be experienced in gfx to say "In my opinion blablabla" you do need experience to come up and try to tell me my sig was made in like 6 steps, and that it sucks, when you don't even have the ability to make anything close.


Personally I dislike it. Though I see why others might like it.

pls dont rage on me :(

Can you just tell me what you don't like about it?
Title: Re: nature
Post by: Nucleaon on April 04, 2012, 04:58:27 PM
Quote from: zepher2211 on April 03, 2012, 07:22:51 PM
Quote from: Nucleaon on March 29, 2012, 08:57:11 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Aren't all of his threads?
Before I get qq'd again, its lq.
It looks ugly on the bottom right and the b&w on the left shouldn't be there, Idk what you were doing... The flowers are horrible. 0/10. What you can do to improve it is remove the flowers, make everything either colorful or the whole thing b&w. Adding effects would be nice to add some spunk.

Your problem is you're stuck doing the same shit and won't open to anything else, makes you terrible cnc'r, and a very closed minded gfx'r, you like shit a certain way, and when it's not that way say, someone uses a whole bunch of c4d's but meant to, you hate the sig, and you give no thought to the work actually put into it, and that it's actually a good sig except for your skewed vision of what gfx is. 3/4 of the community needs to start trying new shit, it's a very boring gfx section to see the same things over and over.

You aren't getting qq'd, or flamed, or any of the other shit you've ever claimed, you just fail to ever get the point through your thick ass skull. Don't. Be. So. Close. Minded. It's. Art. The sig was obviously vintage, all you got out of that was that it was lq "skewed Vision."

@123bomb123: No seriously stay out of this thread, you don't belong posting where you have no experience, start making sigs, then try to tell me how I make mine. o-o

@Poke: Thanks for not being so close minded. Lol.

It's my opinion. Of course you're going to say positive things about YOUR sig. The sig looks like shit, plain and simple. That's my taste.
Title: Re: nature
Post by: DarkShadow89 on April 04, 2012, 05:03:15 PM
Quote from: Nucleaon on April 04, 2012, 04:58:27 PM
Quote from: zepher2211 on April 03, 2012, 07:22:51 PM
Quote from: Nucleaon on March 29, 2012, 08:57:11 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Aren't all of his threads?
Before I get qq'd again, its lq.
It looks ugly on the bottom right and the b&w on the left shouldn't be there, Idk what you were doing... The flowers are horrible. 0/10. What you can do to improve it is remove the flowers, make everything either colorful or the whole thing b&w. Adding effects would be nice to add some spunk.

Your problem is you're stuck doing the same shit and won't open to anything else, makes you terrible cnc'r, and a very closed minded gfx'r, you like shit a certain way, and when it's not that way say, someone uses a whole bunch of c4d's but meant to, you hate the sig, and you give no thought to the work actually put into it, and that it's actually a good sig except for your skewed vision of what gfx is. 3/4 of the community needs to start trying new shit, it's a very boring gfx section to see the same things over and over.

You aren't getting qq'd, or flamed, or any of the other shit you've ever claimed, you just fail to ever get the point through your thick ass skull. Don't. Be. So. Close. Minded. It's. Art. The sig was obviously vintage, all you got out of that was that it was lq "skewed Vision."

@123bomb123: No seriously stay out of this thread, you don't belong posting where you have no experience, start making sigs, then try to tell me how I make mine. o-o

@Poke: Thanks for not being so close minded. Lol.

It's my opinion. Of course you're going to say positive things about YOUR sig. The sig looks like shit, plain and simple. That's my taste.

Nuc get on expo :)
Title: Re: nature
Post by: Nucleaon on April 04, 2012, 05:10:45 PM
Sure.
Title: Re: nature
Post by: DarkShadow89 on April 04, 2012, 05:13:36 PM
You left :O no come back online :'( qq
Title: Re: nature
Post by: zepher2211 on April 04, 2012, 06:23:31 PM
Quote from: Nucleaon on April 04, 2012, 04:58:27 PM
Quote from: zepher2211 on April 03, 2012, 07:22:51 PM
Quote from: Nucleaon on March 29, 2012, 08:57:11 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Aren't all of his threads?
Before I get qq'd again, its lq.
It looks ugly on the bottom right and the b&w on the left shouldn't be there, Idk what you were doing... The flowers are horrible. 0/10. What you can do to improve it is remove the flowers, make everything either colorful or the whole thing b&w. Adding effects would be nice to add some spunk.

Your problem is you're stuck doing the same shit and won't open to anything else, makes you terrible cnc'r, and a very closed minded gfx'r, you like shit a certain way, and when it's not that way say, someone uses a whole bunch of c4d's but meant to, you hate the sig, and you give no thought to the work actually put into it, and that it's actually a good sig except for your skewed vision of what gfx is. 3/4 of the community needs to start trying new shit, it's a very boring gfx section to see the same things over and over.

You aren't getting qq'd, or flamed, or any of the other shit you've ever claimed, you just fail to ever get the point through your thick ass skull. Don't. Be. So. Close. Minded. It's. Art. The sig was obviously vintage, all you got out of that was that it was lq "skewed Vision."

@123bomb123: No seriously stay out of this thread, you don't belong posting where you have no experience, start making sigs, then try to tell me how I make mine. o-o

@Poke: Thanks for not being so close minded. Lol.

It's my opinion. Of course you're going to say positive things about YOUR sig. The sig looks like shit, plain and simple. That's my taste.

Your opinion = A very set standard of what you think good gfx is. Your comments on almost all sigs are the same things, if they have certain things you like them , and when they're different from that you pretty much post straight hate, I've said it before, and I'll say it again, it makes your comments pretty much useless, I should just kind of skip over them when I see your "cnc's" but I like to give you the benfit of a doubt, because whether or not I respect the way you show your dislike for gfx, you're still a gfx'r in some form or other.
Title: Re: nature
Post by: Pokeh on April 04, 2012, 06:33:50 PM
tl;dr be more open in new changes and ideas instead of sticking to preference all the time.

that's how aesthetics evolve~
Title: Re: nature
Post by: zepher2211 on April 04, 2012, 06:41:14 PM
Quote from: Pokeh on April 04, 2012, 06:33:50 PM
tl;dr be more open in new changes and ideas instead of sticking to preference all the time.

that's how aesthetics evolve~

You're now in my sig
Title: Re: nature
Post by: Pokeh on April 04, 2012, 07:15:11 PM
<3