Poll
Question:
Do you like this idea?
Option 1: Yes
votes: 3
Option 2: No
votes: 3
Okay so erm, when you dc dont u find that very annoying? Well, I have a solution. I was thinking if you dced in your game, when you open back BC there should be a message that pops up "Do you wish to join back xxx room".
Also, when they join back they will have the same amount of hp/trans guage. Comment plox.
that'd be super hard to do i presume but it'd be nice to have some sort of setting saved.
Quote from: Pokeh on August 26, 2012, 06:38:07 PM
that'd be super hard to do, but if possible **** yeah.
doubt it's possible , if it is why not
I know some games that have this.
I think this is impossible, but if they know how to implement this? why not?
but I still think it's impossible -1
Quote from: cybercjt on August 27, 2012, 01:12:43 PM
The original Bots don't have this so probably impossible -1
did the original BOTS have survival mode? did the original BOTS have a leech passive skill? anything is possible
Quote from: Cooky on August 27, 2012, 01:17:41 PM
Quote from: cybercjt on August 27, 2012, 01:12:43 PM
The original Bots don't have this so probably impossible -1
did the original BOTS have survival mode? did the original BOTS have a leech passive skill? anything is possible
Ikr. let's wait for Allie's response
i think its impossible 2
or at least after that they make it like expo when u join room when game's already started
yeay be ram, get full gauge, disconnect, wait a bit, relog, transform and win easy
Quote from: Iridion on August 27, 2012, 01:24:41 PM
yeay be ram, get full gauge, disconnect, wait a bit, relog, transform and win easy
I dont get it.. :-\
this game is like a source engine there meant for cheap stuff.. therefore this is probably not possible
imo there should be an auto re-launch on dc
This is a horrible idea that could very easily be abused to get an edge in-game.
Also, I have my doubts on its possibility, simply because if you understand what a disconnection is, it's the program crashing, and how could we possibly make our game execute code after it's crashed?
The only work-around is if only the bout executable itself crashed, enabling ZylonShield to detect a crash, and auto-reset client. However this wouldn't be an efficient method because zylonshield is injected into the bout executable, thus meaning if bout crashes, it crashes.
allie has spoken.
Quote from: Allie on August 28, 2012, 11:05:43 AM
This is a horrible idea that could very easily be abused to get an edge in-game.
Also, I have my doubts on its possibility, simply because if you understand what a disconnection is, it's the program crashing, and how could we possibly make our game execute code after it's crashed?
The only work-around is if only the bout executable itself crashed, enabling ZylonShield to detect a crash, and auto-reset client. However this wouldn't be an efficient method because zylonshield is injected into the bout executable, thus meaning if bout crashes, it crashes.
see? see? .. -_-
Kay. Thx anyways Allie