BoutCheetah

Other BoutCheetah Stuff => Suggestions => Topic started by: KillerPig on August 27, 2012, 11:35:13 AM

Title: base survival tag
Post by: KillerPig on August 27, 2012, 11:35:13 AM
make base tag for 1~2 players where instead of 2 bases, one is a merc spawner. Object of the game is to kill as many mercs as possible while also defending ur base.

Credit to corr for idea
Title: Re: base survival tag
Post by: Cooky on August 27, 2012, 11:36:20 AM
lol imagine defending vs like 20 arsenals trying to snipe your base

+1
Title: Re: base survival tag
Post by: Dewo on August 27, 2012, 11:38:09 AM
This is actually a pretty fun and hard mode as well. It might make people play base some more.
Title: Re: base survival tag
Post by: Corr on August 27, 2012, 11:54:07 AM
I don't think it's possible for this too happen. :/
Title: Re: base survival tag
Post by: KillerPig on August 27, 2012, 11:58:54 AM
Quote from: Corr on August 27, 2012, 11:54:07 AM
I don't think it's possible for this too happen. :/
you never know mang
Title: Re: base survival tag
Post by: NeoKiller on August 27, 2012, 12:00:55 PM
i love dis idea, +1 if it's possible
Title: Re: base survival tag
Post by: Corr on August 27, 2012, 12:52:29 PM
It is possible.

But the thing is, how are we going to incorporate all those rules within a {tag}.
Title: Re: base survival tag
Post by: Toast on August 27, 2012, 12:59:42 PM
+1. I'd actually play base.
Title: Re: base survival tag
Post by: jinhongzhu on August 27, 2012, 01:04:05 PM
If possible +1
Title: Re: base survival tag
Post by: Yoshi91 on August 27, 2012, 01:08:22 PM
omg that's daebak!

+1
Title: Re: base survival tag
Post by: cybercjt on August 27, 2012, 01:09:22 PM
+
Title: Re: base survival tag
Post by: Xkiller712 on August 27, 2012, 02:05:30 PM
Quote from: NeoKiller on August 27, 2012, 12:00:55 PM
i love dis idea, +1 if it's possible
Title: Re: base survival tag
Post by: mo9 on August 27, 2012, 05:43:16 PM
you'll have to edit the UI though so they don't get stuck on indus
+1 if it's possible
Title: Re: base survival tag
Post by: Dewo on August 27, 2012, 06:08:32 PM
Make it so they spawn infront of the base.
Title: Re: base survival tag
Post by: rettknight on August 27, 2012, 06:38:48 PM
Quote from: KillerPig on August 27, 2012, 11:58:54 AM
Quote from: Corr on August 27, 2012, 11:54:07 AM
I don't think it's possible for this too happen. :/
you never know mang
lorv it.
Title: Re: base survival tag
Post by: 123bomb123 on August 27, 2012, 06:59:58 PM
Make prizes!  ;D ;D
Title: Re: base survival tag
Post by: hawk5005 on August 27, 2012, 07:41:22 PM
+1
Title: Re: base survival tag
Post by: Meteor on August 27, 2012, 08:10:17 PM
If possible I say this should be made as soon as it can. +111111
Title: Re: base survival tag
Post by: Corr on August 30, 2012, 10:51:35 PM
This thing might actually happen.

: O
Title: Re: base survival tag
Post by: Yz on August 31, 2012, 05:28:00 AM
Quote from: Corr on August 30, 2012, 10:51:35 PM
This thing might actually happen.

: O

Probably not.

There are like 5 other updates that have been W.I.Ps for a long time, and take priority over all suggestions at the moment. If this does happen, it wouldn't happen for like half a year or longer.
Title: Re: base survival tag
Post by: 123bomb123 on August 31, 2012, 05:30:09 AM
deathmatch.
Title: Re: base survival tag
Post by: Corr on August 31, 2012, 07:46:26 PM
Quote from: Yz on August 31, 2012, 05:28:00 AM
Quote from: Corr on August 30, 2012, 10:51:35 PM
This thing might actually happen.

: O

Probably not.

There are like 5 other updates that have been W.I.Ps for a long time, and take priority over all suggestions at the moment. If this does happen, it wouldn't happen for like half a year or longer.
Fira said different. It doesn't matter how long it takes as long as it happens so till then thank you for useless post.

+Count. :D
Title: Re: base survival tag
Post by: Yz on August 31, 2012, 07:48:39 PM
Well ya it's possible. But not for a long time, plus it sounds difficult >_<
Title: Re: base survival tag
Post by: Corr on August 31, 2012, 07:50:14 PM
Said it would take 6 hours in total.

4 of bullshitting lookin at cats n stuff.

and 2 for coding.

Lolz. Besides it doesn't sound that hard, few restrictions on stuff, requires a few players, blah blah blah. Besides I have Rosseh too iron out details, we brainstormed this thing together.