BoutCheetah

Other => GFX => Topic started by: Xx Itz Ian on September 22, 2012, 01:56:14 PM

Title: Rate text
Post by: Xx Itz Ian on September 22, 2012, 01:56:14 PM
(http://i48.tinypic.com/rj3z9k.png)

is this better? i tried a tutorial to make the text look better on a signature.
Title: Re: Rate text
Post by: szabolcs on September 22, 2012, 01:59:33 PM
wow i like it  :)
Title: Re: Rate text
Post by: Nucleaon on September 22, 2012, 02:26:35 PM
text is iight. Rest of sig is meh.
Title: Re: Rate text
Post by: Iridion on September 22, 2012, 03:06:53 PM
nice enuff 6/10
Title: Re: Rate text
Post by: mo9 on September 22, 2012, 03:45:12 PM
Quote from: Nucleaon on September 22, 2012, 02:26:35 PM
text is iight. Rest of sig is meh.
Title: Re: Rate text
Post by: dimon69 on September 22, 2012, 04:38:48 PM
Text: Takes all my attention.. Which should normally be on the render. Just some advice: Try to always lower the opacity of the text, but just a little. Also some clipping masks would help it look better, but not always. If you use a gradient as the text's color, use some blending modes[in your text for example all i can say is "damn.. :\".. Usually gradient maps are not that great for text, just when you get better in gfx'in. I know very few ppl that can actually make them look cool with gradient maps.. Try to use simple colors, but never strong ones like 'purple,orange,green,red,blue [you know..] only if the sig/banner whatever it's meant to be colorful, or if you use them for a subtext. Try to use dark colors or lighter colors [depending on the sig.. ]. Also never make the text that big and try to make it blend.. Never put it over the focal, make it smaller or at that size it would look fine if you lowered the opacity and maybe change the blending mode. Also try to always put it near the focal up or down... [not meaning really up or really down.. I mean not in the middle.. Like it's here]

I have more to say but I'm too lazy so  I'll leave it like this.

About the rest of the sig.. mehh it looks okay.
Title: Re: Rate text
Post by: Yz on September 22, 2012, 04:50:23 PM
110% agree with Dii about the text taking too much attention.
Title: Re: Rate text
Post by: Xx Itz Ian on September 22, 2012, 05:48:40 PM
Also this sig was mostly made to experience with text, btw its not gradient.

I duplicated the render
Apply image
Gaussian blur radius 3.5
Create clippinmask
Move around image.

But i will use the advice in my next work.
Title: Re: Rate text
Post by: spiderstar on September 22, 2012, 06:45:49 PM
It's okay.