BoutCheetah

Other => GFX => Topic started by: leroy0690 on January 05, 2013, 08:43:29 PM

Title: ManMeetDogs First Offical Mod - Public.
Post by: leroy0690 on January 05, 2013, 08:43:29 PM
My graphics are very bad, so the screenshots look Low Quality.

(http://i47.tinypic.com/28qu5if.jpg)
(http://i50.tinypic.com/23v1cph.jpg)
(http://i47.tinypic.com/2h4ggzm.jpg)

If anyone with expertise could tell me how to add good quality to my mods, I would greatly appreciate it. I am not sure the Neon lines are so faded because of my CPUs lack of graphics or because I did something wrong. I sharpend them 4 times and it helped, but barely.
Thanks.


Also if someone does use this mod, can you take a screenshot so we can compare? I would really appreciate if someone would do this, so I can continue making mods.

Here is the PNG.
(http://i47.tinypic.com/bgb3hk.png)

Save the picture then rename it hs_200_head.ba0
and put it into your Models folder located in the Data section of Zylon Gaming.
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: mic99 on January 05, 2013, 08:45:26 PM
That looks much better, GJ  ;D
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: Selene on January 05, 2013, 08:46:07 PM
This one is better then your other one. You're improving.
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: lasercut on January 05, 2013, 08:51:35 PM
your textures seems to have quite a lot of noise in them. Especially at the white bit at the back of the head.
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: leroy0690 on January 05, 2013, 08:56:07 PM
Quote from: lasercut on January 05, 2013, 08:51:35 PM
your textures seems to have quite a lot of noise in them. Especially at the white bit at the back of the head.

It was not like that at first, but when I started to play in game it was just a big blob of grey, so I sharpended it in hoped that the texture would become visible.

But my graphics are bad, so I can not actually tell what it will look like on a computer that has good graphics. Can you try it out or someone? If it has to much noise in game I will just Topaz the PSD or blur it.

Thanks.
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: Toast on January 05, 2013, 09:23:08 PM
Better than the other one. I just don't like how you modded the top of the head, looks like random lines.
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: Xx Itz Ian on January 05, 2013, 09:25:10 PM
I like it as a mod.
The coinhead itself is not my style but gj. Much better then the previous one maybe you become very good at this  ::)
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: boutcheetahz on January 05, 2013, 09:29:13 PM
that looks better than the other one.

Try modding Bladium and some more.
Title: Re: ManMeetDogs First Offical Mod - Public.
Post by: Jeffalo13 on January 06, 2013, 03:07:19 AM
needs work but pretty cool

looks a little raggity