BoutCheetah

BoutCheetah Community => General Discussion => Topic started by: Santa on November 19, 2010, 03:18:52 AM

Title: Suggestions on a new map
Post by: Santa on November 19, 2010, 03:18:52 AM
Which map should it be a duplicate of, what monsters should be replaced, specify each mobs attack hp and speed =]. I plan on making another level for ya'll.

~RedEyes.
Title: Re: Suggestions on a new map
Post by: Styx on November 19, 2010, 03:50:40 AM
Lv 90 should be remade DEFINITELY. If you don't agree, stfu feg.
Lv 90 has to be the most unique level out of all the higher sectors. It has a more adventure feeling too. It ain't played as much.
I also hope this new sector will be for Lv 150's too. :(.

Monsters that should be replaced are the Teranopl's/WarMiner, Chernobyl (swap with the BOUT version), BlackMals and Melissa.

Title: Re: Suggestions on a new map
Post by: asdfghj on November 19, 2010, 03:58:21 AM
has to be one unlike any other, where it is difficult to overcome
because honestly all stages in sector,  are too simple..
a place where you can't hide...and the most annoying enemies, like as a stomachache
Title: Re: Suggestions on a new map
Post by: tanqq on November 19, 2010, 04:31:55 AM
Quote from: asdfghj on November 19, 2010, 03:58:21 AM
has to be one unlike any other, where it is difficult to overcome
because honestly all stages in sector,  are too simple..
a place where you can't hide...and the most annoying enemies, like as a stomachache
Seriously, the hardest map for me is actually lvl86 0_o
The boss CodeRed deals 1k+ damage to me. I died in less than 4 minutes. Wtfhax.



Title: Re: Suggestions on a new map
Post by: Styx on November 19, 2010, 04:37:56 AM
Lv 86 is bullshit. Can't believe they used the strength of the Code Red in Run Fast on Lv 86. :|.
Title: Re: Suggestions on a new map
Post by: lugiaXDG009 on November 19, 2010, 04:39:23 AM
Quote from: tanqq on November 19, 2010, 04:31:55 AM
Seriously, the hardest map for me is actually lvl86 0_o
The boss CodeRed deals 1k+ damage to me. I died in less than 4 minutes. Wtfhax.





lol same i go in there for easy win and die

but i think that lvl 90 should be put in for the map make it like 150 make the mobs have 1 - 2k hp have a mix of everything to annoy the crap out of everyone and the boss should be the 1k code red,also speed for everything be maxed. ultimate f*cked up map

and you can all suffer lolololololololololololol
Title: Re: Suggestions on a new map
Post by: Allie on November 19, 2010, 08:06:31 AM
Quote from: tanqq on November 19, 2010, 04:31:55 AM
Seriously, the hardest map for me is actually lvl86 0_o
The boss CodeRed deals 1k+ damage to me. I died in less than 4 minutes. Wtfhax.





That was actually an accident, when inputting level X (which was 230 at the time), I fixed the power of that, without knowing the boss of X was a copy of the boss of 86.
Kenny has yet to change the boss of 86.
Title: Re: Suggestions on a new map
Post by: Xrow on November 19, 2010, 12:24:21 PM
Put a static base on either end of w/e map you use, and put flags (red for red team and blue for blue team) on either base.  Then make it capture the flag!
Title: Re: Suggestions on a new map
Post by: Yz on November 19, 2010, 12:26:14 PM
Quote from: Xrow on November 19, 2010, 12:24:21 PM
Put a static base on either end of w/e map you use, and put flags (red for red team and blue for blue team) on either base.  Then make it capture the flag!

thats totally possible
Title: Re: Suggestions on a new map
Post by: Xrow on November 19, 2010, 12:31:31 PM
I wish. I've always thought that'd be sick :3
Title: Re: Suggestions on a new map
Post by: Mr_V on November 19, 2010, 12:38:36 PM
Quote from: Xrow on November 19, 2010, 12:24:21 PM
Put a static base on either end of w/e map you use, and put flags (red for red team and blue for blue team) on either base.  Then make it capture the flag!
ah, a new game mode ^^ that'd be epic
Title: Re: Suggestions on a new map
Post by: Styx on November 19, 2010, 07:19:24 PM
Quote from: Xrow on November 19, 2010, 12:24:21 PM
Put a static base on either end of w/e map you use, and put flags (red for red team and blue for blue team) on either base.  Then make it capture the flag!

:'(
Title: Re: Suggestions on a new map
Post by: lugiaXDG009 on November 20, 2010, 09:19:16 AM
it would be fun there should be a green team then too to have more people against each other make it more interesting
Title: Re: Suggestions on a new map
Post by: zepher2211 on November 21, 2010, 02:01:37 AM
Red told me couldn't add a new game type because I asked about making a map with inifinite waves of enemies with exp based on the number of waves you got through.

/sucks

Level 1 should be remade with ascending difficulties of monster aka start with gandas on the next round of them make it nimbas the 3rd round make them Iridions 4th round make it Bubble Boys 5th round make it Mardagons (Don't remember what their called purple and red that shoot fire every few hits) and 6th round make it code reds with kowbot being the boss, Ii'll figure out the hp in a little while.
Title: Re: Suggestions on a new map
Post by: lugiaXDG009 on November 21, 2010, 02:42:16 AM
its mandragores i think man

doesn't that sound like something you just said

Quote from: zepher2211 on November 21, 2010, 02:01:37 AM
Red told me couldn't add a new game type because I asked about making a map with inifinite waves of enemies with exp based on the number of waves you got through.
Title: Re: Suggestions on a new map
Post by: zepher2211 on November 21, 2010, 03:13:25 AM
that was the point, level 1 is porbably the closest thing to what I wanted to do, even though it only has like 6 rounds
Title: Re: Suggestions on a new map
Post by: RAUDOG on November 21, 2010, 03:19:54 AM
Make a lvl harder than 215, but it must have item drops, hp drops, and more gigas and exp.
Title: Re: Suggestions on a new map
Post by: Iridion on November 21, 2010, 04:58:43 AM
HARD LEVEL WITH 215 EXP