Hi everyone! I just thought at a new sector rule.
that rule will be like survival but with bosses. there will be all the maps without 1p and 8p.
i will take an example level 1 map. where the boss in sergeant sector.
You will survive against sergeant sector without mobs like ganda, first 2 sergeant sector. then more and more and more. and you will need to survive.
That rule will be locked on hard difficult.
i think the name of the rule will be "boss survival" .
I think that rule is cool. Please tell me if you like it or not.
so its mode that makes it so all the mobs on the level are replaced by the final boss? would be interesting
Quote from: Cooky on August 30, 2013, 06:31:03 AM
so its mode that makes it so all the mobs on the level are replaced by the final boss? would be interesting
The mobs wont be necessarily replaced, but it will simply be 1 mob that accumulates every wave (the boss of that lv). So in the first wave there would be 2 of w/e is the boss of that map, then lets say the next wave has 5, then 10, then 20... etc.
" first 2 sergeant sector. then more and more and more. and you will need to survive."
Sounds boring, also after a point will be impossible for more mobs to spawn due to the limited spawn spaces. ::)
I dont know what to say..
Between - and +
If boss was codered i would never play that level
(http://i.imgur.com/7f5zB.gif)