apparently some ****up screwtard screwed up one of chern's ai, and lucky us decided to copy over that one derpy chern.
Well, we found out what caused chernobyl's animation glitch. It'll be fixed next update.
posting this because seriously, my face has hit the desk on this one. If I'd taken the slightest look at chern's ai at any point since i learned it, I would've seen it.
nice omg
...making him harder, I assume?
do u mean the sector enemy Chernobyl or the trans pack? :o
I would think that ai refers to a sector mob, since trans packs don't have ai ::)
ok
Quote from: Thornz on November 19, 2013, 08:10:00 AM
I would think that ai refers to a sector mob, since trans packs don't have ai ::)
yes but she said
Quote from: Allie on November 19, 2013, 03:24:10 AM
we found out what caused chernobyl's animation glitch.
so maybe the trans will be fixed too?
no its the 235 chernobyl it was glitched it didnt move til u hit it (i think)
Quote from: Cooky on November 19, 2013, 10:41:28 AM
so maybe the trans will be fixed too?
No. Changing the ai has nothing to do with the trans, as you are the intelligence with the trans version.
Chernobyl is incapable of doing certain things. The ai tells it what to do, and it was telling it to do something it couldn't.
The difference with the trans is that it won't shutdown when it can't do something, it'll just glitch.
The Cher in lv 100, 221, and 235 (maybe more too lazy to check) are (until this update fixes it) glitched. ::)
YAY
Quote from: Cooky on November 19, 2013, 07:58:59 AM
do u mean the sector enemy Chernobyl or the trans pack? :o
I'm pretty sure it's the sector one. ;3
Again, this will make him harder?
nice job alie we love u
-the rekters
Yay no more derp
does this mean a Chernobyl merc might be possible?
Quote from: Cooky on November 19, 2013, 05:09:20 PM
does this mean a Chernobyl merc might be possible?
that's kinda a silly question, chernobyl was never made a merc for way different reasons. if allie knew chern had a bug ages ago it woulda been fixed. in other words it was always possible and this doesnt have any real affect
I know it was kinda silly this is the spam section
yz pls
yeah and you wanted a legitimate answer because you didn't know, so np
Quote from: nanak tatum on November 19, 2013, 09:54:23 PM
Yes for 235 is the most important! Now we can lure. Even though it was possible to lure before but it's much easier now.
Actually it was impossible to lure him before. ::)
Quote from: Rossbach on November 19, 2013, 11:28:52 PM
Quote from: nanak tatum on November 19, 2013, 09:54:23 PM
Yes for 235 is the most important! Now we can lure. Even though it was possible to lure before but it's much easier now.
Actually it was impossible to lure him before. ::)
unfortunately, that's incorrect..technically.
because of what caused the bug, it only bugged if you were too far away from it. if you were to kite really, reeeeeeeally close it might be possible, though you'd have to stay in melee range, so thus the technically, not sure if you can cause him to move instead of attack.
I deleted your post for possible ai leak.
although, you were wrong. There is no such thing as a run value which determines if it can only run.
Quote from: Allie on November 20, 2013, 12:45:42 AM
I deleted your post for possible ai leak.
although, you were wrong. There is no such thing as a run value which determines if it can only run.
-Edited. ::) -
ur dat stance is the worst sig ive ever seen in my life js
Quote from: Yz on November 20, 2013, 03:09:55 AM
ur dat stance is the worst sig ive ever seen in my life js
Blame Merc. ::)
Quote from: Yz on November 19, 2013, 06:33:50 PM
Quote from: Cooky on November 19, 2013, 05:09:20 PM
does this mean a Chernobyl merc might be possible?
that's kinda a silly question, chernobyl was never made a merc for way different reasons. if allie knew chern had a bug ages ago it woulda been fixed. in other words it was always possible and this doesnt have any real affect
It's not a silly question. Xabaras and DeathHunter weren't made to be merc's either...