BoutCheetah

Other BoutCheetah Stuff => Suggestions => Topic started by: iow155 on November 24, 2013, 12:32:41 AM

Title: Defend-the-base mode
Post by: iow155 on November 24, 2013, 12:32:41 AM
Got this idea from one of the use maps in warcraft.

So we have the base in the center, or in the corner, the viruses will be approaching to the base

The aim is to defend the base for a certain amount of time, the mobs get stronger as the time passes

The players will get 5 lives, and they can use their mercenaries with they want.

Their will be a boss for every one minute, if you kill it, it will drop small awards such as 1-day items.

No matter if the players cleared or not, the players will get xps depending on the number of mobs they killed.

However, if lost, players will get 1/4 of the xp which they should get.


Any suggestions are welcome! 

Title: Re: Defend-the-base mode
Post by: medchiller on November 24, 2013, 12:34:54 AM
So essentially its a Zombie mode?
Title: Re: Defend-the-base mode
Post by: iow155 on November 24, 2013, 12:36:27 AM
Quote from: medchiller on November 24, 2013, 12:34:54 AM
So essentially its a Zombie mode?

Kind of... yes.
Title: Re: Defend-the-base mode
Post by: opuiq3 on November 24, 2013, 12:53:08 AM
Sounds fun  ;D
+1
Title: Re: Defend-the-base mode
Post by: iow155 on November 24, 2013, 12:56:42 AM
Quote from: nanak tatum on November 24, 2013, 12:44:21 AM
Sounds fun to me. +1

But I think the drops should be like (i.e) 7 day exp multiplier (for whoever grabs it (and maybe it can only be traded 1 time) or 2x exp (lasting for x amount of time only in that game your in.

That can work also
Title: Re: Defend-the-base mode
Post by: Dooow on November 24, 2013, 01:03:29 AM
Yes, we should have a wave of CodeReds and Kowbats.
Title: Re: Defend-the-base mode
Post by: Thornz on November 24, 2013, 01:07:11 AM
Quote from: Dooow on November 24, 2013, 01:03:29 AM
Yes, we should have a wave of CodeReds and Kowbats.

And Xabs >:D
Title: Re: Defend-the-base mode
Post by: Dooow on November 24, 2013, 02:29:12 AM
Why would they make it that easy? If anything. They'll have the normal HP bar.
Title: Re: Defend-the-base mode
Post by: Cooky on November 24, 2013, 04:13:02 AM
Quote from: opuiq3 on November 24, 2013, 12:53:08 AM
Sounds fun  ;D
+1
Title: Re: Defend-the-base mode
Post by: Iridion on November 24, 2013, 06:18:03 AM
isnt this the wave survival thingy already existing in sector with a base placed on the map?...done
;D
Title: Re: Defend-the-base mode
Post by: iow155 on November 24, 2013, 08:57:15 AM
Quote from: Iridion on November 24, 2013, 06:18:03 AM
isnt this the wave survival thingy already existing in sector with a base placed on the map?...done
;D

The idea can be interpreted like that but the mobs are primarily coming to the base first, rather than coming to kill you.

it is kind of bvb + survival.
Title: Re: Defend-the-base mode
Post by: Bombz on November 24, 2013, 10:20:41 AM
+1
Title: Re: Defend-the-base mode
Post by: Reviax on November 24, 2013, 12:35:27 PM
Quote from: Dooow on November 24, 2013, 01:03:29 AM
Yes, we should have a wave of CodeReds and Kowbats.
No this game already has so many CodeReds and Kowbats... X_X

What map would this be played on?
Title: Re: Defend-the-base mode
Post by: Iridion on November 24, 2013, 02:02:12 PM
Quote from: Reviax on November 24, 2013, 12:35:27 PM
Quote from: Dooow on November 24, 2013, 01:03:29 AM
Yes, we should have a wave of CodeReds and Kowbats.
No this game already has so many CodeReds and Kowbats... X_X

What map would this be played on?

imo power generator (the map with trains) would be great
Title: Re: Defend-the-base mode
Post by: hur9 on November 24, 2013, 02:19:41 PM
+1
Title: Re: Defend-the-base mode
Post by: qolderman on November 24, 2013, 02:41:49 PM
Very cool idea. +1 :D