Here (http://boutcheetah.zylongaming.com/index.php?topic=2911.0) Iri said "The file we are going to mod is bladium body file, aka az_110_body. Scroll down to find it, then right-click on it and left-click on "open with". Choose the program you want to use to edit the texture and it will be ready to be edited."
But when I choose PS, it opens and nothing happens.
wow wtf
before you open it, you have to rename the extension as .png or any other format used by your editing program (ps)
its better to move it elsewhere (right click -> copy in) then rename and open it from there (from exaple the desktop)
sorry i'll correct that asap
ya read the tutorial more closely :(
but u can open the files with gimp without changing to png. :wow
In over 2 years you're the first one to ask that question.
Quote from: hawk5005 on January 03, 2014, 03:25:54 PM
In over 2 years you're the first one to ask that question.
Offtopic
Quote from: opuiq3 on January 03, 2014, 03:43:02 PM
Quote from: hawk5005 on January 03, 2014, 03:25:54 PM
In over 2 years you're the first one to ask that question.
Offtopic
not really as the topics about the guide and hawks talking about how the guide had a few errors, but we're offtopic
right click in xnview
Open with
Gimp
???
Quote from: nanak tatum on January 03, 2014, 04:45:51 PM
I use gimp and Xnview. With gimp you do not have to rename it when you open/edit it (well you have to rename it but only after your done editing when you export it).
I like PS more plus I have problem with Gimp. Which we can discuss in PM or make another topic.