Take back so.members get coins?
Suggestion could be;
If people buy more member, they get more coins every week.
1month = 10k per week
3month = 15k per week
6month/1yr = 20k per week
Perm member= 25k/30k per week
It isn't much when II skills costs 20k each, and trans 70k
And like this make people maybe buy.more memberships.
Pleace feedback ;)
The problem is on a larger scale than "it's only enough to buy a II skill".
There are (currently) 285 active memberships that are not permanent, and 139 non-staff permanent memberships.
If every one of them got 20k coins a week, that's 8.5million coins coming in a week.
Assuming about half of the members (especially perm members) are inactive, that's at minimum 4.25million coins coming in a week that aren't getting spent.
Assuming of the half leftover that more than half of them already have a coin set and won't be spending them, that's 2.12million coins every week from active members that aren't getting spent at all, assuming the other half spends all of it (heavy estimate).
That's an estimated total of 6.3million coins every week that are being spawned by the system, but not spent in-game. This creates a *huge* inflation over the 5 years this game has been a thing.
Sadly, it's just not a feature we can offer.
Quote from: BlackStickre on June 25, 2014, 07:07:06 AM
Quote from: Allie on June 25, 2014, 07:05:37 AM
No, we don't want people to be rich
an interesting thought, which is more rich, 6k coins in a game with 6M total coins, 6M coins in a game with 6B coins, or 600M coins in a game with 600B coins?
Quote from: Allie on June 25, 2014, 07:14:10 AM
Quote from: BlackStickre on June 25, 2014, 07:07:06 AM
Quote from: Allie on June 25, 2014, 07:05:37 AM
No, we don't want people to be rich
an interesting thought, which is more rich, 6k coins in a game with 6M total coins, 6M coins in a game with 6B coins, or 600M coins in a game with 600B coins?
600B :D
Okey, i understand ;)
Topic locked