June 26, 2024, 11:59:20 AMLatest Member: andykim4691
BoutCheetah » Profile of Blessed » Show posts » Messages

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Messages - Blessed

106
Normal Server / Buying blad +5 set
April 14, 2012, 02:22:05 AM
offers hur up niggums  ::)
107
Player Sponsored Events / Re: Prove Your Worth
April 14, 2012, 02:15:50 AM
Bot Name: Blessed
Level: 160 i think
"By posting this I have hereby read the rules of the competition and agree to follow them or forfeit the reward promised"
108
wut is this... i don't even... y??? i love that map :/
109
wut will be exp rates? like exp for lvl 98 and ross will be king cuz now we can push without losing exp gg all people that think pushing is unlegit...
110
Normal Server / Re: Ω Utopia & Redemption Ω
April 13, 2012, 02:47:43 AM
i can has join skype convos???  ;D ;D ;D ;D ;D ;D ;D ;D ;D
111
Normal Server / Re: selling halloween sets
April 12, 2012, 02:05:15 AM
lmao pig gl getting a sale
112
Solved Bug Reports / Re: Hack detected?
April 12, 2012, 02:01:19 AM
all i did was copy and past ddnt even read :/

Edit: i cant come back here cuz i keep getting d/c'd lololol
113
Solved Bug Reports / Re: Hack detected?
April 12, 2012, 01:49:14 AM
uh, wtf do i look like reading some logs????
114
Solved Bug Reports / Re: Hack detected?
April 12, 2012, 01:41:20 AM
11.0
115
Solved Bug Reports / Re: Hack detected?
April 12, 2012, 01:28:41 AM
lol worked
116
Solved Bug Reports / Re: Hack detected?
April 12, 2012, 01:21:54 AM
firefox
117
Solved Bug Reports / Re: Hack detected?
April 12, 2012, 01:15:06 AM
4/6/2012 5:56 - ZylonShield Loading . . .
4/6/2012 5:56 - Finished randomizing the player base pointer.
4/6/2012 5:56 - Finished randomizing the creature base pointer.
4/6/2012 5:56 - Successfully created the active protection thread.
4/6/2012 5:56 - Successfully hooked the Recv function.
4/6/2012 5:56 - Successfully hooked the Send function.
4/6/2012 5:56 - Successfully hooked the Connect function.
4/6/2012 5:56 - Successfully hooked the Close Socket function.
4/6/2012 5:56 - Successfully hooked the Load DLL function.
4/6/2012 5:56 - Successfully hooked the Compress function.
4/6/2012 5:56 - Setting screen mode to windowed.
4/6/2012 5:56 - Setting resolution to low.
4/6/2012 6:3 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 6:5 - ZylonShield Loading . . .
4/6/2012 6:5 - Finished randomizing the player base pointer.
4/6/2012 6:5 - Finished randomizing the creature base pointer.
4/6/2012 6:5 - Successfully created the active protection thread.
4/6/2012 6:5 - Successfully hooked the Recv function.
4/6/2012 6:5 - Successfully hooked the Send function.
4/6/2012 6:5 - Successfully hooked the Connect function.
4/6/2012 6:5 - Successfully hooked the Close Socket function.
4/6/2012 6:5 - Successfully hooked the Load DLL function.
4/6/2012 6:5 - Successfully hooked the Compress function.
4/6/2012 6:5 - Setting screen mode to windowed.
4/6/2012 6:5 - Setting resolution to low.
4/6/2012 8:21 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 18:31 - ZylonShield Loading . . .
4/6/2012 18:31 - Finished randomizing the player base pointer.
4/6/2012 18:31 - Finished randomizing the creature base pointer.
4/6/2012 18:31 - Successfully created the active protection thread.
4/6/2012 18:31 - Successfully hooked the Recv function.
4/6/2012 18:31 - Successfully hooked the Send function.
4/6/2012 18:31 - Successfully hooked the Connect function.
4/6/2012 18:31 - Successfully hooked the Close Socket function.
4/6/2012 18:31 - Successfully hooked the Load DLL function.
4/6/2012 18:31 - Successfully hooked the Compress function.
4/6/2012 18:31 - Setting screen mode to windowed.
4/6/2012 18:31 - Setting resolution to low.
4/6/2012 18:31 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 18:32 - ZylonShield Loading . . .
4/6/2012 18:32 - Finished randomizing the player base pointer.
4/6/2012 18:32 - Finished randomizing the creature base pointer.
4/6/2012 18:32 - Successfully created the active protection thread.
4/6/2012 18:32 - Successfully hooked the Recv function.
4/6/2012 18:32 - Successfully hooked the Send function.
4/6/2012 18:32 - Successfully hooked the Connect function.
4/6/2012 18:32 - Successfully hooked the Close Socket function.
4/6/2012 18:32 - Successfully hooked the Load DLL function.
4/6/2012 18:32 - Successfully hooked the Compress function.
4/6/2012 18:32 - Setting screen mode to windowed.
4/6/2012 18:32 - Setting resolution to low.
4/6/2012 18:32 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 18:43 - ZylonShield Loading . . .
4/6/2012 18:43 - Finished randomizing the player base pointer.
4/6/2012 18:43 - Finished randomizing the creature base pointer.
4/6/2012 18:43 - Successfully created the active protection thread.
4/6/2012 18:43 - Successfully hooked the Recv function.
4/6/2012 18:43 - Successfully hooked the Send function.
4/6/2012 18:43 - Successfully hooked the Connect function.
4/6/2012 18:43 - Successfully hooked the Close Socket function.
4/6/2012 18:43 - Successfully hooked the Load DLL function.
4/6/2012 18:43 - Successfully hooked the Compress function.
4/6/2012 18:43 - Setting screen mode to windowed.
4/6/2012 18:43 - Setting resolution to low.
4/6/2012 19:38 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 15:14 - ZylonShield Loading . . .
4/7/2012 15:14 - Finished randomizing the player base pointer.
4/7/2012 15:14 - Finished randomizing the creature base pointer.
4/7/2012 15:14 - Successfully created the active protection thread.
4/7/2012 15:14 - Successfully hooked the Recv function.
4/7/2012 15:14 - Successfully hooked the Send function.
4/7/2012 15:14 - Successfully hooked the Connect function.
4/7/2012 15:14 - Successfully hooked the Close Socket function.
4/7/2012 15:14 - Successfully hooked the Load DLL function.
4/7/2012 15:14 - Successfully hooked the Compress function.
4/7/2012 15:14 - Setting screen mode to windowed.
4/7/2012 15:14 - Setting resolution to low.
4/7/2012 15:19 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 17:27 - ZylonShield Loading . . .
4/7/2012 17:27 - Finished randomizing the player base pointer.
4/7/2012 17:27 - Finished randomizing the creature base pointer.
4/7/2012 17:27 - Successfully created the active protection thread.
4/7/2012 17:27 - Successfully hooked the Recv function.
4/7/2012 17:27 - Successfully hooked the Send function.
4/7/2012 17:27 - Successfully hooked the Connect function.
4/7/2012 17:27 - Successfully hooked the Close Socket function.
4/7/2012 17:27 - Successfully hooked the Load DLL function.
4/7/2012 17:27 - Successfully hooked the Compress function.
4/7/2012 17:27 - Setting screen mode to windowed.
4/7/2012 17:27 - Setting resolution to low.
4/7/2012 17:37 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 17:56 - ZylonShield Loading . . .
4/7/2012 17:56 - Finished randomizing the player base pointer.
4/7/2012 17:56 - Finished randomizing the creature base pointer.
4/7/2012 17:56 - Successfully created the active protection thread.
4/7/2012 17:56 - Successfully hooked the Recv function.
4/7/2012 17:56 - Successfully hooked the Send function.
4/7/2012 17:56 - Successfully hooked the Connect function.
4/7/2012 17:56 - Successfully hooked the Close Socket function.
4/7/2012 17:56 - Successfully hooked the Load DLL function.
4/7/2012 17:56 - Successfully hooked the Compress function.
4/7/2012 17:56 - Setting screen mode to windowed.
4/7/2012 17:56 - Setting resolution to low.
4/7/2012 17:58 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 19:19 - ZylonShield Loading . . .
4/7/2012 19:19 - Finished randomizing the player base pointer.
4/7/2012 19:19 - Finished randomizing the creature base pointer.
4/7/2012 19:19 - Successfully created the active protection thread.
4/7/2012 19:19 - Successfully hooked the Recv function.
4/7/2012 19:19 - Successfully hooked the Send function.
4/7/2012 19:19 - Successfully hooked the Connect function.
4/7/2012 19:19 - Successfully hooked the Close Socket function.
4/7/2012 19:19 - Successfully hooked the Load DLL function.
4/7/2012 19:19 - Successfully hooked the Compress function.
4/7/2012 19:19 - Setting screen mode to full screen.
4/7/2012 19:19 - Setting resolution to low.
4/7/2012 19:21 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 19:26 - ZylonShield Loading . . .
4/7/2012 19:26 - Finished randomizing the player base pointer.
4/7/2012 19:26 - Finished randomizing the creature base pointer.
4/7/2012 19:26 - Successfully created the active protection thread.
4/7/2012 19:26 - Successfully hooked the Recv function.
4/7/2012 19:26 - Successfully hooked the Send function.
4/7/2012 19:26 - Successfully hooked the Connect function.
4/7/2012 19:26 - Successfully hooked the Close Socket function.
4/7/2012 19:26 - Successfully hooked the Load DLL function.
4/7/2012 19:26 - Successfully hooked the Compress function.
4/7/2012 19:26 - Setting screen mode to full screen.
4/7/2012 19:26 - Setting resolution to low.
4/7/2012 20:4 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 21:36 - ZylonShield Loading . . .
4/7/2012 21:36 - Finished randomizing the player base pointer.
4/7/2012 21:36 - Finished randomizing the creature base pointer.
4/7/2012 21:36 - Successfully created the active protection thread.
4/7/2012 21:36 - Successfully hooked the Recv function.
4/7/2012 21:36 - Successfully hooked the Send function.
4/7/2012 21:36 - Successfully hooked the Connect function.
4/7/2012 21:36 - Successfully hooked the Close Socket function.
4/7/2012 21:36 - Successfully hooked the Load DLL function.
4/7/2012 21:36 - Successfully hooked the Compress function.
4/7/2012 21:36 - Setting screen mode to full screen.
4/7/2012 21:36 - Setting resolution to low.
4/7/2012 22:36 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 23:4 - ZylonShield Loading . . .
4/7/2012 23:4 - Finished randomizing the player base pointer.
4/7/2012 23:4 - Finished randomizing the creature base pointer.
4/7/2012 23:4 - Successfully created the active protection thread.
4/7/2012 23:4 - Successfully hooked the Recv function.
4/7/2012 23:4 - Successfully hooked the Send function.
4/7/2012 23:4 - Successfully hooked the Connect function.
4/7/2012 23:4 - Successfully hooked the Close Socket function.
4/7/2012 23:4 - Successfully hooked the Load DLL function.
4/7/2012 23:4 - Successfully hooked the Compress function.
4/7/2012 23:4 - Setting screen mode to full screen.
4/7/2012 23:4 - Setting resolution to low.
4/7/2012 23:39 - Process Terminated. Reason: Detaching ZylonShield
4/8/2012 12:39 - ZylonShield Loading . . .
4/8/2012 12:39 - Finished randomizing the player base pointer.
4/8/2012 12:39 - Finished randomizing the creature base pointer.
4/8/2012 12:39 - Successfully created the active protection thread.
4/8/2012 12:39 - Successfully hooked the Recv function.
4/8/2012 12:39 - Successfully hooked the Send function.
4/8/2012 12:39 - Successfully hooked the Connect function.
4/8/2012 12:39 - Successfully hooked the Close Socket function.
4/8/2012 12:39 - Successfully hooked the Load DLL function.
4/8/2012 12:39 - Successfully hooked the Compress function.
4/8/2012 12:39 - Setting screen mode to full screen.
4/8/2012 12:39 - Setting resolution to low.
4/8/2012 18:44 - ZylonShield Loading . . .
4/8/2012 18:44 - Finished randomizing the player base pointer.
4/8/2012 18:44 - Finished randomizing the creature base pointer.
4/8/2012 18:44 - Successfully created the active protection thread.
4/8/2012 18:44 - Successfully hooked the Recv function.
4/8/2012 18:44 - Successfully hooked the Send function.
4/8/2012 18:44 - Successfully hooked the Connect function.
4/8/2012 18:44 - Successfully hooked the Close Socket function.
4/8/2012 18:44 - Successfully hooked the Load DLL function.
4/8/2012 18:44 - Successfully hooked the Compress function.
4/8/2012 18:44 - Setting screen mode to full screen.
4/8/2012 18:44 - Setting resolution to low.
4/8/2012 18:45 - Process Terminated. Reason: Detaching ZylonShield
4/8/2012 19:52 - ZylonShield Loading . . .
4/8/2012 19:52 - Finished randomizing the player base pointer.
4/8/2012 19:52 - Finished randomizing the creature base pointer.
4/8/2012 19:52 - Successfully created the active protection thread.
4/8/2012 19:52 - Successfully hooked the Recv function.
4/8/2012 19:52 - Successfully hooked the Send function.
4/8/2012 19:52 - Successfully hooked the Connect function.
4/8/2012 19:52 - Successfully hooked the Close Socket function.
4/8/2012 19:52 - Successfully hooked the Load DLL function.
4/8/2012 19:52 - Successfully hooked the Compress function.
4/8/2012 19:52 - Setting screen mode to full screen.
4/8/2012 19:52 - Setting resolution to low.
4/8/2012 20:18 - Process Terminated. Reason: Detaching ZylonShield
4/9/2012 23:25 - ZylonShield Loading . . .
4/9/2012 23:25 - Finished randomizing the player base pointer.
4/9/2012 23:25 - Finished randomizing the creature base pointer.
4/9/2012 23:25 - Successfully created the active protection thread.
4/9/2012 23:25 - Successfully hooked the Recv function.
4/9/2012 23:25 - Successfully hooked the Send function.
4/9/2012 23:25 - Successfully hooked the Connect function.
4/9/2012 23:25 - Successfully hooked the Close Socket function.
4/9/2012 23:25 - Successfully hooked the Load DLL function.
4/9/2012 23:25 - Successfully hooked the Compress function.
4/9/2012 23:25 - Setting screen mode to full screen.
4/9/2012 23:25 - Setting resolution to low.
4/9/2012 23:27 - Process Terminated. Reason: Detaching ZylonShield
4/10/2012 23:31 - ZylonShield Loading . . .
4/10/2012 23:31 - Finished randomizing the player base pointer.
4/10/2012 23:31 - Finished randomizing the creature base pointer.
4/10/2012 23:31 - Successfully created the active protection thread.
4/10/2012 23:31 - Successfully hooked the Recv function.
4/10/2012 23:31 - Successfully hooked the Send function.
4/10/2012 23:31 - Successfully hooked the Connect function.
4/10/2012 23:31 - Successfully hooked the Close Socket function.
4/10/2012 23:31 - Successfully hooked the Load DLL function.
4/10/2012 23:31 - Successfully hooked the Compress function.
4/10/2012 23:31 - Setting screen mode to windowed.
4/10/2012 23:31 - Setting resolution to low.
4/10/2012 23:37 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:4 - ZylonShield Loading . . .
4/12/2012 3:4 - Finished randomizing the player base pointer.
4/12/2012 3:4 - Finished randomizing the creature base pointer.
4/12/2012 3:4 - Successfully created the active protection thread.
4/12/2012 3:4 - Successfully hooked the Recv function.
4/12/2012 3:4 - Successfully hooked the Send function.
4/12/2012 3:4 - Successfully hooked the Connect function.
4/12/2012 3:4 - Successfully hooked the Close Socket function.
4/12/2012 3:4 - Successfully hooked the Load DLL function.
4/12/2012 3:4 - Successfully hooked the Compress function.
4/12/2012 3:4 - Setting screen mode to windowed.
4/12/2012 3:4 - Setting resolution to low.
4/12/2012 3:4 - A hack has been detected.  Please close: as zaebja already submitted thread already which clarify a lvl 26 hacker using muan's name.  muan is being impersonated by a fake muan with the ign...
4/12/2012 3:5 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:5 - ZylonShield Loading . . .
4/12/2012 3:5 - Finished randomizing the player base pointer.
4/12/2012 3:5 - Finished randomizing the creature base pointer.
4/12/2012 3:5 - Successfully created the active protection thread.
4/12/2012 3:5 - Successfully hooked the Recv function.
4/12/2012 3:5 - Successfully hooked the Send function.
4/12/2012 3:5 - Successfully hooked the Connect function.
4/12/2012 3:5 - Successfully hooked the Close Socket function.
4/12/2012 3:5 - Successfully hooked the Load DLL function.
4/12/2012 3:5 - Successfully hooked the Compress function.
4/12/2012 3:5 - Setting screen mode to windowed.
4/12/2012 3:5 - Setting resolution to low.
4/12/2012 3:5 - A hack has been detected.  Please close: as zaebja already submitted thread already which clarify a lvl 26 hacker using muan's name.  muan is being impersonated by a fake muan with the ign...
4/12/2012 3:5 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:6 - ZylonShield Loading . . .
4/12/2012 3:6 - Finished randomizing the player base pointer.
4/12/2012 3:6 - Finished randomizing the creature base pointer.
4/12/2012 3:6 - Successfully created the active protection thread.
4/12/2012 3:6 - Successfully hooked the Recv function.
4/12/2012 3:6 - Successfully hooked the Send function.
4/12/2012 3:6 - Successfully hooked the Connect function.
4/12/2012 3:6 - Successfully hooked the Close Socket function.
4/12/2012 3:6 - Successfully hooked the Load DLL function.
4/12/2012 3:6 - Successfully hooked the Compress function.
4/12/2012 3:6 - Setting screen mode to windowed.
4/12/2012 3:6 - Setting resolution to low.
4/12/2012 3:6 - A hack has been detected.  Please close: as zaebja already submitted thread already which clarify a lvl 26 hacker using muan's name.  muan is being impersonated by a fake muan with the ign...
4/12/2012 3:6 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:14 - ZylonShield Loading . . .
4/12/2012 3:14 - Finished randomizing the player base pointer.
4/12/2012 3:14 - Finished randomizing the creature base pointer.
4/12/2012 3:14 - Successfully created the active protection thread.
4/12/2012 3:14 - Successfully hooked the Recv function.
4/12/2012 3:14 - Successfully hooked the Send function.
4/12/2012 3:14 - Successfully hooked the Connect function.
4/12/2012 3:14 - Successfully hooked the Close Socket function.
4/12/2012 3:14 - Successfully hooked the Load DLL function.
4/12/2012 3:14 - Successfully hooked the Compress function.
4/12/2012 3:14 - Setting screen mode to full screen.
4/12/2012 3:14 - Setting resolution to low.
4/12/2012 3:14 - A hack has been detected.  Please close: hack detected?
4/12/2012 3:15 - Process Terminated. Reason: Detaching ZylonShield
118
Solved Bug Reports / Hack detected?
April 12, 2012, 01:08:25 AM
er time i try n log in i get this :/ help meh
119
Off Topic / Re: listen up
April 10, 2012, 03:06:18 PM
when will turny be?
120
Lyfe would you play if they made a '06 version of BOTS!?
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