May 23, 2024, 05:05:00 AMLatest Member: MichaelAvend

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Messages - NightWaffle

16
Suggestions / Re: Perhaps work on old features?
March 27, 2012, 06:38:41 PM
That's a good point.

I believe if you added what was originally intended, the game would become vastly over-powered, or become too much of a task to work around all the current coding and interfaces, so what I was thinking, what if you added more customisation options for things such as your base character look? Without armour?

Neat little quirk, and people would have more to do rather than just constant PvP, Base or Sector, I'm not saying however the ability to dabble with armour colours, as this would slightly take away the speciality of owning (E) sets and (E) armour in general, and also the ability to perhaps customise guns or mini-bots?

Small things such as colours or perhaps what tiny parts look like, by giving people more in-game options to edit, you would also have less people trying to modify the base files, and rule-breaking through inability to flush their creativity into the game itself.

Random suggestion, but I thought it might mix things up a little for our player community, like I said, could become a massive task, so the incapabilty factor I have taken into consideration, also, as I appreciate you have far more important projects at hand.
17
Suggestions / Perhaps work on old features?
March 27, 2012, 06:27:20 PM
Will the old tabbed panels ever be finished off?
Or are there any plans to?

Because I think It'd be a great addition to the game if more features such as ones never finished in the original build were worked around to give new life to the game and more options.

i.e. Specials, Power-ups, Bonuses etc.

Although I realise the team is very busy with working on projects at the moment, I think it would be a great little quirk to add to the game, and to polish off what Acclaim never succeeded with completing.
18
That is a fair point though, although like was suggested, give everybody a unique number to refer to their account, IP, etc. We actually do all already have unique numbers, maybe they could be the reference? Just hover over your names and the URL should show you it, it used to be used to check for flags, those not in the know-how.
19
Suggestions / Re: Friend List cap
March 27, 2012, 05:23:50 PM
D'aw :( thanks anyway guys.
20
Suggestions / Friend List cap
March 27, 2012, 04:33:03 PM
Only a small suggestion again, but what about increasing the friend list cap?

It'd be pretty helpful as there are a fair few people I whisper to,
but cannot remember all the little symbols etc in the name,
and it gets tedious having to type it out everytime I switch my whisper recipient,
it would be useful if I could just add more for IM purposes.
21
I'm happy to Dillh, I'd rather things were chilled than like this anyway.
22
This was not meant to cause conflict, it was meant to solve issues between the two guilds, RAUDOG I simply want the guilds to get along, like I said, competition is fine, encouraged even, but polite competiton, people at eachother's necks won't do anything good for anyone.

And I'm only posting so you know we don't want things to get like this, what Kuz said was out of the context by the way, I apologise for what he said.

Also Revo I completely understand what you mean, but you must also understand the ones who have done nothing wrong do not see why they should be punished/judged badly.

I had to reply here, I PM'd Revo earlier and nothing was sorted.
23
Glad to see someone's being polite :P all the best to you too!

And Revo, you said you hated some of the members of our guild, and even kicked us out for no reason first, when I politely asked why you just said 'long story'.... and even though I've always been polite to you, you took it out on me too.
24
Diesel is right, although competitiveness between guilds is part of the fun, you're taking it a bit far Revo.
25
Not mainly that, but your Guild specifies that you believe in being polite and fair to others, when you're treating all my guildmates like utter garbage, not very sporting. Even if you dislike some of the guild, it also doesn't mean you must treat the others the same.
26

'Sympathy rank 6 was created on 29th Jan 2011 means nearly 410 days
God_Like Rank 7 created 4th Feb 2012 .. which means nearly 50 days'

We were inactive for quite a while, now we are active again.
Do not compare an active guild with 'what was' an inactive guild.

Besides, I thought you wanted this to be a pure GOD_LIKE thread,
you shouldn't really be comparing other guilds to your own.

Even if you do 'hate' us Revo...
27
Suggestions / Re: Thoughts on this?
March 24, 2012, 04:11:04 PM
True you can make mercs suicide on some maps, but a fast and scripted method would be far more useful.
28
Suggestions / Re: Thoughts on this?
March 24, 2012, 01:41:22 PM
I am a high level lmao.
My point is they can be useful for a moment during sector, then not needed and get in the way.
The ability to put them away during a sector battle would always be useful.
29
Suggestions / Re: member shop
March 24, 2012, 01:28:03 PM
Bad idea, current shop is perfectly adequate.
Although finishing off the original menus could be a good project for the team to look in to.
Or at least changing them, damn they're ugly.
30
Suggestions / Re: New look for mem flags?
March 24, 2012, 01:23:16 PM
Considering a lot of non-member flags look far nicer than the member ones, I think new member flags are completely just.
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