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Messages - zepher2211

211
GFX / Re: nature
April 04, 2012, 12:07:28 AM
Quote from: RedNeon on April 03, 2012, 10:41:29 PM
hey muncay I think one of your rotating sigs are removed 

Yeah I noticed earlier, I'm about to go in and clean up my rota sig lol.

@123bomb123: No you don't need to be experienced in gfx to say "In my opinion blablabla" you do need experience to come up and try to tell me my sig was made in like 6 steps, and that it sucks, when you don't even have the ability to make anything close.
212
GFX / Re: Horizontal
April 03, 2012, 08:11:05 PM
Quote from: -PeaceLover- on April 03, 2012, 07:37:43 PM
I know im not a good gfxer but i just think this will make it look better idk
I think you shouldn't make it that skinny
Add a render that relate to the subject. Which is horizontal you can think i dont want to do the work for you
Add a white border it makes it more cinematic look
Make it bigger
Dont just spam c4d put it in the right place so it looks the best
make text more clear


Call the render a focal, the focal of this sig is the text, I wouldn't replace that with a render because the sig was already built to be centered around the text, th reason it's this skinny is because I was competing in a competition to work with this size of canvas lol. The c4d's just kinda make up the bg, really I only used 3 c4d's, this spam thing is unrealistic. You're right about the text, I'm actually collabing with a person who wanted to try working with the text themselves.

Just because you're a newb gfx'r doesn't mean your input isn't appreciated, I don't care who comments with what as long as the reply is informed sounding and isn't just hate, actually tells me some way to improve. So thanks.
213
GFX / Re: Horizontal
April 03, 2012, 07:27:08 PM
Quote from: NoS on March 27, 2012, 05:49:08 AM
are you waiting for me to say it's bad so you can admit it's terrible?

Why would I wait for someone who barely visits this community O-o, no, actually I'm waiting for someone to come up with an original reply lolo

@Poke: I must say I'm slightly disappointed, you managed to tell me there was no possible way to improve a piece of work that I can edit any single part of, smh.
214
GFX / Re: nature
April 03, 2012, 07:22:51 PM
Quote from: Nucleaon on March 29, 2012, 08:57:11 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D
Aren't all of his threads?
Before I get qq'd again, its lq.
It looks ugly on the bottom right and the b&w on the left shouldn't be there, Idk what you were doing... The flowers are horrible. 0/10. What you can do to improve it is remove the flowers, make everything either colorful or the whole thing b&w. Adding effects would be nice to add some spunk.

Your problem is you're stuck doing the same shit and won't open to anything else, makes you terrible cnc'r, and a very closed minded gfx'r, you like shit a certain way, and when it's not that way say, someone uses a whole bunch of c4d's but meant to, you hate the sig, and you give no thought to the work actually put into it, and that it's actually a good sig except for your skewed vision of what gfx is. 3/4 of the community needs to start trying new shit, it's a very boring gfx section to see the same things over and over.

You aren't getting qq'd, or flamed, or any of the other shit you've ever claimed, you just fail to ever get the point through your thick ass skull. Don't. Be. So. Close. Minded. It's. Art. The sig was obviously vintage, all you got out of that was that it was lq "skewed Vision."

@123bomb123: No seriously stay out of this thread, you don't belong posting where you have no experience, start making sigs, then try to tell me how I make mine. o-o

@Poke: Thanks for not being so close minded. Lol.
215
GFX / Re: My sig i went freestyle no tuts :D
April 03, 2012, 07:15:09 PM
I'm going with like a 4.5, it's well blended, but it's empty, the text placement isn't great, and the tip of the gun isn't as well blended as the other parts. I'd try adding some more effects, going with text that doesn't need opacity, and is easier to wkr with, and using some more colors to spice it up, try photo filters and gradient maps for depth.
216
SOTW / Re: SOTW #12 Voting [Edibles]
March 31, 2012, 03:23:08 AM
#3, nothing else worth picking
217
GFX / Re: nature
March 29, 2012, 12:19:00 AM
Quote from: KillerPig on March 29, 2012, 12:03:23 AM
this topic is more about fighting than the actual gfx work itself  ;D

Idk who that dude is but he ruins all my threads
218
GFX / Re: nature
March 28, 2012, 11:58:41 PM
Quote from: zepher2211 on March 28, 2012, 11:23:24 PM
Quote from: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete



you specifically


Can't read??
219
GFX / Re: nature
March 28, 2012, 11:23:24 PM
Quote from: 123bomb123 on March 28, 2012, 02:22:08 AM
/get picture of clouds
/change colour of clouds in different places
/add text
/add border
/add flowers

comprete



Wrong, nub non gfx'rs shouldn't ever post in my thread again (you specifically)

@Anti: yeah it was an inspiration sig, wanted to illustrate randomness of nature
220
This exploded well
221
Quote from: ZeroUH on March 26, 2012, 11:01:42 PM
What if Mr. Zero became more hash and stop give warnings?... Just give bans during months or higher... What do you guys think?
As I said... He got his last chance. If he do it again, it will be like Khaos.

I think that's ridiculous, you know how many people have called her a bitch? >.> Like serious business, I've seen her call herself a bitch O-o. Point is this is a very selective version of punishment, this guy took the pic, then "forgot" to post it. I think it's more like, he took the pic, eventually Firey pissed him off, so he posted it to get him in trouble. If I go on bc go in my guild chat, and say, over and over, "Allie is a bitch" expecting only my guild mates to hear it, none of which would report me, then I end up kicking one of these guild members, so they report me. This is expecting me to watch what I say to everyone all the time, that's not solving any problem, it's creating one. Whether you ban people or not, people are still liable to complain, you can't blame them for being pissed at some decisions, and the way staff act. Nor can everyone be held to different standards, such as we are now. o-o

@Poke: Allie is notoriously bad at keeping order, in trying to keep order, she usually creates discord and chaos lol.
222
GFX / Re: nature
March 26, 2012, 11:13:46 PM
Trying different styles (Such as messing with vintage stuff) is the only real way to improve, getting better and better at the same thing won't do you any good, unless it's in an area such as ui development, that's my biggest problem with the gfx community here (Everybody wants to work on the same style and never try anything new) Plus the tendency to be short sighted in what they consider art
223
GFX / Re: Horizontal
March 26, 2012, 11:10:50 PM
Quote from: Pokeh on March 26, 2012, 10:51:13 PM
It really just does look bad. Beginning to end. No life, or way to improve since it just started out bad.

So, since you can't improve it, Can't say anything else brah :/

I mean if that's the problem, then just don't post, if you see no way of improvement, and think it's that bad, there's no reason to say "I don't like it cause it's bad" cause that's pointless, it's already been said, and it does nothing to contribute to the thread o-o
224
There's a difference between keeping a level of respect and censoring beyond a reasonable point, thought we had gotten past the whole bullshit nazi regime
225
GFX / nature
March 26, 2012, 10:32:35 PM
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