Quote from: ghostkid17 on May 15, 2014, 12:23:51 PMWait, that means you'll be grading the same year as my sister. Wtf how old are you?
My brother graduates this year
I'll graduate in 2017
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346
Off Topic / Re: Class of 2014!
May 15, 2014, 12:46:35 PM347
Off Topic / Re: Class of 2014!
May 15, 2014, 12:04:40 PM
I technically grad next year but I have 1 to no classes for the whole year next year so I'm essentially grading now. It's been tough but definitely worth it. Gz to everyone else and keep at it anyone not grading!
![Smiley :)](https://boutcheetah.zylongaming.com/Smileys/fugue/smiley.png)
348
General Discussion / Re: Membership Shop
May 14, 2014, 11:06:04 PMQuote from: droid zylon1 on May 14, 2014, 10:09:19 PMThis was an idea that never really got developed and implemented so it's not here atm and its questionable if it will be any time soon.
where it at?
349
Off Topic / Re: Space Oddity
May 13, 2014, 05:00:56 PM
This was really big in my school being as Chris Hadfield is a Canadian astronaut. Was an interesting video, it's too bad it's getting taken down. It will probably have a bunch of re-uploaded versions once it's taken down so it will most likely be around for a while longer.
350
Off Topic / Re: things that makes u happier
May 09, 2014, 01:50:31 AM
Sailing, friends, days off school, video games and Ross ofc
![Roll Eyes ::)](https://boutcheetah.zylongaming.com/Smileys/fugue/rolleyes.png)
351
Suggestions / Re: Paintball!!!
May 07, 2014, 01:35:20 AM
+1 Good idea but in contrast to what Cooky said I think it would be fairly do able. There could be a ton of way this could be done but the way it's suggested here would probably a hassle thus I see why Cooky said it would be lots of work. If it were to be the way Bombz suggested there would have to be a different mod for each hit that they took and the transitions between these would probably be clunky.
If I were to do it I would sacrifice some of the aesthetics for functionality and an easier to make game mode. Use the already in game scoreboard (press s) so you could check how many hits everyone has once you get 10 you're out.
Edit: Just thought of this, I don't really know how the merc and player respawning works as far as graphics go but you could have everyone invisible to start out with and with every hit they receive they get a shade darker (anyone who has respawned in base will probably know what I'm talking about). The invisible part is just something I thought would be cool but not at all necessary for the idea. Don't know how the code of the game works so I don't really know if it would even work.
If I were to do it I would sacrifice some of the aesthetics for functionality and an easier to make game mode. Use the already in game scoreboard (press s) so you could check how many hits everyone has once you get 10 you're out.
Edit: Just thought of this, I don't really know how the merc and player respawning works as far as graphics go but you could have everyone invisible to start out with and with every hit they receive they get a shade darker (anyone who has respawned in base will probably know what I'm talking about). The invisible part is just something I thought would be cool but not at all necessary for the idea. Don't know how the code of the game works so I don't really know if it would even work.
352
Off Topic / Re: How many hours do you study per day?
May 07, 2014, 01:28:31 AM
Depends on the circumstances, if I know the content well and understand the concepts without looking in a text book it can be as low as zero. If it's within a week of a test then it can get up to 6 hours. On average I would say 1.5-2 hours/day but that also depends on the mood I'm in.
353
Off Topic / Re: theifs are in my house now!
May 06, 2014, 01:54:58 AMQuote from: kulvinder on May 05, 2014, 04:40:00 PMIf I weren't so lazy I would take a picture of mine. Keep in mind its not a pistol (even though my father has one but it's upstairs in his cabnet). Its a rifle I use for hunting. Still enough to kill a person
I know it's legal to bare arms in US, honestly I just don't believe these guys.
Thanks for telling anyways. ;-)
![Tongue :P](https://boutcheetah.zylongaming.com/Smileys/fugue/tongue.png)
354
Feedback/Rants / Re: staffs and community...
May 06, 2014, 01:30:44 AM
If it were anyone but Pein I would have accepted the criticism with open arms and tried to make myself better with it. Pein accusing us of being immature without being able to look into a mirror is straight up denial, hypocrisy and ignorance. Hypocrisy being my biggest pet peeve. I would rather not go into a flame war or start anything else, so instead I will just say that I understand what you're trying to say but as I stated at the beginning, anyone but Pein (Noblem).
355
Feedback/Rants / Re: staffs and community...
May 05, 2014, 08:51:57 PM
Sorry, will strive to be more like Pein in the future.
356
Normal Server / Re: S>MobilityBoost 97000games
May 04, 2014, 08:47:42 PM
Probably because it's a 100k Mob Boost Skill. The avg price for a 10k use II skill is anywhere from 200-500m this one is probably on the lower side so for a 10k use of this I would say it's worth 250m. If you do the math it's 2.5b but no one would pay that much for it. Not that anyone has the need to want to have this skill but nonetheless it's still worth quite a bit.
357
Off Topic / Re: theifs are in my house now!
May 04, 2014, 04:18:10 PMQuote from: Pein on May 04, 2014, 04:15:21 PMYes, more than one.
o.0 do u really have a gun?!
358
Off Topic / Re: theifs are in my house now!
May 04, 2014, 04:13:29 PM
Grab the gun out of my cabinet, point and shoot if they aren't out within 15 seconds.
360
Normal Server / Re: MetoWing
May 02, 2014, 10:31:10 PM
As far as I know there is only one thing that can be transferred that isn't tradeable. That being perm membership, never heard of anything else being transferred though but that's really up to the admins if they are feeling nice.