June 27, 2024, 01:13:07 AMLatest Member: andykim4691

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Messages - ToXassin

61
General Discussion / Re: Santa
December 19, 2010, 04:45:46 PM
Quote from: eco999 on December 19, 2010, 03:30:56 PM
That isn't Kenny.

Actually, it is. He just power leveled himself.
63
General Discussion / Re: New Map? Replacing The Old?
December 19, 2010, 01:11:06 PM
Quote from: Mr_V on December 19, 2010, 12:56:17 PM
I dont hate you, I like ur mods, but if u can, pls make the platforms transparent like the glass from holo xD

I already have that idea coming, for a different map.  ;) From now on, I'm going to spend some quality time on these maps. I already scratched the holo and aquaden.
64
General Discussion / Re: New Map? Replacing The Old?
December 19, 2010, 11:39:16 AM
Quote from: Mr_V on December 19, 2010, 06:53:03 AM
No.
For god sakes, I know you hate me, and I don't have a clue why, but leave it out of my threads..Please.



Anyways, Santa said he might add it as a [Modded] Map, much like Sand Flop.  If he does this though, he may not be able to make it base, and only teams PVP. So, atm, we are unsure if it is possible to add a base map. This is why we considered replacing it. I'll get back to you when we know more.
65
General Discussion / New Map? Replacing The Old?
December 19, 2010, 02:14:06 AM
Alright, so if you have not seen my Stardeck Mod Map, this is about that. Santa I talked about adding my Modded Map to the game. But we have a question..

Would you like this to replace the original aerodeck map?





66
ScreenShots / [EFs][Maps][Flags][NightForce]
December 18, 2010, 04:32:13 PM
I don't plan on doing anything else with the Holodeck Mod, as it is quite crappish. I'm still working with the Stardeck and Electric Dock mods.


Here are the EFs. I also included some flags(2 are in the first post), and one transformation.





The name on the Overunner is NightForce-O. I might do a few other Nightforce transformations.

I am going to really cut down on the amount of Mods I do now, and will only start doing mods that I spent real work on, and have potential.

67
GFX / Re: CnC
December 18, 2010, 01:13:04 PM
It looks nice! Just wondering, where does everyone get these HQ big pictures of things from BC?
68
ScreenShots / Re: 2 Base, 1 PVP Map Re-done....ANGRY.
December 17, 2010, 09:57:14 PM
Quote from: Mr_V on December 17, 2010, 09:55:28 PM
holo is recolored, aquaden dock is inverted; but aero-deck (or w/e its name was...) is awsome! :o

Uhh..

Aqua: Green inverted is blue? Silver inverted is silver? It's redone using brushes and gradient radials.

Holodeck: It's recoloured with a few changes.


69
ScreenShots / [EFs][Maps][Flags][NightForce]
December 17, 2010, 09:43:01 PM












And...

70
GFX / [WIP-MODS] Some Random WIP.
December 16, 2010, 09:33:04 PM










Rather than have a long thread, which I won't update that often. I'll just leave threads for CnC.
71
Solved Bug Reports / Re: Uhm yea wth?
December 16, 2010, 09:23:51 AM
Read the red text.
72
GFX / Re: CnC my sig again?
December 14, 2010, 09:25:27 AM
Quote from: tanqq on December 14, 2010, 04:35:16 AM
What is color dodge?

Oh about the text I wanted it to be that way. I applied overlay then moved the top text layer.

Colour Dodge is a layer style. When you use clouds and colour dodge, then put on some radial gradients from the colour to transparent.. You get this. (Note: I also used a bit of outer glow)





The clouds are colour dodged. When he said don't use it, he was referring to how it lighted up the character, and made it look kind of pixelated. This is because if you put an image under the cloud layer, it will look quite odd.

Just a helping tip.  ;)

73
GFX / Re: [NEW] Stardeck, Kore, Bounty.
December 12, 2010, 06:02:50 PM
Oh dear.  :-X
74
GFX / Re: [NEW] Stardeck, Kore, Bounty.
December 12, 2010, 05:26:51 PM
First off, a trans.


And next...






Basically everything should be released in the next update, so stay tuned.
75
GFX / Re: [UPDATE] Works In Progress?
December 07, 2010, 12:09:14 AM










Fixed the tank, so it now works on both teams.
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