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Messages - 1337HaxSkill

1
Quote from: Allie on October 17, 2014, 03:58:20 AM
Quote from: 1337HaxSkill on October 17, 2014, 03:37:54 AM
Take RuneScape, they often have events, but they never release items that are powerful, only unique.
And that is what makes them valuable. It also doesn't screw up the economy.

They also have the benefit of being able to wear unique items without it affecting your gameplay. We're lobby based, so you only join games to fight, and fighting without good gear puts you at a disadvantage.
If you have any ideas for unique rewards, I would be more than happy to hear them. We have thought of a transmog system, it's just a very difficult thing to do.

Okay, I understand you're sort of handicapped being unable to make any new models, but something like a new wing or flag skin would have worked just fine. If you hadn't introduced Meto wings and such, I'm sure people would have paid quite a few gigas just to have a pair of wings that you can't buy from the shop with coins.

Transmog is also a nice idea, maybe there's a way to wear other body/arm parts over your current ones, like you can do with coin heads.
2
I disapprove of this idea.
Giving members spins or more free rares is foolish and harmful to the economy.
If we must have an event, how about something that isn't at all powerful, but very unique?
We don't need to constantly have OP items introduced into the game, that's what's ruining it.
Any decent game would not give away extremely powerful items for no reason at all.

Take RuneScape, they often have events, but they never release items that are powerful, only unique.
And that is what makes them valuable. It also doesn't screw up the economy.
3
Quote from: Allie on October 16, 2014, 08:51:48 PM
It's easy to say it's an easy solution to limit the abusers, but such a statement is not possible.
Such failsafes as an ip check hurts real players just as much, if not more than abusers.
If you have an alt and you log into it before your main, gg your mains coins.

I see your concern, but our goal is to reward people over time, not give a large amount of free stuff. If 100 people earned 100 coins a week, that's 10,000 free coins a week that we're giving out.

It seems likely that everyone's main account has more EXP than their alts, right?
So, write a script that will first gather all known accounts associated with an IP, check if that IP has logged in that day, and award B-S or ZC to the account with the most EXP.
Or you can permit trading B-S.


If you read my system one more time, I think you'll see that it isn't overpowered at all.
Yes, you may be giving away 10,000 Zylon Coins, but I prefer not to look at it that way.
If I gave everyone in the US one dollar, I'd be short upwards of 300 million.
But everyone else would only have one more dollar than they did before.

Also, people won't make 100 ZC per week, my system assumes they'll make 100 ZC per month.
I also explained that this isn't a large amount. After five months, you'll have enough ZC to buy a Halloween Shoulder, worth 10m or less.


If you added inexpensive, untradeable 1/2/3-day rares to the Zylon Shop, people could more easily evaluate the items there, and this will sell more Zylon Coins.
I believe Acclaim did this in the original BOTS!! game with coin items dropping in boxes.
You give players a taste, and many will want more.

It's something like samples at a mall or supermarket.
Yes, they're giving away pounds and pounds of tiny little cubes of meat, but they will, in turn, sell many more pounds than they wasted.

And with that, I will stop defending my case. (:
4
Quote from: Allie on October 16, 2014, 07:53:52 PM
In response to the concerns about not enough zylon coins, we've changed it to a ratio of 5:1. This'll result in 50 zylon coins per week for members, and 20 for non-members. It's important to remember that it has to stay relatively low or else it could be heavily abused. And abusing this directly results in a loss of profit.

The ban removal has also been pushed back to about June of last year, or just a bit before last years incident.


Also, the change to raid becoming 4man has already taken place. It's removed from the list.

Instead of limiting everyone, how about we only limit the abusers?
I'm sure it wouldn't be too difficult to incorporate an IP check before awarding Bot-Stract allowances.

By my calculations, the average player will probably only earn an average 40-50 B-S a week using your system, Allie.
However, I still need some clarification as to what constitutes a week. Can I, say, log in on 10/19 and 10/20 for 10 B-S, then login on 10/22 and 10/23 for 10 more or will skipping one day of the week strip me of all my B-S-earning privileges for the week?

Let's use the higher figure, 50 B-S every week. This, of course, will translate to 5 Zylon Coins per week.
The average player will have enough to buy one Snowball every month.
I just don't think this is going to persuade anyone to buy Zylon Coins.

Again, the answer is not to limit everyone, but to limit the abusers.
In my opinion, the goal is to even everyone's earnings out, so we can control them freely.
An abuser can spend his or her hours logging into 50 accounts a day, yes, but not if we stop him or her.




I think that a more effective system would be to award a consistent sum every day, something like 5 7 Zylon Coins every day a player logs in.
If a user plays BoutCheetah every other day, or a rough total 15 days per month, he or she will have been allotted 75 105 ZC by the end of one month.
Now, in one month, I think we can all agree something like a minimum of 10 million Gigas could be earned easily.
Even in one week, a player might earn 10 million Gigas.
Now, let's compare this minimum sum to the price of a Halloween Shoulder, which sells in the Zylon Shop for about 500 ZC.
Since a player may earn an average of 75 105 ZC per month, it is fair to say that a player may use his or her earnings from the past 6 to 7 months 5 months to purchase a Halloween Shoulder using Zylon Coins that he or she could have afforded using one month's worth of Gigas.
I think we can agree that this system is not at all overpowered, and still rewards players with enough Zylon Coins to evaluate them and decide if they'd like to buy more with their own money.

-1337
5
Quote from: Rossbach on October 16, 2014, 12:23:56 PM
@1337

It is 100/ 250 per week.

That is perm Jura after 31.85 / 12.74 weeks PER ACCOUNT, and from what it looks like, Allie did not limit it.


Are you sure?

Quote from: Allie on October 16, 2014, 03:09:30 AM
Bot stract will be wiped entirely and made untradeable.
Players will now receive bot stract coins on their second, fourth, sixth and seventh day of the week.
Specifically, 10 on the second, 20 on the fourth, 30 on the sixth and 40 on the seventh. This adds up to a total of 100 if you login 7/7 days a week.
Members will receive 2.5x as many bot stract as normal players (25 on the second, 50 on the fourth, 75 on the sixth and 100 on the second, adding up to 250).
Bot stract will then be redeemable on the Zylon Shop interface for zylon coins at a rate of 10 stract to 1 coin. This means 10 free coins a week for non-members, 25 for members.

10 ZC per week.
If you think 318 weeks of non-stop gameplay is somehow acceptable, you don't know much about appeasing players.
Even if it were 31.8 weeks, the ridiculousness is still laughable. Anyone who plays BoutCheetah every day for the better part of a year should not be rewarded, he or she should be sent to some sort of institution for addicts.
And keep in mind the actual figure for getting a free Jura trans is much, much higher. Something like 6 or 7 years.

...Tell me my math is wrong.

Players need instant gratification for their actions.
I recommend adding some very inexpensive items to the Zylon Shop and multiplying the current Bot-Stract rewards by 10.
6
Future Updates / Approve/Disapprove
October 16, 2014, 03:33:32 AM
(click to show/hide)

I approve of the following:

•The max level will be reduced to 135...

•Bot stract will be wiped entirely and made untradeable...
(10 ZC per week isn't enough to get anyone hooked. Take a lesson from most 'freemium' games and lure people in with more ZC. A maximum of 10 per week will get you 200 in something like 10 months, unless you're a complete addict. If you don't up the value, this feature is completely useless and will only aggravate users.)

•The higher level armors will have a value that you can sell to the shop for gigas.

•Gora from map 258 can no longer be pushed. Pushing will result in an auto-lose.
(But instead you should destroy this map and start clean on a map that is larger. I strongly suggest the Jungle map or some other big one. This is part of what's making 258 so troublesome.)

•Reducing 221 and 235 to 4-man. 250 will remain 8-man for the time being.




I strongly disapprove of everything else, especially the flag idea.
You don't see RuneScape or League of Legends doing anything like this.
Why? It's silly to care about 2 or 3 members. We're trying to target an entire audience. You shouldn't waste time with tiny things like this.
It's hardly professional.
...But I'm glad something is finally getting updated.

Also, have you given removing the resolution cap any thought? It's really putting this game in crutches and that isn't helping our player base. Excuse me for saying this, but it's an idiotic move. You have a definite advantage in FPS games with a gigabit connection, but that doesn't mean you throttle every player to 100 KB/s just to "even out the playing field."
The reason people play games is to have fun, most people that play don't really care about competition.
7
I absolutely hate that the game runs in 800x600.
I don't care if it's some sort of advantage! It practically makes the game unplayable and it isn't even 16:9.
I have a 1080p monitor, I don't want to use a third of it to play BC.
It almost makes me want to quit.
8
1. The UI - I know someone tried very hard on this, but it is unacceptable.
I much prefer the original BOTS!! skin. The button font atm is awful, as well as the custom graphics at the beginning of every game.
And so much blue!
Basically every custom UI element was poorly made. Get a designer in here! Must mention I love the BoutCheetah logo at the top right of the lobby though, so keep that.

2. New mesh/bone/models/whatever. We're all tired of these God-awful recolors. Except RT1, it's 10/10.

3. New skills and power-ups.

4. Reduce 8P on raid to 4. I swear, except at peak times, it's harder to start a game than to win it.

5. Increase max lvl to 300 and let both members and non-members reach it, otherwise the situation is way too P2Win. I understand if membership is a big part of profits though.

6. Reduce guild creation price and ALL items in the Special tab of the shop.

7. Events - Wouldn't it be nice if there was a new and exciting event every month? I think it'd get more people to log in.

8. New BvB mode - Nobody plays BvB! I think it would be interesting to see a Base vs. Sector mode--like Survival mode, but you only have to protect your  side and re-spawning is enabled.

9. Custom Flag or Aura - Everyone looks too similar (especially lvl 270s), it would really make BC unique if you could design your own flag or aura, then upload it here, sort of like a MineCraft skin.

Will edit -on phone
9
For 1 of the arms and the Perm jack head i've got an offer that'd be best shown in-game but i'll offer some 1yr items that I got most are 320+ and some BS (alot of bs)
10
Normal Server / Re: Selling Halloween set surge
August 02, 2011, 01:42:36 AM
27k BS and +4 Sabercon set.
11
This is like basically impossible lmfao Trickey who's going to bother even trying??
12
GFX / Re: Sig request {$5 for a winner}
July 18, 2011, 05:24:55 AM
Wtf is anyone gonna do with $5 buy a lollypop?
13
Ill buy blad +5 body for 500 bs  ;D tell me when we can deal
14
Normal Server / Re: overunner trade/sell
October 22, 2010, 06:53:58 AM
WTF! r u stupid 325 is worth about 15m lol max 20.
15
Normal Server / Re: Selling 100 Use* rb pack not used.
October 18, 2010, 05:40:55 AM
16m
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