A guild whipe is a easy way out, and could bring back few players for couple of months, but what's gonna happen when a guild get a big gap of lead, and people go inactive again?
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106
General Discussion / Re: Concept : Guild Wipe #2, we need your inputs.
November 05, 2015, 12:11:04 PM107
Normal Server / Re: Ω.: ::Redtopia:: :.Ω
November 04, 2015, 03:22:04 PMQuote from: Meteor on November 04, 2015, 11:35:25 AMwelcome back Mete : )
Meteor is back in the house baby Hi redtopians!
108
General Discussion / Re: Concept : Guild Wipe #2, we need your inputs.
November 04, 2015, 03:19:27 PMQuote from: Allie on November 04, 2015, 03:05:15 PMdidn't ment deleting any characters, keeping all their items after the whipe.Quote from: Robocop7ant on November 04, 2015, 03:03:02 PM
what about keeping the guild points at the moment and whipe exp instead?
re-working the entire game and make it more challenging lvling up.
going back to members lvl 200 and non members lvl 150?
it have been suggested before, and it would be lot more work maybe, but we can have a discussion bout what we do with RT sets, stuff above lvl 200 and maps.
i am not against the guild whipe, so that could also happen.
Tell me what you guys think?
-Robo
I think more people will quit over losing their actual character than their gp.
This is unfortunately simply not negotiable.
but i wish the old lvls back, would that be something people would want?
109
General Discussion / Re: Concept : Guild Wipe #2, we need your inputs.
November 04, 2015, 03:03:02 PM
what about keeping the guild points at the moment and whipe exp instead?
re-working the entire game and make it more challenging lvling up.
going back to members lvl 200 and non members lvl 150?
it have been suggested before, and it would be lot more work maybe, but we can have a discussion bout what we do with RT sets, stuff above lvl 200 and maps.
i am not against the guild whipe, so that could also happen.
Tell me what you guys think?
-Robo
re-working the entire game and make it more challenging lvling up.
going back to members lvl 200 and non members lvl 150?
it have been suggested before, and it would be lot more work maybe, but we can have a discussion bout what we do with RT sets, stuff above lvl 200 and maps.
i am not against the guild whipe, so that could also happen.
Tell me what you guys think?
-Robo
110
Normal Server / Re: Ω.: ::Redtopia:: :.Ω
October 26, 2015, 04:53:22 AMQuote from: Rez on October 26, 2015, 03:59:59 AM
WE will hold it #1 for ever.
I gonna make Utopia active again later
111
Normal Server / Re: Silence & PnPnP
October 22, 2015, 08:12:43 AM
we are getting rank 1 no time now
112
BOTS Events / Re: October BOTS Events
October 15, 2015, 07:37:39 PM
https://www.youtube.com/watch?v=mqao-HCKhBs
lagged as sht..
bot type: patch
name: Robo
trans: lanny
(if the video isn't good enough , ill do another 1).
Time 3min, dced cause of the lag .. and internet connection breaks down each 10min..
No sound or anything, didn't have much time at the end.. tried more than once..
(fell in lava at the end like 6times .. don't know what happend to my jump button..)
Gg !!! -Robo
lagged as sht..
bot type: patch
name: Robo
trans: lanny
(if the video isn't good enough , ill do another 1).
Time 3min, dced cause of the lag .. and internet connection breaks down each 10min..
No sound or anything, didn't have much time at the end.. tried more than once..
(fell in lava at the end like 6times .. don't know what happend to my jump button..)
Gg !!! -Robo
113
General Discussion / Re: gigas
October 13, 2015, 05:29:16 AMQuote from: Bluepatchx on October 11, 2015, 05:04:32 AMThe gigas you make each round in BC* is lowered.. It was higher before.Quote from: Skarner on October 11, 2015, 04:35:11 AM
The Gigas grind is too much, the price value for the Equipment is waayy too high, and the amount of gigas you get per level is even lower. I understand the point of grinding and so on, but the same level def difficulty, or even multiple levels gets really old, and not only that you lose games on your packs which also more gigas down the drain.
In conclusion, be more lenient with Gigas in the Shop, and with Gigas earned per level.
To be fair, Bots has always has been a grinding game. There's only so-many sectors that exist and because they are virtually the only way to earn money (without having other players give you gigas/coins), giga (shop) prices and reward/item drop rates are set as they are. Strictly speaking, if you play level-appropriate sectors, you'll be victorious a good majority of the time.
Regarding the first 10 or so sectors, it takes you approximately 45-60 rounds (of completing a sector close to your Bots level) before you can afford to buy the next tier armour. It's a fair bit of grinding, but it is definitely do-able. With that said, there are times where you might also find yourself entering a group of people doing sector 258, which gives you a fair amount of Gigas and exp. per run. Can you imagine if it only took 10 "completes" to get the next tier armour? Your game-play experience would be cut rather short!
Item drops are fairly common too; to the extent that you could quite easily pick up a full set of your next tier armour by doing a sector that reflects your 'bots' level. Or alternatively by challenging yourself with a group of friends (old or newly made) to complete a sector higher than your bot levels .
It should been higher.
Yes it's much gigas in the game, but my guess is that they all left or quit (close to all).
Prizes dropping down each month, and the economy in-game is very small between the players in -game.
+ we have the game taking away some % from us when we gift/trade.
Atm i make faster gigas in bots than bc (if i don't sell item).
I make faster gigas in bc, cause it's rares there.
Bc each game 258 is 7200 ish and bots is 1200 ish, selling items (elektra) in bc is like 100k..
In bots selling items (94-96 parts) is like 60K+.
It's not much different.. Clearing time can be different or same, depends how good you are.
Another thing is that close to no one have +6/+7 parts in bc cause they can't make it and it's taken out of the game.
114
Normal Server / Re: I SELL WHITE NIGHT (E) 1O YEARS 230M
October 13, 2015, 05:09:42 AMQuote from: power1surge on October 13, 2015, 12:31:26 AMI offer 140m
I SELL WHITE NIGHT (E) 10 YEARS 230M
115
Normal Server / Re: Would like to buy: P E.F.
October 06, 2015, 02:37:53 AM
I can sell you that P ef, i can send it to you when i get home from work
116
BOTS Events / Re: October 2015 1v1 BOTS PvP Tournament
October 05, 2015, 06:45:02 PM
Robo
Surge (old event acc)?
Surge (old event acc)?
117
BOTS Events / Re: 2015 1v1 Zylon Gaming BOTS PvP Tournament
September 02, 2015, 07:02:02 AM
I Will join as surge too
Robo
Robo
118
ScreenShots / Re: Throwback
August 31, 2015, 05:04:19 AMQuote from: spiderstar on August 30, 2015, 02:08:45 PMEveryone have started as a "noob "Quote from: mo9 on August 29, 2015, 12:27:30 PM
bunch of noobs
Yeah but we were lovable noobs.
119
Account Help / My alt acc
August 27, 2015, 09:54:57 PM
Login id: Leiholm1993
It's perm banned, don't know why.
Can it be unbanned?
Can't remember ign.
It's perm banned, don't know why.
Can it be unbanned?
Can't remember ign.
120
Suggestions / Re: Membership and stats
August 20, 2015, 02:00:18 AMQuote from: onyx on August 19, 2015, 02:47:48 PMIt's better to wipe exp, start from the beginning, and have it as old one 200 member and non members 150.Quote from: ghostkid17 on August 19, 2015, 01:07:15 PMQuote from: Cooky on August 19, 2015, 12:29:20 PMI think he is trying to say to make stats, such as hp and damage, scale more with levels to make 270 even stronger than 225. (though raid armor already creates a gap there.)
my feedback is that i cant understand what you are trying to say
Yup to add to this he's saying that a lvl 225 with no armor essentially has almost no noticeable difference in base stats with a level 270 with no armor. Not only is he suggesting a scale of armor stats with things like raid armor but to create a real divide with armorless base stats which imo doesn't even matter cause rt3 just like you said
Not removing any items, nerf em, and rework the entire game.
That would be better.. Cause it's too much about opness and close to everyone are op...