November 23, 2024, 08:33:53 AMLatest Member: bertmorta

WHy

Started by Scythe, September 24, 2011, 03:29:01 PM

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Santa

Quote from: hawk5005 on September 27, 2011, 01:44:05 PM
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly.  I never actually tried it in-game.

Thanks for the report.

~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.

True, but I could add a check to not kick if their still alive maybe?

hawk5005

Quote from: Santa on September 27, 2011, 01:45:17 PM
Quote from: hawk5005 on September 27, 2011, 01:44:05 PM
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly.  I never actually tried it in-game.

Thanks for the report.

~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.

True, but I could add a check to not kick if their still alive maybe?
That would be a great idea.  :)

Scythe

Quote from: Santa on September 27, 2011, 01:45:17 PM
Quote from: hawk5005 on September 27, 2011, 01:44:05 PM
Quote from: Santa on September 27, 2011, 01:42:29 PM
Hello, this will be fixed shortly.  I never actually tried it in-game.

Thanks for the report.

~RedEyes.
Adding @kick in-game would be a bad idea because if you're the RM and you're losing, you could kick the other guy and win.

True, but I could add a check to not kick if their still alive maybe?
But dont add that check in sector because when you are training noobs and they keep pushing mobs or mooching off my mob you could kick the living part out of his bot :)
Don't think, feel



Santa

This issue has been successfully resolved.  Thanks for the report!

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