Started by Click, October 25, 2011, 03:37:08 PM
Quote from: zepher2211 on October 25, 2011, 06:34:15 PM1. figure out the specific part of the model you wanna work with first (ex: eys, part of an arm)2. Find that section of the model in the texture3. Do not recolor it and call it a mod4. Add your own design/brushes/colors/etcI can't straight up tell you how to make a mod o-o