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Balance the BOTs

Started by Pein, May 04, 2014, 11:46:06 AM

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KillerPig

Quote from: matan124 on May 04, 2014, 06:44:39 PM
Quote from: Pein on May 04, 2014, 06:33:08 PM
i will sum up the bot idea in an example

if ram and patch have 1000 speed then surge has a certain % more of 1000 speed. lets take 10% (example) as the %. so surges will have 1110
speed.

so the same % must be taken to every bot (10% example here)

like that^, if rams & surges have 500 TA, patches should have the same 10% more of 500 TA than rams & surge ie 550 TA.

and about the item idea

lets taken an ef as an example

assume a same bot is transformed into different bot type and the values (examples) of
surge- 3000 speed
patch- 750 TA
ram- 1000 TG

if an ef has 500
speed then, 3000/500 of speed = 6

this no 6 is the ratio which is to be applied to TA/TG

by this method, ef should have 125 TA (750/6 = 125)

and apply same for tg too (nearly 166)

the values and bot stats are just an example

that doesnt really change anything coz the % of speed will always be better then any other % stat even if it is the same amount.
if we take 50% 1500 tg is not even comparable to 1500 speed.
surges always rule and will rule pvp, it was almost the same way in bots but as long as surges get more speed the other stats beocme invalid coz speed is the best thing in pvp.

Quote from: KillerPig on May 04, 2014, 06:42:07 PM
bc is basically just sector
so keep everything the way it is so every can sector idk

this is what ppl are trying to change...
and not every1 like sector, i personally hate it.
bc will always just be sector
unless something drastic is done it will continue to be
seriously

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JustRK

Quote from: Pein on May 04, 2014, 07:34:53 PM
Quote from: JustRK on May 04, 2014, 07:14:56 PM

Should be more like

Base Stat + (Level x .25)(equipment level req x 1.05)(.75)

I'd add something more explanatory, but yeah touch typing on my iPhone is time consuming :3
i'm talking about the current items for checking the ratio regarding the stats b/w speed, ta etc

not a formula when making items which requires the input of equip lv req etc

i will log on later and check the ratio and all its 3 am now

oh  :P but honestly I think we should factor the main base stat of bots with level. A level 225 surge having 112.5 speed more than a level 1 surge would be nice because then the formula I originally gave would work better and it would make armors more unique state wise on a level basis.

such as a level 8 wearing lvl 1 +3 will have an ever so slight advantage over a level 1 wearing the same, but using that formula it wouldn't be OP and that same level 1 would would still stand a chance against someone who was say level 150 without getting KO'ed in just one hit.

Pein


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