Lots of corrections here, likely going to miss a good 70% of them.
1.When are we gonna enter a new Zone?
These differ by the Survival level. For example, all of them have a 10-mob requirement for Tier 1. However, for Tier 2, level 1 has 90, 64-184 have 45, and 219 has 25. For Tier 3, level 1 has 260, levels 64-184 have 75, and 219 has 40.
The percentages are also widely spread, but this wasn't mentioned here.
2.How Does the Double XP work?
Members bonus XP automatic 2x. Friday/Saturday share an additional 2x and Sunday has 3x. Survival gear gives an addition 15/40%, if and only if you have all three parts of the same exact set equipped (ie, overload tier 3, you will get 0% bonus with tier 3 body and head, tier 2 arms, or 0% bonus with tier 3 overload head and arms and tier 3 aqua fever body).
3.How to Get RB Packs?
These were originally dropped in the original 221 (Jura's Requiem). They will be re-released in a cash-only shop soon to be released in 50/100 uses along with HP packs. It is likely we plan to release them back in the shop temporarily as high-cost giga items sometime in the near future.
4.How much does the Tx increase?
Refer to my reply to #2 for this one.
5.What's the Maximum +X?
The highest + is +7. Elite Armour is equal to +5, and is member only. Its rarity is what makes it special.
6.What's the effect of {E} {M} and {H} Tags?
Health and damage. Originally it also modified other stats (ie TA and TD), but due to the op-ness, it was removed in the first week.
7.Does Time Affect XP Gain?
Time only affects XP gain in PvP/BvB. In Sector, you'll only be flagged for possible hacking if you're completing it too fast.
8.Does Pushing Affect XP Gain?
Yes, every push you make will decrease your XP gain. Our function takes the total number of mobs pushed vs the total number of mobs in the game and decreases your XP based on that ratio.
9.How much Bot Stract , XP , Guild Points , Team Points , and Points do I gain from killing a certain Enemy in PVP?
Bot stract - Bot stract dropped from a kill is equal to the killed players' level.
XP - 125% of the killed players' level, times all our multipliers, x4(?).
Guild Points - Base XP times 2 (would need verification for this)
Team Points - The killed players' level
Points - The killed players' level divided by 4 (would need verification for this)
In addition, you do get the party/coin/MvP/Boss Killer XP, however it does not show on the stat screen.