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BoutCheetah » Forum » Other » GFX » testing outside effects

testing outside effects

Started by Xx Itz Ian, August 09, 2012, 10:00:44 AM

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Xx Itz Ian

League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


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  Xx ItZ Ian
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mo9

when making a pop out sig , usually you erase the border where it pops out
work a bit more on normal sigs b4 making them pop out ;o
ZeaL Rank 1 BvB, just because


vv secks box

Xx Itz Ian

was just testing.
i made the border because i like borders but thats a personal opinion.
League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


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  Xx ItZ Ian
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Redemption

"Mistakes can happen"

mo9

uhm what i meant to say is these parts :



the pop out parts shouldn't have a border , the rest should
ZeaL Rank 1 BvB, just because


vv secks box

Xx Itz Ian

ow XD
how do i remove these? i use the blending option to make the stroke :L
League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬
  Xx ItZ Ian
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬

mo9

uhm remove the blending option border

make a new layer select the normal sig (ctrl +click the pic part of that layer)
then go to edit stroke
it should make a border
then erase the parts that have a pop out sticking out of them
ZeaL Rank 1 BvB, just because


vv secks box

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