Fine, I'll tell you.
You obviously have never modded before.
Overalls of Modding in the BOUT client:
ba0 = first common: high detail
ba2 = first common: low detail
bb0 = second common: high detail
bb2 = second common: low detail
bsc = model files: DON'T TOUCH
bon = model files: DON'T TOUCH
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Pattern:
If ends with 0, high detail
If ends with 2, low detail
If ends without number, don't touch(unless tga)
Further development:
Upon editing models(generally armors and transformations), the models are arranged in 10 groups.
0 = normal
1 = second
2 = third
3 = fourth
4 = fifth
5 = sixth
6 = seventh
7 = eighth
8 = red team
9 = blue team
In the example of SuperKhanz, the file of tpk_18 comes under the category of 8, which equals the red team.
To be continued, maybe.