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Ideas about the sector mobs

Started by Meteor, March 25, 2011, 05:45:29 AM

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Meteor

March 25, 2011, 05:45:29 AM Last Edit: March 25, 2011, 05:03:41 PM by Meteor
1.I noticed you removed the white and green CodeReds (A.K.A. Blaster and Bugbear) to put CodeStone and StoneBat ;o So...Get Blaster and Bugbear back!Its boring to see the same blue CodeRed everywhere.He also has a small size.And doesn't have inverted colors in the formerly known as "elite" maps.

2.Sergeant Sector...what's the point of replacing Strong Klez with that?Get good ol' Strong Klez back!

3.Xabaras should be in more maps.I mean he is in like only 2 maps and he is supposed to be the greatest of the viruses.We got hundreds of CodeReds and Melissas,maybe you can replace some of them in maps like 215 and 221 with Xabs.

4.Add the s2 mobs like the lv 80 Chernobyl and Ternopools.

Yeah that's pretty much all for now.

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jackhammer





koolwolf2

Quote from: jackhammer on March 25, 2011, 05:53:13 AM
Agree!
Quote from: Meteor on March 25, 2011, 05:45:29 AM
1.I noticed you removed the white and green CodeRed (A.K.A. Blaster and Bugbear) to put that CodeStone guy ;o So...Get Blaster and Bugbear back!Its boring to see the same blue CodeRed everywhere.He also has a small size.And doesn't have inverted colors in the formerly known as "elite" maps.

2.Sergeant Sector...what's the point of replacing Strong Klez with that?Get good ol' Strong Klez back!

3.Xabaras should be in more maps.I mean he is in like only 2 maps and he is supposed to be the greatest of the viruses.We got hundreds of CodeReds and Melissas,maybe you can replace some of them in maps like 215 and 221 with Xabs.

4.Add the s2 mobs like the lv 80 Chernobyl and Ternopools.

Yeah that's pretty much all for now.

You got my vote with you metoer we should make a poll about this :D
Newest one:

Meteor

Quote from: koolwolf2 on March 25, 2011, 08:14:08 AM
You got my vote with you metoer we should make a poll about this :D
SPELL IT CORRECTLY.

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koolwolf2

Quote from: Meteor on March 25, 2011, 03:15:24 PM
Quote from: koolwolf2 on March 25, 2011, 08:14:08 AM
You got my vote with you Meteor we should make a poll about this :D
SPELL IT CORRECTLY.
Sorry my bad xD hope i didn't offense your username
Newest one:

Meteor

Quote from: koolwolf2 on March 25, 2011, 03:24:57 PM
Quote from: Meteor on March 25, 2011, 03:15:24 PM
Quote from: koolwolf2 on March 25, 2011, 08:14:08 AM
You got my vote with you Meteor we should make a poll about this :D
SPELL IT CORRECTLY.
Sorry my bad xD hope i didn't offense your username
No worries I just like raging when someone misspells it xD

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koolwolf2

Newest one:

Iridion

we got two xabaras and shitloads of melissa because someone messed all the level system up


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

LiquidChaos



Meteor


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koolwolf2

Quote from: Meteor on March 26, 2011, 04:55:58 AM
Funny.How about getting back on topic now.

i think we should ask Allie to make an official topic poll whether to edit the mobs or not
Newest one:

Allie

1. We can't add mobs without removing any.
I understand codered is overused, but it's mainly because it's unpushable to the normal noob.

2. Sergeant Sector was an accident that I figured, mehh.
That's posted for the first time in BC history ;o.

3. I totally agree, but whenever I put them in other maps, people have a tendency to say I'm "overusing a terrible mob" or some shit.
Dunno how to explain an average of what people tell me regarding this.

4. These aren't season2 mobs, just mobs specially designed for those maps o.O.

Meteor

March 28, 2011, 01:13:14 PM #13 Last Edit: March 28, 2011, 02:25:16 PM by Meteor
Quote from: Allie on March 28, 2011, 01:51:43 AM
1. We can't add mobs without removing any.
I understand codered is overused, but it's mainly because it's unpushable to the normal noob.

2. Sergeant Sector was an accident that I figured, mehh.
That's posted for the first time in BC history ;o.

3. I totally agree, but whenever I put them in other maps, people have a tendency to say I'm "overusing a terrible mob" or some shit.
Dunno how to explain an average of what people tell me regarding this.

4. These aren't season2 mobs, just mobs specially designed for those maps o.O.
1.Well,maybe you can remove some of the more unimportant mobs like the Rorixes.I mean there are 3 types of them and you almost can't tell the difference.
2.Fix it xD
3.So...
4.I meant like the s2 versions of the VirusExcavators are bigger,they have a red tube thingy on their backs and some things on their heads,and the WarChernobyl fires lasers.

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CoolKnightST

March 28, 2011, 08:50:38 PM #14 Last Edit: March 28, 2011, 08:56:45 PM by CoolKnightST
Just try to ballance all mobs and bosses:

Kowbat boss should be in lv 100+ maps
Xabaras lv 150+ (kowbat as guard boss)
GM trans lv 200+ (xabaras as guard boss)

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