I realized today how dumb I was for all this time. We could make new skills that affect your stats instead of your all around gameplay; passive is passive for a reason.
An example of this would be a +10% HP as a passive skill. It seems op at first glance, but you're sacrificing your breakfall, or your counter, or your charge for it. Therefore it's worth it.
Not going to release until I get feedback and shit (and me and Kenny are back), so let me know what you think, and any passive buffs we you think we can give. We can do a lot more than you think we can do (it all depends on our motivation to such a skill).