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animating bc / playing offline

Started by mo9, August 15, 2012, 01:58:10 PM

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mo9

August 15, 2012, 01:58:10 PM Last Edit: August 15, 2012, 02:01:31 PM by mo9
what do you guys think like making an offline version of the game it'll have it's own engine and stuff cause i don't think we can re-make the client the exact same way

but that would require a bit of help from kenny for coding it
and like maybe leapman can make the models and we have a lot of gfxers like myself who can texture them

if kenny isn't interested we can always just go for fan animation
again leapman can do the models for it if he's interested
and the textures could be a community effort

EDIT:
if matt ever comes back i think he figured out how to export both the models and textures together if so than we can just use them on c4d or maya  or anything else that animates

opinions ?
ZeaL Rank 1 BvB, just because


vv secks box

Pokeh

ya make an offline mode integrated into the launcher, but then like other games that can be played offline theres always people who can go into the local cache and change values so the next time you go online you earn like 10000000 exp instead or say 10000.

Only if we'll go that similar path.

Pokeh

thats pretty shitty then :/


I mean, if someone has no internet access, they can play sector mode offline and solo and get exp. That exp is then saved locally and added to your account online next time you have internet access.

I doubt anyone will play offline for fun as a new game.

Iridion

well if its brand new and has some interesting stuff why not


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

Pokeh

then ya that would probably be a good idea ;o

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