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Community Discussion/Poll - Next Patch(es)

Started by Allie, September 03, 2013, 07:30:11 AM

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Selene

Quote from: nanak tatum on September 03, 2013, 04:27:36 PM
What about the people who barely have time to grind as it is right now? People said it took months or even 1 year to get 100 in bots, no one wants to spend that time endlessly grinding (like iri said). Not to mention everyones alt accounts will be useless because they are 172 and so its impossible to have more than 1 (good) bot type per person. And TCs are way to overpriced. Why not make the level cap 255 for members and something else for non members?

The days when I could grind for hours and no life it are gone for me and for a lot of other as well probably. Hell I can't even do an all nighter on xbox/play station.

Only the top 5 players on the rankings have kind of a close amount of exp to 113m. even going from 90m to 113mil is a lot of exp to get imagine the majority of people including many koreans who have 13m exp. I always thought if the levels were going to change it would be to lower them not increase them.

Also +1 to bvb and/or pvp update.
We don't expect people to no life however if you want to then go ahead, no one is stopping you. Having such a high level cap gives players more competition, experience different maps and once you reach that level you will feel excitement.

Just take your time levelling up and have fun!

Corr

Quote from: Allie on September 03, 2013, 07:30:11 AM

Alternatively, we offer you a base update. This update will consist of a new rankings system for PvP and BvB, merc and mob rebalancing, aswell as a couple new maps with the ability to have multiple bases each! That's right, your team will each have more than 1 base, and your goal is to kill all of your opponents bases, rather than one. Following this path will shift focus off sector for awhile, allowing adequate leveling time.
Need bigger base maps for that, also if people don't want to keep playing Industrobe all the time, need to figure out how to alter maps (like adding holes and walls to the other maps).

Industrobe is the only real big map, but giving it another base to defend is just weird. If you can make base maps bigger and add more variety to the other maps then surrre but how are you going to do that?

ZeaL - Rank 1 Hax, just because
I do it for the lulz.

Bombz

Quote from: Corr on September 03, 2013, 05:20:22 PM
Quote from: Allie on September 03, 2013, 07:30:11 AM

Alternatively, we offer you a base update. This update will consist of a new rankings system for PvP and BvB, merc and mob rebalancing, aswell as a couple new maps with the ability to have multiple bases each! That's right, your team will each have more than 1 base, and your goal is to kill all of your opponents bases, rather than one. Following this path will shift focus off sector for awhile, allowing adequate leveling time.
Need bigger base maps for that, also if people don't want to keep playing Industrobe all the time, need to figure out how to alter maps (like adding holes and walls to the other maps).

Industrobe is the only real big map, but giving it another base to defend is just weird. If you can make base maps bigger and add more variety to the other maps then surrre but how are you going to do that?

maybe she knows what she is doing

qolderman

Quote from: Corr on September 03, 2013, 05:20:22 PM
Quote from: Allie on September 03, 2013, 07:30:11 AM

Alternatively, we offer you a base update. This update will consist of a new rankings system for PvP and BvB, merc and mob rebalancing, aswell as a couple new maps with the ability to have multiple bases each! That's right, your team will each have more than 1 base, and your goal is to kill all of your opponents bases, rather than one. Following this path will shift focus off sector for awhile, allowing adequate leveling time.
Need bigger base maps for that, also if people don't want to keep playing Industrobe all the time, need to figure out how to alter maps (like adding holes and walls to the other maps).

Industrobe is the only real big map, but giving it another base to defend is just weird. If you can make base maps bigger and add more variety to the other maps then surrre but how are you going to do that?
And remove the walls that block mercs like on Plains D:<
IGN: Caustic



^thanks cooky <3
Quote from: Cooky on August 03, 2014, 12:05:07 AM
whats wrong with eating a sock

sirhamtaro

Will enjoy being able to level up more.
Won't be trying to complete raid map first I'm not fussed anymore,go for it ross/whoever else,htc left again I think lul.

New content.
Cool.
Cool.

Iridion

Quote from: Cooky on September 03, 2013, 02:46:48 PM
Quote from: ghostkid17 on September 03, 2013, 02:43:43 PM
Quote from: Cooky on September 03, 2013, 02:41:37 PM
Quote from: ghostkid17 on September 03, 2013, 02:29:45 PM
I really don't like this =/

obligatory 'why is that?' 
I just think Surges, extremely high speed Patches, 0's from anything transed and doing extremely high damage to anything transed, and as you said (in your rap ::))Rams, stay transed for an hour with high damage. I just think it's too much

What makes you think that? Allie already said the new armor will have same stats as T3 just with higher HP, +atk and +transed atk

i think he means all three bot types are saturated. you can have a bot type with almost full capacities from another, killing the differences between them and possible developments from said differences


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

qolderman

Quote from: Robocop7ant on September 03, 2013, 01:08:45 PM
It sounds cool :P

but need alot of exp.. how much exp will all 8p maps give?

if someone wonder what lvl they are after the patch:
http://boutcheetah.zylongaming.com/index.php?topic=17151.0
232 .-.
IGN: Caustic



^thanks cooky <3
Quote from: Cooky on August 03, 2014, 12:05:07 AM
whats wrong with eating a sock

Allie

Quote from: nanak tatum on September 03, 2013, 04:27:36 PM
concern over reaching max level

Fortunately (or unfortunately, perhaps), we have thought of this! To enjoy all the content in the game, you really only have to reach level 250. Reaching 270 is for time and bragging rights as of this patch. There is no content designed after 250, which gives 27 people (I'm expecting this to increase fast) the (theoretical) immediate ability to enjoy all the new content.

Thus why we offer you guys the option, sector or base. If we do base, we offer people the option to enjoy the game before adding new content beyond 250. However, leveling will thus be harder, as there's nothing above 239.



Quote from: Corr on September 03, 2013, 05:20:22 PM
base concerns

This is what t-bot is for. For this update, we would (hope to) enlist a few members in (voluntary) confidential design in the new base maps and rework. It'll easily be the harder choice of the two, and will take more time and people, but it is an option we are offering you, the community.



Quote from: Robocop7ant on September 03, 2013, 01:08:45 PM
but need alot of exp.. how much exp will all 8p maps give?

Raid maps are not designed to be grinded for xp/gigas/coins/gp. It won't be very rewarding in these aspects.

qolderman

Quote from: Allie on September 03, 2013, 08:18:42 AM
Quote from: loewe98 on September 03, 2013, 08:14:49 AM


True , 113 Mil xp ... Its great i got almost 80 mil exp . But howmutch xp do we wil get from the new map since we need so mutch xp?
Wil their be an xp update to level up faster ? Is it going to stay the same ?

It'll be the exact same, essentially. With the sector update proposed, 276 (Zeon's Requiem) is planned to give about half the xp as 8p currently does.
What about 172? They will become 250 or?
Or my eyes are blind  ;D
IGN: Caustic



^thanks cooky <3
Quote from: Cooky on August 03, 2014, 12:05:07 AM
whats wrong with eating a sock

Allie

Quote from: qolderman on September 03, 2013, 05:48:15 PM
Quote from: Allie on September 03, 2013, 08:18:42 AM
Quote from: loewe98 on September 03, 2013, 08:14:49 AM


True , 113 Mil xp ... Its great i got almost 80 mil exp . But howmutch xp do we wil get from the new map since we need so mutch xp?
Wil their be an xp update to level up faster ? Is it going to stay the same ?

It'll be the exact same, essentially. With the sector update proposed, 276 (Zeon's Requiem) is planned to give about half the xp as 8p currently does.
What about 172? They will become 250 or?
Or my eyes are blind  ;D

172 non-members will go up just the same as members. As the new cap is currently 172, all non-members will go up to a cap of 225, found out the same way 270 is. That means all non-members will have the option of playing all current content and obtaining survival T3/elektra+7 just the same as members, putting them on par in pvp. However, they only have access to the first tier of raiding, which is significantly stronger than T3/elektra+7 anyway, but is not nearly as powerful as higher sets.

Mario666

Definitely not getting max level again. Nice job on the update, can't wait to fail miserably on all the new maps.

FallenShadow


medchiller

September 03, 2013, 06:21:12 PM #59 Last Edit: September 03, 2013, 06:30:37 PM by medchiller
Quote from: nanak tatum on September 03, 2013, 04:27:36 PM
And TCs are way to overpriced.
This was actually something I was thinking about. TC's cost a bit, if you previously wanted to change bot types frequently you would just have 3 accounts get them all to 172. This however wouldn't work as well in the new update. It would be like leveling past 221 but without the additional x2 XP that members get. Although wouldn't be impossible it might not be in the interest of all people. Tbh I love that it will be like this, it gives me more stuff to do get all my accounts to the level caps.





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