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BoutCheetah » Forum » Other BoutCheetah Stuff » Suggestions » New Mode PVB (Players vs Base)

New Mode PVB (Players vs Base)

Started by Cooky, October 19, 2013, 02:16:57 PM

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Cooky

There is no teams, you can have up to 8 people (just like sector). The object of the game is to kill the virus base. There is only 1 base on the map. First you have to make your way to the base (you spawn on the other side). You have to kill the enemy viruses/mercs that are in the way to get to the base. Then enemy mercs/sector viruses spawn in waves around the base. The game text will say how many waves are remaining. Once you kill all the waves, you try to kill the base (or you can try during the waves but it would be harder or in some cases impossible). When you kill the base you win the match and get experience and maybe some drops.

-Could make multiple levels with different difficulties/mobs/maps
-Fun alternative to sector mode maybe
-Teamwork is important, leechers won't be welcome
-No using rb packs in this mode, and you don't respawn
-You can't use mercs in this mode
-The hardest maps could have multiple bases or really difficult bases to kill (1 hit kill laser attacks etc).
-Hard level could have unlimited spawning waves, and you would have to really use teamwork to kill the base (half block the enemies off while other half hits the base etc).
-The combinations are endless. One level could have Stonebat guarding base, while Xabaras spawns on the next wave etc.
-Maybe even involve the Gods. Make a level for each one where you have to defeat the Gods base?
-The easiest level would be like all gandas and stuff and maybe bubbleboys in the final waves.
-The hardest would be really tough mobs like on the raid levels

Xx Itz Ian

 now with all these new updates i think it would be possible and it sounds like a great idea to add.

Maybe you can add it under survival though because it's kinda like a surival mode.
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  Xx ItZ Ian
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-Speedy-


#1 *Sector Nub*
-Speedy-, Speedy II, Speedy III




Yz

-1

It's survival but with a goal. What makes base base is the PvP factor and strategies of beating the other team. This just sounds like sector (final boss = base) mixed with survival (waves of enemies, no respawn) rather than any form of PvP or BvB involved.
DISCORD killyzkill

Cooky

Quote from: Yz on October 19, 2013, 02:24:37 PM
-1

It's survival but with a goal. What makes base base is the PvP factor and strategies of beating the other team. This just sounds like sector (final boss = base) mixed with survival (waves of enemies, no respawn) rather than any form of PvP or BvB involved.

I understand the comparison, but I feel that this mode would be very much different from survival. It's similar to sector in concept (kill all the enemies make your way through the level etc) but with many different aspects to it.

mic99

Quote from: Yz on October 19, 2013, 02:24:37 PM
-1

It's survival but with a goal. What makes base base is the PvP factor and strategies of beating the other team. This just sounds like sector (final boss = base) mixed with survival (waves of enemies, no respawn) rather than any form of PvP or BvB involved.





MedicaL

-1

Too much sector-like additions. Why not invest time into the other two game modes rather than creating a new one.



Allie

This is raid.
This has already been done.

qolderman

IGN: Caustic



^thanks cooky <3
Quote from: Cooky on August 03, 2014, 12:05:07 AM
whats wrong with eating a sock

Madprox





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