Quote from: Xx Itz Ian on December 12, 2013, 04:35:28 PM
A few questions
Why did you set a max range on the bullets?
Did you set a relative speed because it was part of the assignment or do you have another reason?
Is this your art or placeholders/internet sprites?
Setting a lifespan for the bullets was part of the grading rubric, so unless I wanted points taken off, I had to implement that. Although I prolly would have done that anyway, because otherwise you could fill the entire screen up with bullets and they'd just instantly kill any rocks that spawned XD
Relative speed was TECHNICALLY not required, but it was in a round-about way. The previous assignment was just to get the ship working, and for that I was required to add friction (even though it's in space, lol), which essentially also caps your speed. And since I used the same ship I had coded the week before, I kept the friction. I like it better that way, anyway.
No, the art was provided. The instructors purchased the rights to the artwork. I only had to figure out how to get everything working with each other
All the sounds were provided as well, except for the dubstep. I found that myself. My mon wa like, "is it really worth risking that you might get points off for including a pirated song?", to which I replied, "Mom, it's the difference between making a game that's good, and making a game that's awesome to the MAX..."
Good questions, thanks