The main thread that allie started is littered with loose suggestions and dying so I thought I'd randomly share this idea.
Loot ShareThere should be a "Loot Share" tag with two options.
1) "share wealth" which basically can only be active when two or more players are in the room. Any box picked up will be shopped and the price of that item will be dispersed to everyone in the room and for every extra player there will be a 3.125% bonus added meaning if there are 8 players in the room all shared drops will give you 25% more gigas which is ideal for enticing players to grind together or as a guild.
2) "room leader" which means that you may be looking for a specific box and every box will go to the room master so that he can collect the items and give them to who needs it. To avoid filling up his inventory and in circumstances where items are not able to be traded he should be able to select who will receive the item at the end of the match.
RaidBasically this will resemble the Map for Zeon. I don't actually expect this one to get done unlike the first suggestion, but you know...if you're gonna borrow an idea from another game you might as well make it like the real thing.
- No extra mobs will be present at the beginning, however this map will be large and the boss can move where ever he wants to like a player can.
- The boss will have 500k HP so you can solo him, but it will be borderline impossible. It will require a team with different skill sets.
- The boss will have leech so you cannot just tank the damage and pummel him to death without consequence of getting hit. The boss will be able to choose what ever active skill he wants, but it will let you know every time if he's changed his skill.
- This boss can be blocked, but he will still ignore half your defense when he hits you so that you can't just keep absorbing hits and allow other players to kill him while you block. Hits that are blocked don't go toward his leech skill however.
- You cannot knock down this boss and stun only lasts for one hit.
- Your names will be announced when you defeat this boss along with what ever reward you received as a global message.