BoutCheetah

BoutCheetah Community => General Discussion => Topic started by: Yz on January 03, 2015, 12:22:59 PM

Title: me and max planning an event for the game (KOREANS READ)
Post by: Yz on January 03, 2015, 12:22:59 PM
with lack of content and missing coder me and GM max are planning the next event for BC. it will most likely be staff sponsored and we have some ideas already, but anyone who wants to contribute ideas to the event please PM me them - we want to make a fun & interesting event (maybe with some pvp to it as well) for the whole game to take part in.

Important: although we're trying to make an event we still have no coder. it's gonna be like a player sponsored event but instead admin sponsored (most likely)

to Koreans-
I will make an event in some days with GM Max. Thinking of ideas. Tell all Koreans. Love from Yz :-*
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Cooky on January 03, 2015, 12:38:20 PM
cool i hope it goes well  goodluck
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: anaroy50 on January 03, 2015, 12:52:59 PM
GL :).
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: qolderman on January 03, 2015, 01:06:46 PM
cool and good luck
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: hur9 on January 04, 2015, 04:24:58 AM
Looking forward into this.
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Madprox on January 04, 2015, 10:07:52 AM
@Korean players (&others)

We gave ourselves a week to gather ideas and create the event, So our target release date would be around the 12th.
(12/01/15)
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: frog on January 04, 2015, 10:20:24 AM
Good luck with the event and thank you ^_^ :) .. may you please include base as well :D
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Madprox on January 04, 2015, 11:31:55 AM
Quote from: frog on January 04, 2015, 10:20:24 AM
Good luck with the event and thank you ^_^ :) .. may you please include base as well :D
I'm thinking of doing an all out Sector+PvP+BvB event, but i'll need to think of something to work and how to organize is exactly..
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: STC Zero on January 04, 2015, 01:30:32 PM
i want to participate :D
if i get some money i can help u guys ;)
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: trashburmy on January 04, 2015, 02:26:04 PM
Quote from: Yz on January 03, 2015, 12:22:59 PM
with lack of content and missing coder me and GM max are planning the next event for BC. it will most likely be staff sponsored and we have some ideas already, but anyone who wants to contribute ideas to the event please PM me them - we want to make a fun & interesting event (maybe with some pvp to it as well) for the whole game to take part in.

Sounds like a good idea :)
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Corr on January 05, 2015, 06:45:30 PM
As long as it's base related and done right, base community is in it for the biscuit.
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Madprox on January 05, 2015, 10:37:31 PM
Quote from: Corr on January 05, 2015, 06:45:30 PM
As long as it's base related and done right, base community is in it for the biscuit.
that's why I'm talking to you and twist of fate for ideas.. :)
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Yz on January 06, 2015, 03:08:47 AM
Quote from: Corr on January 05, 2015, 06:45:30 PM
As long as it's base related and done right, base community is in it for the biscuit.

u guys can help that front
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: knightofms on January 06, 2015, 04:56:31 AM
Have an idea here. For Sector, we can try out competition. Like such :

1. Any level are able to join. - Mob pushing allowed -
2. A sector map will be selected.
3. Players are only allowed to equip non-coin heads, body, arm, guns, arms, shoulders, energy fields, (+6 or +7 items are not allowed)
4. RT armor are not allowed.
5. Coin items are not allowed. (such as flags, guns, heads, ef s, trans, mercs)
6. No OP items such as metowings, metogun, jackhead, energy fields, reaper flags, etc.

~ Top 3 players until the end of the match wins.
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Madprox on January 06, 2015, 02:19:07 PM
Quote from: knightofms on January 06, 2015, 04:56:31 AM
Have an idea here. For Sector, we can try out competition. Like such :

1. Any level are able to join. - Mob pushing allowed -
2. A sector map will be selected.
3. Players are only allowed to equip non-coin heads, body, arm, guns, arms, shoulders, energy fields, (+6 or +7 items are not allowed)
4. RT armor are not allowed.
5. Coin items are not allowed. (such as flags, guns, heads, ef s, trans, mercs)
6. No OP items such as metowings, metogun, jackhead, energy fields, reaper flags, etc.

~ Top 3 players until the end of the match wins.
something like that could be done, tanks for the input goldie!
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Allie on January 06, 2015, 05:14:18 PM
Quote from: knightofms on January 06, 2015, 04:56:31 AM
Have an idea here. For Sector, we can try out competition. Like such :

1. Any level are able to join. - Mob pushing allowed -
2. A sector map will be selected.
3. Players are only allowed to equip non-coin heads, body, arm, guns, arms, shoulders, energy fields, (+6 or +7 items are not allowed)
4. RT armor are not allowed.
5. Coin items are not allowed. (such as flags, guns, heads, ef s, trans, mercs)
6. No OP items such as metowings, metogun, jackhead, energy fields, reaper flags, etc.

~ Top 3 players until the end of the match wins.

That makes me think, is it not an interesting event to have the same item requirements, but seeing who can kill the most in survival mode?
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Cooky on January 06, 2015, 05:32:49 PM
Quote from: Allie on January 06, 2015, 05:14:18 PM


That makes me think, is it not an interesting event to have the same item requirements, but seeing who can kill the most in survival mode?

that sounds like a cool idea
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Bubbabear on January 06, 2015, 05:51:19 PM
Quote from: Allie on January 06, 2015, 05:14:18 PM
Quote from: knightofms on January 06, 2015, 04:56:31 AM
Have an idea here. For Sector, we can try out competition. Like such :

1. Any level are able to join. - Mob pushing allowed -
2. A sector map will be selected.
3. Players are only allowed to equip non-coin heads, body, arm, guns, arms, shoulders, energy fields, (+6 or +7 items are not allowed)
4. RT armor are not allowed.
5. Coin items are not allowed. (such as flags, guns, heads, ef s, trans, mercs)
6. No OP items such as metowings, metogun, jackhead, energy fields, reaper flags, etc.

~ Top 3 players until the end of the match wins.

That makes me think, is it not an interesting event to have the same item requirements, but seeing who can kill the most in survival mode?

Have to agree on Allie's adaption to goldie's idea on this. As sector so much kill stealing, trying to time right on last hit it'd be more based on luck in sector. Where-as survival would be more on if you survive long enough and play your strategy right could get more kills than others.
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: mikenny on January 06, 2015, 07:11:37 PM
I got an idea for base:
make teams of 3 with
1 lv200-270 and
1 lv100-200 and
1 below lv100
each can have 2 mercs
(to make it accessible for anyone)

The rule is that you have to fight until 1 of the teams is killed(much like team pvp) but you can't kill the base
If you kill it you lose.

another idea:
team base 3 on 3 but in category/ranks with prizes for top5 in each rank
ranks could be like (0-100 and 100-200 and 200-270)

whoever wins most basefights in his/her teams division wins

Hope you guys like the ideas
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Madprox on January 06, 2015, 11:14:53 PM
Quote from: Allie on January 06, 2015, 05:14:18 PM
Quote from: knightofms on January 06, 2015, 04:56:31 AM
Have an idea here. For Sector, we can try out competition. Like such :

1. Any level are able to join. - Mob pushing allowed -
2. A sector map will be selected.
3. Players are only allowed to equip non-coin heads, body, arm, guns, arms, shoulders, energy fields, (+6 or +7 items are not allowed)
4. RT armor are not allowed.
5. Coin items are not allowed. (such as flags, guns, heads, ef s, trans, mercs)
6. No OP items such as metowings, metogun, jackhead, energy fields, reaper flags, etc.

~ Top 3 players until the end of the match wins.

That makes me think, is it not an interesting event to have the same item requirements, but seeing who can kill the most in survival mode?
yeaahh.. but how realistic is it to host that..
how can we check if everyone follows certain rules etc?
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: LightRequiem on January 07, 2015, 01:39:32 AM
May need updating because I may forget some stuff
Rules for base:
-no OP items tag on
-no armor above CPU/Bladesscore/Rapid Impaler +7
-no Meto Blade, Turrets, Xabaras, or Double Blade mercs (should be banned in above tag, but they aren't)
-Industrobe only
-pushing is okay (it's encouraged!)
-1 patch per team at most (you don't have to have a patch on your team if you don't want to)
-3v3 or 4v4
-best of 3
-no DigiDragon (need some other basers to agree with me on this one though)

This is probably how I'd do it... If I can think of more, I'll update this list.

Quote from: mikenny on January 06, 2015, 07:11:37 PM
The rule is that you have to fight until 1 of the teams is killed(much like team pvp) but you can't kill the base
If you kill it you lose.
I personally don't like this idea. Do you know how difficult (i.e. how good you have to be) to kill a base very quickly in a 3v3 or 4v4 without killing anyone on the opposing team? It's pretty damn difficult, and only the best players can do this anyways. Why punish the best players for being good at the game?
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: mikenny on January 07, 2015, 03:32:21 PM
Quote from: Madprox on January 06, 2015, 11:14:53 PM
Quote from: Allie on January 06, 2015, 05:14:18 PM
Quote from: knightofms on January 06, 2015, 04:56:31 AM
Have an idea here. For Sector, we can try out competition. Like such :

1. Any level are able to join. - Mob pushing allowed -
2. A sector map will be selected.
3. Players are only allowed to equip non-coin heads, body, arm, guns, arms, shoulders, energy fields, (+6 or +7 items are not allowed)
4. RT armor are not allowed.
5. Coin items are not allowed. (such as flags, guns, heads, ef s, trans, mercs)
6. No OP items such as metowings, metogun, jackhead, energy fields, reaper flags, etc.

~ Top 3 players until the end of the match wins.

That makes me think, is it not an interesting event to have the same item requirements, but seeing who can kill the most in survival mode?
yeaahh.. but how realistic is it to host that..
how can we check if everyone follows certain rules etc?

maybe each team needs 1 person that films(hypercam or something) the whole battle and if one says it wasn't fair look at the video?
Just an idea though
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Corr on January 07, 2015, 04:28:56 PM
Quote from: LightRequiem on January 07, 2015, 01:39:32 AM
May need updating because I may forget some stuff
Rules for base:
-no OP items tag on
-no armor above CPU/Bladesscore/Rapid Impaler +7
-no Meto Blade, Turrets, Xabaras, or Double Blade mercs (should be banned in above tag, but they aren't)
-Industrobe only
-pushing is okay (it's encouraged!)
-1 patch per team at most (you don't have to have a patch on your team if you don't want to)
-3v3 or 4v4
-best of 3
-no DigiDragon (need some other basers to agree with me on this one though)

This is probably how I'd do it... If I can think of more, I'll update this list.

Quote from: mikenny on January 06, 2015, 07:11:37 PM
The rule is that you have to fight until 1 of the teams is killed(much like team pvp) but you can't kill the base
If you kill it you lose.
I personally don't like this idea. Do you know how difficult (i.e. how good you have to be) to kill a base very quickly in a 3v3 or 4v4 without killing anyone on the opposing team? It's pretty damn difficult, and only the best players can do this anyways. Why punish the best players for being good at the game?
Lol, no digi? That shit's easy to kill (Ask pig) xd.
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Godz on January 07, 2015, 06:28:35 PM
that's kinda nice of you guys !!!
(doing what you can,with what you have)


Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: LightRequiem on January 07, 2015, 10:23:33 PM
Quote from: Corr on January 07, 2015, 04:28:56 PM
Lol, no digi? That ****'s easy to kill (Ask pig) xd.
It arises from the fact that Digi covering patch is ridiculous. We both know that...
Title: Re: me and max planning an event for the game (KOREANS READ)
Post by: Corr on January 07, 2015, 11:30:48 PM
If ya know how to def, you can stop digi cover, just don't give em a chance to get on the pillar.

Albeit ya need 2 players to stop a digi cover, but since it's 4v4 or even 3v3 it's easy to take out.