is this game still alive guys?
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4
General Discussion / Re: BoutCheetah Community Hall of Fame
April 15, 2016, 09:28:32 PM
I'll never be known for my gfx! rip the dream
5
General Discussion / Re: Can Leech be fixed now please?
November 28, 2015, 07:56:10 PMQuote from: ZeXeZ on November 28, 2015, 01:46:27 PMthats so stupid why would leech only be made for a few transes give me 1 reasonQuote from: Energized on November 28, 2015, 01:20:11 PMQuote from: ZeXeZ on November 28, 2015, 11:34:03 AMIt SHOULD work with ALL transes, unless it's intended to work only with a few transes, if so, that's just dumb in my opinion.
no it shouldnt, it works with few transes and while yo un transed only
Where did you get that it should work with all transes? As i know it was intended to work as it is now. No need to fix it, everyone uses lannys anyway so no point. If you think it should be changed make a topic in suggestions, or if you think its bugged post in report a bug section.
6
GFX / Re: Twitch Panels
November 18, 2015, 12:41:36 PM
do you mean an overlay for OBS or just for the twitch page?
7
GFX / Re: flying house 2
November 10, 2015, 07:00:35 PM
the poly style is not the problem it's the depth in the water
8
GFX / Re: flying house 2
November 08, 2015, 11:06:44 AM
the water seems a bit off the rest looks nice and fits well togheter
10
GFX / Looking for 2D GameArt
September 30, 2015, 04:17:54 PMHello everyone, it has been a while since i posted here on the forums.
I am making this post because me and a friend of mine are working on a game project, we are not far into it yet but we are halfway through the basic mechanics of our game. To inform everyone: It's going to be a Terraria like game where you play a 2D sidescroller and have to gather resources to progress. The game has a fantasy setting to keep a wild option for expansion and creation.
I will not reveal to much about the rest of the concept because we are still doing design while we progress as we are not sure yet where we wanna go. So far we have the ability to gigantic randomized worlds with caves and ores spawning. The ability to change these easily whenever we wish to and in theory our worlds can be as big as we would like using a custom render system we created.
Now to the point of this topic: We are both Gamedevelopers and suck at making artwork and are hoping to find someone that is willing to help us with our project. We are looking for simple 2D art like block textures, backgrounds, items etc or if you are able to characters/mobs with animations. If you are interessted in helping us with something you can post here or contact me.
I am making this post because me and a friend of mine are working on a game project, we are not far into it yet but we are halfway through the basic mechanics of our game. To inform everyone: It's going to be a Terraria like game where you play a 2D sidescroller and have to gather resources to progress. The game has a fantasy setting to keep a wild option for expansion and creation.
I will not reveal to much about the rest of the concept because we are still doing design while we progress as we are not sure yet where we wanna go. So far we have the ability to gigantic randomized worlds with caves and ores spawning. The ability to change these easily whenever we wish to and in theory our worlds can be as big as we would like using a custom render system we created.
Now to the point of this topic: We are both Gamedevelopers and suck at making artwork and are hoping to find someone that is willing to help us with our project. We are looking for simple 2D art like block textures, backgrounds, items etc or if you are able to characters/mobs with animations. If you are interessted in helping us with something you can post here or contact me.
Skype: itzianv
Here is an asset list of things we are looking for with priority on top
- Blocks
- Character
- Items
- Mobs
- Bosses
- Background
If you are willing to help we are also open to your input and ideas.
15
Off Topic / Re: If you are trying to get better at League
August 06, 2015, 03:55:51 PMQuote from: sirhamtaro on August 05, 2015, 11:02:51 PM
Unlocked camera can be reeeally trippy if you play with Locked for awhile.
What I do is like, cycle them, like I'll have it Locked, and then I'll Unlock it so I can see something, and I'll quickly Lock-Unlock just to center the screen on my champion.
I've never used locked camera it takes away to much of the view, you dont even have to lock you only press spacebar after using things like global ults.
They also implented a new camera system which takes even more away of the view around your back.
i suggest doing a dominant eye test for map awareness and put the map on that side of the monitor it really helped for me