*Cough* They only made the vote members only so they get more money and don't have to spend more money in bringing the servers back. *Cough*
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2
Suggestions / Re: MOD for a day
February 19, 2013, 07:40:58 PMQuote from: Toast on February 19, 2013, 06:15:27 PMQuote from: JackLewis on February 18, 2013, 10:51:48 PM
Yes, let kids as young as possibly 10 years old have the powers to ban users. Let's also give all the people who say "I want mod." moderator status as well, because they clearly aren't power hungry and want authority over others at all.
But no... why on Earth would you suggest this?
i was 11 when i got promoted, nothing too bad happened.
but no, trusting a random person to become mod, and possibly power abusing, not gonna happen.
That's what I meant, you're not going to make someone who you don't even know a mod.
3
Suggestions / Re: MOD for a day
February 19, 2013, 09:37:06 AMQuote from: Cooky on February 18, 2013, 11:03:59 PMQuote from: JackLewis on February 18, 2013, 10:51:48 PMmods cant ban people
Yes, let kids as young as possibly 10 years old have the powers to ban users.
Your point? They can still do stuff which could cause a lot of trouble if you give it to the wrong person.
4
Suggestions / Re: MOD for a day
February 18, 2013, 10:51:48 PM
Yes, let kids as young as possibly 10 years old have the powers to ban users. Let's also give all the people who say "I want mod." moderator status as well, because they clearly aren't power hungry and want authority over others at all.
But no... why on Earth would you suggest this?
But no... why on Earth would you suggest this?
6
General Discussion / Re: Help needed.
February 13, 2013, 05:46:01 AM
Can't you just change your account type?
7
Off Topic / My Fellow Forum Members...
February 12, 2013, 09:56:30 PM
We must all work together, to get Selene to have a conversation with us. (Because I think Selene is a bit anti-social. No offence.)
Hi Selene, how are you today?
Hi Selene, how are you today?
8
Suggestions / Re: Max players at once tag?
February 12, 2013, 09:16:25 PM
The whole point of joining a game is to play.
9
General Discussion / Re: FAVORITE MOD
February 02, 2013, 05:55:29 PMQuote from: Xala on February 02, 2013, 05:52:05 PM
Mod Xala is clearly the best ;o
Quote from: Selene on February 02, 2013, 03:59:01 PM
Xala isn't a Mod anymore.
Because those two posts make perfect sense and aren't contradictory at all.
10
Off Topic / Re: *Final* transmog set - gnome warlock
February 02, 2013, 04:57:02 PMQuote from: Cooky on February 02, 2013, 04:54:02 PMQuote from: JackLewis on February 02, 2013, 04:51:29 PMyou know.. the world.. of warcraft
What on Earth... are you people on about?
That's... disgusting.
11
Off Topic / Re: *Final* transmog set - gnome warlock
February 02, 2013, 04:51:29 PM
What on Earth... are you people on about?
12
Suggestions / Call a Mod/GM Function
February 02, 2013, 04:41:14 PM
I've recently seen that players need to be out of a game and in the lobby in order to report hackers or rule breakers, I find this method to be inefficient and wastes precious time. I'm proposing the function to call mods/GMs while in a game/game lobby.
I had a think to see how this could be done, and I came up with two ideas:
1. There is an option added to the chat options (such as "All" and "Whisper") which when selected, anything the player types into the chat will appear to all online mods/GMs and only mods/GMs, it would be easily distinguishable from regular chat (Simply by giving it a colour not used by other chats.) and when a player talks in it, mods/GMs would see it something like this:
[Sector: 1 | JackLewis] Hacker1234 is using Infinite Health Hacks.
This way mods/GMs don't have to waste time questioning what room or gamemode they're in, they can respond almost instantly.
2. A button is added into the corner of game lobbies and games in progress (Or it could be set to a key on the keyboard, such as F7) which when clicked will bring up a dialog box (Similar to the dialog box when you add a friend) where the player can type the reason/nature of the report. Once the report is submitted, mods/GMs will see the report as described in idea 1. Another feature of a report button could be that once the report is submitted then it automatically takes a screen shot and saves it to the screen shot folder, so if the hacker/rule breaker gets away or stops what ever they're doing before a mod/GM gets there, the player should already have a screen shot of the person in the act. (I believe VALVE have a similar system for this in Team Fortress 2.)
Either way, I think that my suggestion will improve the efficiency of reporting hackers and rule breakers.
Regards,
- Jack
EDIT:
If the function is abused:
I had a think to see how this could be done, and I came up with two ideas:
1. There is an option added to the chat options (such as "All" and "Whisper") which when selected, anything the player types into the chat will appear to all online mods/GMs and only mods/GMs, it would be easily distinguishable from regular chat (Simply by giving it a colour not used by other chats.) and when a player talks in it, mods/GMs would see it something like this:
[Sector: 1 | JackLewis] Hacker1234 is using Infinite Health Hacks.
This way mods/GMs don't have to waste time questioning what room or gamemode they're in, they can respond almost instantly.
2. A button is added into the corner of game lobbies and games in progress (Or it could be set to a key on the keyboard, such as F7) which when clicked will bring up a dialog box (Similar to the dialog box when you add a friend) where the player can type the reason/nature of the report. Once the report is submitted, mods/GMs will see the report as described in idea 1. Another feature of a report button could be that once the report is submitted then it automatically takes a screen shot and saves it to the screen shot folder, so if the hacker/rule breaker gets away or stops what ever they're doing before a mod/GM gets there, the player should already have a screen shot of the person in the act. (I believe VALVE have a similar system for this in Team Fortress 2.)
Either way, I think that my suggestion will improve the efficiency of reporting hackers and rule breakers.
Regards,
- Jack
EDIT:
If the function is abused:
Quote from: medchiller on February 02, 2013, 05:16:54 PM
So what I suggest is that if you do abuse it in this way or in another way you will be warned/banned yourself.
13
General Discussion / Re: FAVORITE MOD
February 02, 2013, 04:08:48 PMQuote from: spiderstar on February 02, 2013, 03:54:55 PMThey're members of the friendly staff of BoutCheetah.
I gathered that bit.
Quote from: spiderstar on February 02, 2013, 03:54:55 PMThat means you should worship them.
But if I start to worship mods then that means I'm going to have to stop worshipping GMs.
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General Discussion / Re: FAVORITE MOD
February 02, 2013, 03:52:38 PM
I have no idea who any of these people are!
15
General Discussion / Re: Who is ur favorite GM?(poll)
February 01, 2013, 01:12:58 PM
Materger. Because he's the only one I've had a proper conversation with. :l